Player Matchup

Geb
Geb
DeadAyeDunn
Geb
Level 149
God Stats
2W - 2L
1,535 SR
Queue Stats
161W - 179L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
Ignorance973
Cliodhna
Level 103
God Stats
4W - 4L
1,425 SR
Queue Stats
264W - 301L
1,456 Elo+
Solo
Cernunnos
Cernunnos
SOYSAUCE6117
Cernunnos
Level 128
God Stats
16W - 6L
1,723 SR
Queue Stats
140W - 147L
1,455 Elo+
Party 1
Osiris
Osiris
TheGaymerMan888
Osiris
Level 79
God Stats
3W - 2L
1,503 SR
Queue Stats
107W - 113L
1,400 Elo+
Solo
Merlin
Merlin
chris2197
Merlin
Level 119
God Stats
4W - 3L
1,524 SR
Queue Stats
313W - 364L
1,410 Elo+
Solo
Team Averages
Level 116
1,542 SR
1,431 Elo+

VS

Team Averages
Level 88
1,497 SR
1,420 Elo+
Danzaburou
Danzaburou
DUTC_EDGAR
Danzaburou
Level 101
God Stats
4W - 4L
1,437 SR
Queue Stats
157W - 214L
1,400 Elo+
Party 2
Sol
Sol
ImJstab
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,446 Elo+
Party 3
Loki
Loki
LORDJOSEPH01
Loki
Level 85
God Stats
1W - 6L
1,372 SR
Queue Stats
270W - 350L
1,395 Elo+
Party 2
Hercules
Hercules
NWolf2
Hercules
Level 84
God Stats
3W - 4L
1,809 SR
Queue Stats
24W - 21L
1,446 Elo+
Party 3
Nox
Nox
xXRyper73Xx
Nox
Level 85
God Stats
5W - 13L
1,366 SR
Queue Stats
61W - 65L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,182
449
5,140
11,696
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Ignorance973
Cliodhna
14
4 / 0 / 1
8,239
515
6,980
7,697
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SOYSAUCE6117
Cernunnos
13
1 / 1 / 2
7,242
453
7,286
9,736
3,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 0
7,837
490
6,981
13,876
10,327
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
chris2197
Merlin
13
0 / 4 / 3
7,994
500
3,944
5,804
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DUTC_EDGAR
Danzaburou
12
0 / 3 / 0
7,632
477
7,628
9,019
3,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
15
1 / 0 / 0
8,884
555
6,897
10,399
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 2
7,439
465
3,211
7,442
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
NWolf2
Hercules
12
1 / 1 / 1
6,778
424
3,732
9,345
6,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 1
8,836
552
3,668
9,200
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
6
6
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DUTC_EDGAR
Danzaburou
0
3
0
0
W
2
0
1
2.5
W
Cliodhna
Ignorance973
Cliodhna
4
0
1
4.5
L
Sol
1
0
0
1
L
1
2
2
1
L
Hercules
NWolf2
Hercules
1
1
1
1.5
W
Cernunnos
SOYSAUCE6117
Cernunnos
1
1
2
2
W
0
1
0
0
W
Merlin
chris2197
Merlin
0
4
3
0.38
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
25,136
48,809
Taken
45,405
27,274
Mitigated
18,037
17,502
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DUTC_EDGAR
Danzaburou
7,628
3,983
0
2,217
9,019
3,155
0
2,908
6,111
0
56,884
W
5,140
510
0
2,448
11,696
9,334
50
0
11,696
22,029
0
W
Cliodhna
Ignorance973
Cliodhna
6,980
793
0
6,156
7,697
2,555
0
1,357
6,340
0
57,181
L
Sol
6,897
3,220
0
5,324
10,399
3,304
1,924
79
10,320
53,925
0
L
3,211
685
0
3,124
7,442
2,059
0
488
6,842
0
38,851
L
Hercules
NWolf2
Hercules
3,732
973
200
2,464
9,345
6,537
0
1,943
7,402
0
23,636
W
Cernunnos
SOYSAUCE6117
Cernunnos
7,286
4,540
0
4,343
9,736
3,385
1,173
256
9,480
0
53,035
W
6,981
1,314
0
3,875
13,876
10,327
0
6,897
6,979
79
50,669
W
Merlin
chris2197
Merlin
3,944
283
0
680
5,804
1,673
0
2,311
3,493
46,411
0
L
3,668
114
0
1,875
9,200
2,982
0
3,166
5,567
55,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,494
Gold Earned
39,569
456
Minions Killed
464
0
Camps Cleared
0
1,558,785
Distance Traveled
1,555,745
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,632
477
108
7
0
296,685
6
W
Geb
7,182
449
31
2
0
314,869
2
W
Cliodhna
8,239
515
101
6
0
358,519
5
L
Sol
8,884
555
120
8
0
276,039
3
L
Loki
7,439
465
81
5
0
299,801
1
L
Hercules
6,778
424
27
2
0
326,046
4
W
Cernunnos
7,242
453
106
7
0
277,802
6
W
Osiris
7,837
490
106
7
0
335,120
1
W
Merlin
7,994
500
112
7
0
272,475
5
L
Nox
8,836
552
128
8
0
357,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role