Player Matchup

Tiamat
Tiamat
Amiri_K
Tiamat
Level 47
God Stats
1W - 4L
1,501 SR
Queue Stats
6W - 7L
1,283 Elo+
Solo
Fenrir
Fenrir
TerriFc_tK
Fenrir
Level 29
God Stats
4W - 3L
1,806 SR
Queue Stats
86W - 68L
1,518 Elo+
Solo
Neith
Neith
Zetina723
Neith
Level 9
God Stats
0W - 1L
1,784 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 28
1,697 SR
1,434 Elo+

VS

Team Averages
Level 115
1,506 SR
1,456 Elo+
Ra
Ra
 
Ra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
xBlazeReapZz
Mulan
Level 122
God Stats
3W - 2L
1,517 SR
Queue Stats
97W - 98L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amiri_K
Tiamat
11
2 / 2 / 0
6,306
631
9,342
6,818
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TerriFc_tK
Fenrir
9
0 / 5 / 1
6,087
609
5,276
14,882
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Zetina723
Neith
9
0 / 6 / 0
5,762
576
4,056
7,369
2,197
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 0 / 7
7,704
770
6,084
6,233
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
 
Artio
11
1 / 2 / 8
6,950
695
4,559
11,439
9,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 0 / 4
8,088
809
12,822
9,982
4,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
13
13
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
7
7.5
W
Artio
 
Artio
1
2
8
2.5
L
Tiamat
Amiri_K
Tiamat
2
2
0
1
L
Fenrir
TerriFc_tK
Fenrir
0
5
1
0.1
L
Neith
Zetina723
Neith
0
6
0
0
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,674
Damage
23,465
29,069
Taken
27,654
15,963
Mitigated
16,199
3,985
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,084
1,354
1,805
2,278
6,233
2,166
495
3,086
2,971
26,445
0
W
Artio
 
Artio
4,559
319
1,206
3,692
11,439
9,232
0
4,288
6,597
17,423
0
L
Tiamat
Amiri_K
Tiamat
9,342
535
278
1,990
6,818
4,005
0
2,052
4,639
27,838
0
L
Fenrir
TerriFc_tK
Fenrir
5,276
2,077
0
1,274
14,882
9,761
0
5,021
9,530
0
10,175
L
Neith
Zetina723
Neith
4,056
2,463
201
242
7,369
2,197
0
3,213
4,034
0
10,104
W
12,822
4,284
579
3,689
9,982
4,801
0
1,738
8,022
0
23,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,155
Gold Earned
22,742
79
Minions Killed
108
2
Camps Cleared
6
457,738
Distance Traveled
572,890
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,704
770
47
5
4
196,247
0
W
Artio
6,950
695
28
3
2
190,639
3
L
Tiamat
6,306
631
49
5
1
158,581
0
L
Fenrir
6,087
609
12
1
1
172,846
3
L
Neith
5,762
576
18
2
0
126,311
0
W
Mulan
8,088
809
33
3
0
186,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role