Player Matchup

Cliodhna
Cliodhna
BigSnackums
Cliodhna
Level 13
God Stats
2W - 1L
1,306 SR
Queue Stats
22W - 13L
1,545 Elo+
Solo
Susano
Susano
DawnPlays
Susano
Level 25
God Stats
0W - 4L
1,222 SR
Queue Stats
111W - 116L
1,521 Elo+
Solo
Neith
Neith
Ih8beenrz8004
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 58L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
MistahWarnklez
Baron Samedi
Level 28
God Stats
6W - 8L
1,713 SR
Queue Stats
162W - 161L
1,522 Elo+
Solo
Tiamat
Tiamat
cutbear2
Tiamat
Level 29
God Stats
0W - 1L
1,263 SR
Queue Stats
74W - 59L
1,558 Elo+
Solo
Team Averages
Level 20
1,401 SR
1,556 Elo+

VS

Team Averages
Level 28
1,787 SR
1,648 Elo+
Izanami
Izanami
E1derGoose
Izanami
Level 27
God Stats
10W - 6L
1,667 SR
Queue Stats
27W - 32L
1,576 Elo+
Party 1
Olorun
Olorun
MysticalWolf187
Olorun
Level 16
God Stats
5W - 0L
1,920 SR
Queue Stats
52W - 36L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
Sir Bibbson
Kuzenbo
Level 33
God Stats
2W - 2L
1,619 SR
Queue Stats
143W - 83L
1,711 Elo+
Party 1
Neith
Neith
lil Bibbson Sr
Neith
Level 38
God Stats
5W - 1L
1,700 SR
Queue Stats
150W - 81L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
lil Nawf God
Gilgamesh
Level 26
God Stats
8W - 0L
2,029 SR
Queue Stats
72W - 24L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigSnackums
Cliodhna
16
1 / 10 / 3
10,325
449
9,236
19,374
8,675
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
DawnPlays
Susano
19
12 / 7 / 7
13,267
577
21,149
20,466
7,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 3 / 8
13,351
580
12,036
14,926
6,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
MistahWarnklez
Baron Samedi
19
3 / 7 / 7
11,347
493
15,600
19,212
13,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
cutbear2
Tiamat
17
6 / 10 / 8
11,652
507
10,938
19,870
10,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
E1derGoose
Izanami
19
5 / 5 / 9
13,071
568
9,972
19,491
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 7 / 6
11,526
501
10,230
25,555
9,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Sir Bibbson
Kuzenbo
20
8 / 3 / 9
13,752
598
12,682
18,112
23,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 7 / 14
13,955
607
11,883
14,884
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
lil Nawf God
Gilgamesh
20
19 / 5 / 5
15,431
671
24,321
20,349
10,934
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
80
27
Kills
37
37
Deaths
27
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BigSnackums
Cliodhna
1
10
3
0.25
L
Susano
DawnPlays
Susano
12
7
7
2.21
W
Izanami
E1derGoose
Izanami
5
5
9
1.9
L
5
3
8
3
L
Baron Samedi
MistahWarnklez
Baron Samedi
3
7
7
0.93
W
2
7
6
0.71
W
Kuzenbo
Sir Bibbson
Kuzenbo
8
3
9
4.17
L
Tiamat
cutbear2
Tiamat
6
10
8
1
W
3
7
14
1.43
W
Gilgamesh
lil Nawf God
Gilgamesh
19
5
5
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,959
Damage
69,088
93,848
Taken
98,391
47,618
Mitigated
55,755
24,446
Healing
33,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BigSnackums
Cliodhna
9,236
2,441
0
1,986
19,374
8,675
1,468
5,605
13,769
0
63,147
L
Susano
DawnPlays
Susano
21,149
3,313
0
4,438
20,466
7,889
0
4,548
15,918
0
89,876
W
Izanami
E1derGoose
Izanami
9,972
7,572
0
5,389
19,491
6,269
2,131
3,431
15,589
0
84,492
L
12,036
2,978
0
3,761
14,926
6,315
4,897
4,114
10,812
0
106,781
L
Baron Samedi
MistahWarnklez
Baron Samedi
15,600
602
389
8,384
19,212
13,781
0
7,221
11,991
70,495
0
W
10,230
4,889
1,916
12,549
25,555
9,050
1,620
10,747
13,891
87,049
0
W
Kuzenbo
Sir Bibbson
Kuzenbo
12,682
3,277
0
4,024
18,112
23,498
160
1,890
16,009
63,847
0
L
Tiamat
cutbear2
Tiamat
10,938
1,162
79
5,409
19,870
10,958
0
1,424
18,446
43,976
0
W
11,883
2,295
0
3,144
14,884
6,004
2,179
4,541
9,792
0
94,613
W
Gilgamesh
lil Nawf God
Gilgamesh
24,321
11,846
0
6,486
20,349
10,934
76
3,870
16,071
0
123,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,942
Gold Earned
67,735
662
Minions Killed
687
0
Camps Cleared
0
1,971,494
Distance Traveled
1,989,599
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,325
449
131
6
0
342,360
0
L
Susano
13,267
577
136
6
0
457,043
0
W
Izanami
13,071
568
144
6
0
376,696
1
L
Neith
13,351
580
213
9
0
392,311
6
L
Baron Samedi
11,347
493
100
4
0
373,556
8
W
Olorun
11,526
501
123
5
0
380,296
4
W
Kuzenbo
13,752
598
97
4
0
399,309
6
L
Tiamat
11,652
507
82
4
0
406,224
9
W
Neith
13,955
607
189
8
0
379,428
0
W
Gilgamesh
15,431
671
134
6
0
453,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role