Player Matchup

Medusa
Medusa
Inocencia
Medusa
Level 126
God Stats
4W - 10L
1,367 SR
Queue Stats
61W - 77L
1,414 Elo+
Party 1
Ra
Ra
PauloPhantom
Ra
Level 140
God Stats
1W - 0L
1,216 SR
Queue Stats
20W - 20L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
xxInSomniaBRxx
Cthulhu
Level 159
God Stats
4W - 2L
1,532 SR
Queue Stats
24W - 24L
1,425 Elo+
Party 1
Team Averages
Level 142
1,372 SR
1,423 Elo+

VS

Team Averages
Level 141
1,538 SR
1,453 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HFC290101
Olorun
Level 119
God Stats
4W - 5L
1,505 SR
Queue Stats
173W - 230L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
ReZeroDash
Ao Kuang
Level 145
God Stats
1W - 2L
1,610 SR
Queue Stats
131W - 154L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Inocencia
Medusa
10
2 / 3 / 8
7,334
733
4,628
7,784
2,511
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 2 / 3
8,084
808
8,772
7,661
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 8
7,924
792
5,876
11,116
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 1 / 1
7,234
723
15,775
11,776
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
HFC290101
Olorun
8
0 / 5 / 1
5,644
564
564
4,876
1,527
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ao Kuang
ReZeroDash
Ao Kuang
10
2 / 4 / 2
6,600
660
3,167
8,191
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
6
6
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
1
1
4.5
L
Olorun
HFC290101
Olorun
0
5
1
0.1
W
Medusa
Inocencia
Medusa
2
3
8
2
W
6
2
3
3.75
L
Ao Kuang
ReZeroDash
Ao Kuang
2
4
2
0.75
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
19,506
26,561
Taken
24,843
14,854
Mitigated
9,526
10,617
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,775
2,327
0
3,930
11,776
4,837
0
7,094
4,682
0
31,998
L
Olorun
HFC290101
Olorun
564
375
0
220
4,876
1,527
0
2,976
1,900
2,990
0
W
Medusa
Inocencia
Medusa
4,628
2,508
466
730
7,784
2,511
1,145
1,167
6,323
0
18,584
W
8,772
909
2,043
2,835
7,661
3,036
342
995
6,234
29,535
0
L
Ao Kuang
ReZeroDash
Ao Kuang
3,167
732
0
825
8,191
3,162
0
5,079
3,112
8,133
1,444
W
5,876
647
520
4,023
11,116
9,307
198
2,068
8,807
17,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,342
Gold Earned
19,478
130
Minions Killed
64
6
Camps Cleared
3
592,477
Distance Traveled
504,690
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,234
723
42
4
1
212,309
2
L
Olorun
5,644
564
6
1
0
127,144
0
W
Medusa
7,334
733
46
5
4
184,484
3
W
Ra
8,084
808
66
7
1
195,199
3
L
Ao Kuang
6,600
660
16
2
2
165,237
3
W
Cthulhu
7,924
792
18
2
1
212,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role