Player Matchup

Bacchus
Bacchus
ElasticSpastic0
Bacchus
Level 103
God Stats
20W - 12L
1,609 SR
Queue Stats
236W - 216L
1,555 Elo+
Party 1
Zeus
Zeus
Spartan05131970
Zeus
Level 137
God Stats
10W - 1L
1,739 SR
Queue Stats
765W - 721L
1,477 Elo+
Solo
Nemesis
Nemesis
XvenomchristX
Nemesis
Level 139
God Stats
37W - 25L
1,612 SR
Queue Stats
276W - 217L
1,513 Elo+
Solo
Nike
Nike
Yautja EIder
Nike
Level 85
God Stats
4W - 5L
1,501 SR
Queue Stats
281W - 238L
1,557 Elo+
Party 1
Cupid
Cupid
mica__mario
Cupid
Level 104
God Stats
2W - 0L
1,564 SR
Queue Stats
185W - 179L
1,518 Elo+
Solo
Team Averages
Level 114
1,605 SR
1,524 Elo+

VS

Team Averages
Level 55
1,637 SR
1,504 Elo+
Chaac
Chaac
Captin_Cob
Chaac
Level 106
God Stats
9W - 5L
1,701 SR
Queue Stats
34W - 22L
1,510 Elo+
Party 3
Cernunnos
Cernunnos
FaZe__Akbar
Cernunnos
Level 27
God Stats
7W - 8L
1,573 SR
Queue Stats
14W - 14L
1,489 Elo+
Party 3
Izanami
Izanami
Jawcy
Izanami
Level 63
God Stats
128W - 129L
1,566 SR
Queue Stats
287W - 271L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
Major_Cob
Kukulkan
Level 19
God Stats
2W - 1L
1,529 SR
Queue Stats
10W - 7L
1,523 Elo+
Party 3
Baron Samedi
Baron Samedi
Oodam
Baron Samedi
Level 61
God Stats
3W - 1L
1,817 SR
Queue Stats
270W - 240L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,377
492
5,749
9,168
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 0 / 1
8,643
576
4,323
6,075
2,412
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
15
1 / 0 / 7
8,090
539
5,504
8,482
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 2
8,545
570
11,832
11,536
8,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 0 / 0
8,356
557
5,029
5,984
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 2 / 1
6,833
456
8,089
15,579
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
FaZe__Akbar
Cernunnos
10
0 / 4 / 1
6,585
439
4,300
8,192
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Jawcy
Izanami
14
0 / 1 / 0
7,659
511
1,684
6,412
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Major_Cob
Kukulkan
11
1 / 4 / 0
6,714
448
2,560
5,987
2,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Oodam
Baron Samedi
11
0 / 1 / 0
6,315
421
3,032
8,632
6,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
1
1
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
2
1
0.25
W
2
0
5
4.5
L
Cernunnos
FaZe__Akbar
Cernunnos
0
4
1
0.13
L
Izanami
Jawcy
Izanami
0
1
0
0
L
Kukulkan
Major_Cob
Kukulkan
1
4
0
0.25
L
Baron Samedi
Oodam
Baron Samedi
0
1
0
0
W
3
0
1
3.5
W
Nemesis
1
0
7
4.5
W
4
1
2
5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,437
Damage
19,665
41,245
Taken
44,802
24,910
Mitigated
21,310
14,395
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,089
2,186
26
8,943
15,579
8,295
240
1,983
13,596
0
35,327
W
5,749
542
0
2,050
9,168
9,432
306
1,650
7,518
22,936
0
L
Cernunnos
FaZe__Akbar
Cernunnos
4,300
1,700
0
221
8,192
2,644
1,619
1,961
6,231
0
34,458
L
Izanami
Jawcy
Izanami
1,684
1,507
0
2,391
6,412
1,628
0
1,716
4,696
0
56,708
L
Kukulkan
Major_Cob
Kukulkan
2,560
99
115
476
5,987
2,239
565
4,098
1,889
39,870
0
L
Baron Samedi
Oodam
Baron Samedi
3,032
498
332
2,126
8,632
6,504
0
2,300
6,332
28,049
0
W
4,323
353
0
1,993
6,075
2,412
996
1,237
4,793
72,262
0
W
Nemesis
5,504
1,713
0
567
8,482
2,872
459
34
8,448
0
59,105
W
11,832
2,831
0
4,911
11,536
8,279
247
1,482
9,039
8,632
46,570
W
5,029
2,272
472
4,402
5,984
1,915
0
1,345
4,639
0
67,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,011
Gold Earned
34,106
552
Minions Killed
420
0
Camps Cleared
0
1,509,144
Distance Traveled
1,359,666
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,833
456
77
5
0
282,624
0
W
Bacchus
7,377
492
29
2
0
322,644
2
L
Cernunnos
6,585
439
71
5
0
285,035
0
L
Izanami
7,659
511
144
10
0
269,321
7
L
Kukulkan
6,714
448
94
6
0
238,497
0
L
Baron Samedi
6,315
421
34
2
0
284,189
5
W
Zeus
8,643
576
144
10
0
258,501
2
W
Nemesis
8,090
539
106
7
0
378,278
3
W
Nike
8,545
570
135
9
0
288,607
0
W
Cupid
8,356
557
138
9
0
261,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role