Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Mr_Rayshawn
Cernunnos
Level 120
God Stats
1W - 5L
1,312 SR
Queue Stats
343W - 378L
1,443 Elo+
Party 1
Geb
Geb
PastyWhiteboii
Geb
Level 84
God Stats
9W - 8L
1,407 SR
Queue Stats
222W - 180L
1,533 Elo+
Solo
Loki
Loki
joshtcal
Loki
Level 88
God Stats
11W - 7L
1,376 SR
Queue Stats
390W - 366L
1,500 Elo+
Solo
Scylla
Scylla
pr0genjii-_-
Scylla
Level 120
God Stats
8W - 9L
1,366 SR
Queue Stats
662W - 735L
1,464 Elo+
Party 1
Team Averages
Level 114
1,392 SR
1,488 Elo+

VS

Team Averages
Level 121
1,624 SR
1,494 Elo+
He Bo
He Bo
N1CE2WIN
He Bo
Level 105
God Stats
2W - 2L
1,868 SR
Queue Stats
678W - 697L
1,486 Elo+
Solo
Chaac
Chaac
OGHuskey
Chaac
Level 106
God Stats
15W - 9L
1,603 SR
Queue Stats
517W - 523L
1,478 Elo+
Party 2
Ymir
Ymir
Optic Pamja
Ymir
Level 104
God Stats
6W - 10L
1,474 SR
Queue Stats
226W - 209L
1,548 Elo+
Party 2
Sol
Sol
Phil_solid
Sol
Level 149
God Stats
53W - 44L
1,428 SR
Queue Stats
555W - 541L
1,464 Elo+
Party 3
Horus
Horus
TheBlueEagle84
Horus
Level 142
God Stats
5W - 3L
1,748 SR
Queue Stats
170W - 185L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 0 / 0
3,539
590
720
1,884
408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Mr_Rayshawn
Cernunnos
6
0 / 1 / 0
3,649
608
2,037
2,137
422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 1 / 0
3,706
618
642
3,751
1,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
7
0 / 1 / 0
4,102
684
1,820
3,472
1,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Scylla
5
0 / 1 / 0
3,490
582
1,130
1,023
215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
N1CE2WIN
He Bo
1
0 / 0 / 0
1,161
194
0
0
0
Chaac
OGHuskey
Chaac
7
1 / 0 / 0
4,082
680
2,201
3,596
1,294
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
4,033
672
481
3,547
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 2
4,218
703
2,176
3,277
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 1
3,973
662
1,930
2,565
955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
0
0
W
Cernunnos
Mr_Rayshawn
Cernunnos
0
1
0
0
L
He Bo
N1CE2WIN
He Bo
0
0
0
0
L
Chaac
OGHuskey
Chaac
1
0
0
1
L
0
0
1
0.5
W
0
1
0
0
L
1
0
2
2
L
2
0
1
2.5
W
Loki
0
1
0
0
W
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,349
Damage
6,788
12,267
Taken
12,985
3,777
Mitigated
4,142
5,465
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
720
173
0
1,272
1,884
408
0
549
1,335
0
13,878
W
Cernunnos
Mr_Rayshawn
Cernunnos
2,037
905
0
719
2,137
422
0
445
1,655
0
14,199
L
He Bo
N1CE2WIN
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
OGHuskey
Chaac
2,201
154
0
1,375
3,596
1,294
0
0
3,534
0
17,969
L
481
244
0
1,610
3,547
1,210
0
891
2,506
17,308
0
W
642
127
0
1,509
3,751
1,301
0
1,264
2,487
8,398
0
L
2,176
1,393
0
1,766
3,277
683
0
446
2,827
19,627
0
L
1,930
1,115
515
1,238
2,565
955
0
261
2,284
0
8,411
W
Loki
1,820
602
0
1,755
3,472
1,431
0
0
3,472
0
18,857
W
Scylla
1,130
85
0
210
1,023
215
196
399
624
8,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,486
Gold Earned
17,467
150
Minions Killed
137
0
Camps Cleared
0
627,076
Distance Traveled
481,606
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,539
590
37
6
0
144,723
1
W
Cernunnos
3,649
608
38
6
0
113,133
2
L
He Bo
1,161
194
0
0
0
0
0
L
Chaac
4,082
680
32
5
0
112,014
2
L
Ymir
4,033
672
47
8
0
127,612
2
W
Geb
3,706
618
17
3
0
120,802
1
L
Sol
4,218
703
41
7
0
121,557
0
L
Horus
3,973
662
17
3
0
120,423
5
W
Loki
4,102
684
41
7
0
118,695
3
W
Scylla
3,490
582
17
3
0
129,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role