Player Matchup

Osiris
Osiris
ClockWorker123
Osiris
Level 15
God Stats
3W - 3L
1,768 SR
Queue Stats
27W - 24L
1,440 Elo+
Solo
Geb
Geb
DRAGONIOD101
Geb
Level 29
God Stats
2W - 8L
1,201 SR
Queue Stats
99W - 122L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
FlimsyGrimsy
Tsukuyomi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,412 Elo+
Party 2
Anubis
Anubis
Minty999
Anubis
Level 21
God Stats
18W - 29L
1,437 SR
Queue Stats
32W - 56L
1,285 Elo+
Party 2
Medusa
Medusa
RenxMHA
Medusa
Level 12
God Stats
3W - 5L
1,565 SR
Queue Stats
3W - 5L
1,460 Elo+
Party 2
Team Averages
Level 22
1,494 SR
1,402 Elo+

VS

Team Averages
Level 54
1,618 SR
1,504 Elo+
Ymir
Ymir
 
Ymir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Chinchulin6
Hou Yi
Level 10
God Stats
5W - 3L
1,587 SR
Queue Stats
6W - 4L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
DracoNation
Erlang Shen
Level 109
God Stats
46W - 27L
1,707 SR
Queue Stats
305W - 296L
1,535 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IEatDoes
Tsukuyomi
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 30L
1,478 Elo+
Solo
Freya
Freya
VelvetBlake
Freya
Level 7
God Stats
1W - 0L
1,795 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,000
444
5,297
14,049
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 4 / 4
8,188
455
7,719
15,246
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
FlimsyGrimsy
Tsukuyomi
13
4 / 8 / 3
8,559
476
10,952
16,363
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Minty999
Anubis
11
4 / 3 / 1
8,093
450
5,351
7,592
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RenxMHA
Medusa
12
0 / 3 / 0
7,311
406
2,377
5,905
1,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 0 / 5
8,530
474
5,535
10,811
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
14
1 / 2 / 8
8,497
472
7,335
6,325
1,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
DracoNation
Erlang Shen
16
10 / 4 / 7
10,102
561
15,525
13,607
7,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
IEatDoes
Tsukuyomi
17
4 / 3 / 2
10,222
568
8,144
10,036
4,945
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 3 / 8
9,499
528
9,426
11,763
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
12
Kills
24
24
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
5
6.5
W
Hou Yi
1
2
8
2.5
L
2
6
2
0.5
L
2
4
4
1
W
Erlang Shen
DracoNation
Erlang Shen
10
4
7
3.38
L
Tsukuyomi
FlimsyGrimsy
Tsukuyomi
4
8
3
0.69
W
Tsukuyomi
IEatDoes
Tsukuyomi
4
3
2
1.67
L
Anubis
Minty999
Anubis
4
3
1
1.5
L
Medusa
RenxMHA
Medusa
0
3
0
0
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,696
Damage
45,965
59,155
Taken
52,542
34,299
Mitigated
27,205
11,321
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,535
1,549
0
1,610
10,811
8,998
0
3,112
7,699
22,691
0
W
Hou Yi
7,335
3,294
0
1,281
6,325
1,838
0
2,381
3,901
0
55,862
L
5,297
1,106
0
3,422
14,049
9,469
0
739
13,310
190
29,923
L
7,719
1,288
260
2,149
15,246
13,995
0
7,050
8,196
23,324
0
W
Erlang Shen
DracoNation
Erlang Shen
15,525
6,552
0
3,288
13,607
7,174
0
3,295
10,270
0
71,706
L
Tsukuyomi
FlimsyGrimsy
Tsukuyomi
10,952
2,209
0
3,593
16,363
6,012
373
4,829
11,534
0
39,782
W
Tsukuyomi
IEatDoes
Tsukuyomi
8,144
1,809
0
2,778
10,036
4,945
973
1,031
8,354
0
75,666
L
Anubis
Minty999
Anubis
5,351
244
0
1,581
7,592
3,097
293
1,529
6,063
25,401
0
L
Medusa
RenxMHA
Medusa
2,377
1,110
0
316
5,905
1,726
679
814
5,091
0
36,669
W
9,426
4,574
0
5,844
11,763
4,250
564
3,441
8,279
45,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,151
Gold Earned
46,850
263
Minions Killed
461
0
Camps Cleared
0
1,436,607
Distance Traveled
1,596,385
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,530
474
28
2
0
332,117
7
W
Hou Yi
8,497
472
103
6
0
298,100
3
L
Osiris
8,000
444
57
3
0
308,956
1
L
Geb
8,188
455
27
2
0
328,244
5
W
Erlang Shen
10,102
561
94
5
0
351,524
2
L
Tsukuyomi
8,559
476
54
3
0
318,734
1
W
Tsukuyomi
10,222
568
151
8
0
296,922
4
L
Anubis
8,093
450
51
3
0
174,216
0
L
Medusa
7,311
406
74
4
0
306,457
2
W
Freya
9,499
528
85
5
0
317,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role