Player Matchup

Neith
Neith
FatMonkeyBalls
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 2L
2,079 Elo+
Party 1
Geb
Geb
HarlowBlack
Geb
Level 154
God Stats
36W - 14L
1,816 SR
Queue Stats
443W - 102L
1,872 Elo+
Party 1
Bastet
Bastet
Lusaaset
Bastet
Level 160
God Stats
2W - 1L
1,599 SR
Queue Stats
317W - 82L
1,850 Elo+
Party 1
Serqet
Serqet
Perìl
Serqet
Level 156
God Stats
16W - 10L
1,782 SR
Queue Stats
1,004W - 623L
1,743 Elo+
Party 1
The Morrigan
The Morrigan
Yotsuyu
The Morrigan
Level 160
God Stats
1,340W - 194L
2,092 SR
Queue Stats
1,963W - 391L
2,008 Elo+
Party 1
Team Averages
Level 129
1,758 SR
1,910 Elo+

VS

Team Averages
Level 94
1,542 SR
1,542 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
badXspirit
Cabrakan
Level 40
God Stats
1W - 2L
1,457 SR
Queue Stats
73W - 71L
1,586 Elo+
Solo
Cupid
Cupid
ladyduckbun
Cupid
Level 100
God Stats
16W - 10L
1,696 SR
Queue Stats
352W - 338L
1,568 Elo+
Solo
Amaterasu
Amaterasu
paillalef
Amaterasu
Level 160
God Stats
27W - 36L
1,537 SR
Queue Stats
565W - 549L
1,542 Elo+
Solo
Discordia
Discordia
pajaroloco86
Discordia
Level 133
God Stats
7W - 13L
1,519 SR
Queue Stats
172W - 164L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,878
688
5,954
4,147
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 4
5,170
517
1,694
6,126
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Lusaaset
Bastet
10
6 / 2 / 6
6,311
631
7,530
6,888
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Perìl
Serqet
12
1 / 1 / 1
6,286
629
3,800
6,913
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Yotsuyu
The Morrigan
12
8 / 1 / 1
6,721
672
8,861
4,518
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
3 / 4 / 2
5,484
548
4,515
7,062
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
badXspirit
Cabrakan
7
1 / 5 / 2
5,008
501
1,708
11,609
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 4 / 2
5,312
531
3,975
7,263
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
paillalef
Amaterasu
11
2 / 2 / 0
6,338
634
3,418
6,081
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
pajaroloco86
Discordia
8
0 / 4 / 2
5,347
535
2,705
4,246
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
7
7
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
2
1
W
4
1
6
7
W
0
2
4
1
W
Bastet
Lusaaset
Bastet
6
2
6
4.5
W
Serqet
Perìl
Serqet
1
1
1
1.5
W
The Morrigan
Yotsuyu
The Morrigan
8
1
1
8.5
L
Cabrakan
badXspirit
Cabrakan
1
5
2
0.4
L
1
4
2
0.5
L
Amaterasu
paillalef
Amaterasu
2
2
0
1
L
Discordia
pajaroloco86
Discordia
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,839
Damage
16,321
28,592
Taken
36,261
9,762
Mitigated
15,597
8,326
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,515
1,460
0
2,010
7,062
2,056
0
1,162
5,900
0
22,407
W
5,954
2,630
0
921
4,147
1,414
0
897
3,104
0
38,620
W
1,694
534
0
870
6,126
3,282
0
1,712
4,216
8,826
0
W
Bastet
Lusaaset
Bastet
7,530
2,318
0
2,790
6,888
1,855
0
719
6,097
0
31,039
W
Serqet
Perìl
Serqet
3,800
2,228
0
2,314
6,913
2,103
0
530
6,383
0
34,390
W
The Morrigan
Yotsuyu
The Morrigan
8,861
3,271
0
1,431
4,518
1,108
0
669
3,849
44,239
0
L
Cabrakan
badXspirit
Cabrakan
1,708
306
0
2,929
11,609
6,955
0
4,467
7,142
7,236
0
L
3,975
2,380
265
2,208
7,263
1,634
0
4,070
3,193
0
35,829
L
Amaterasu
paillalef
Amaterasu
3,418
1,612
0
2,420
6,081
4,238
45
0
5,790
2,723
32,972
L
Discordia
pajaroloco86
Discordia
2,705
192
0
499
4,246
714
0
856
3,390
25,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
27,489
344
Minions Killed
253
0
Camps Cleared
0
1,048,295
Distance Traveled
994,379
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,484
548
44
4
0
227,144
1
W
Neith
6,878
688
91
9
0
192,569
2
W
Geb
5,170
517
15
2
0
210,652
0
W
Bastet
6,311
631
55
6
0
221,932
2
W
Serqet
6,286
629
100
10
0
231,231
4
W
The Morrigan
6,721
672
83
8
0
191,911
1
L
Cabrakan
5,008
501
8
1
0
183,768
5
L
Cupid
5,312
531
70
7
0
175,884
4
L
Amaterasu
6,338
634
68
7
0
208,571
1
L
Discordia
5,347
535
63
6
0
199,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role