Player Matchup

Cernunnos
Cernunnos
Chronic_Moses
Cernunnos
Level 105
God Stats
12W - 13L
1,539 SR
Queue Stats
306W - 297L
1,497 Elo+
Party 1
Chang'e
Chang'e
Scynheim
Chang'e
Level 125
God Stats
2W - 1L
1,667 SR
Queue Stats
118W - 120L
1,502 Elo+
Solo
Bastet
Bastet
SilverShroud-_-
Bastet
Level 126
God Stats
1W - 0L
1,591 SR
Queue Stats
32W - 28L
1,524 Elo+
Solo
King Arthur
King Arthur
Twisted-Caveman7
King Arthur
Level 156
God Stats
4W - 10L
1,357 SR
Queue Stats
321W - 314L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
UberSonicFace
Xing Tian
Level 95
God Stats
10W - 3L
1,705 SR
Queue Stats
145W - 154L
1,490 Elo+
Solo
Team Averages
Level 121
1,572 SR
1,502 Elo+

VS

Team Averages
Level 135
1,623 SR
1,477 Elo+
Persephone
Persephone
 
Persephone
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ExplosiveLou
Sun Wukong
Level 135
God Stats
2W - 6L
1,516 SR
Queue Stats
747W - 777L
1,501 Elo+
Solo
Nu Wa
Nu Wa
FrostyPoptart
Nu Wa
Level 127
God Stats
2W - 4L
1,507 SR
Queue Stats
14W - 24L
1,420 Elo+
Party 2
Bacchus
Bacchus
TrustworthyGuy
Bacchus
Level 127
God Stats
1W - 1L
1,825 SR
Queue Stats
15W - 26L
1,414 Elo+
Party 2
Medusa
Medusa
Wuntz
Medusa
Level 145
God Stats
11W - 7L
1,766 SR
Queue Stats
73W - 53L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chronic_Moses
Cernunnos
19
8 / 1 / 10
12,092
864
14,177
12,525
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Scynheim
Chang'e
16
4 / 4 / 13
10,518
751
11,762
13,797
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
10 / 3 / 11
12,620
901
16,632
14,447
6,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Twisted-Caveman7
King Arthur
15
1 / 1 / 14
9,639
689
8,843
13,959
12,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
UberSonicFace
Xing Tian
17
3 / 1 / 13
11,243
803
8,802
17,495
23,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 3 / 4
10,732
767
15,372
10,981
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ExplosiveLou
Sun Wukong
16
3 / 5 / 5
9,906
708
9,794
19,185
24,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 4
8,605
615
12,853
10,923
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 4
9,252
661
8,852
13,263
11,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Wuntz
Medusa
16
1 / 6 / 5
9,050
646
11,512
12,883
5,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
26
Kills
10
10
Deaths
26
61
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
3
4
1.67
W
Cernunnos
Chronic_Moses
Cernunnos
8
1
10
13
L
Sun Wukong
ExplosiveLou
Sun Wukong
3
5
5
1.1
L
1
5
4
0.6
W
Chang'e
Scynheim
Chang'e
4
4
13
2.63
W
10
3
11
5.17
L
2
7
4
0.57
W
King Arthur
Twisted-Caveman7
King Arthur
1
1
14
8
W
Xing Tian
UberSonicFace
Xing Tian
3
1
13
9.5
L
Medusa
Wuntz
Medusa
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,216
Damage
58,383
72,223
Taken
67,235
53,350
Mitigated
48,421
21,806
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
15,372
1,768
205
2,848
10,981
4,072
0
2,959
8,019
37,557
0
W
Cernunnos
Chronic_Moses
Cernunnos
14,177
7,568
0
5,234
12,525
5,386
2,343
6,806
5,613
0
60,799
L
Sun Wukong
ExplosiveLou
Sun Wukong
9,794
1,144
0
1,471
19,185
24,763
0
8,422
10,763
0
23,779
L
12,853
2,471
213
808
10,923
3,203
2
2,612
8,311
35,542
0
W
Chang'e
Scynheim
Chang'e
11,762
671
6,612
4,604
13,797
5,832
519
7,088
6,495
36,364
0
W
16,632
3,925
0
2,646
14,447
6,125
1,199
7,778
6,585
0
48,107
L
8,852
126
0
500
13,263
11,192
0
3,400
9,863
16,824
0
W
King Arthur
Twisted-Caveman7
King Arthur
8,843
949
0
207
13,959
12,078
226
6,654
6,992
0
23,345
W
Xing Tian
UberSonicFace
Xing Tian
8,802
499
0
2,503
17,495
23,929
130
8,474
8,777
31,388
0
L
Medusa
Wuntz
Medusa
11,512
3,932
0
478
12,883
5,191
0
3,244
9,639
0
44,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,112
Gold Earned
47,545
335
Minions Killed
278
11
Camps Cleared
5
1,380,317
Distance Traveled
1,233,282
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,732
767
59
4
1
254,079
0
W
Cernunnos
12,092
864
121
9
4
239,017
1
L
Sun Wukong
9,906
708
52
4
1
260,815
3
L
Nu Wa
8,605
615
55
4
1
232,864
4
W
Chang'e
10,518
751
69
5
2
252,331
1
W
Bastet
12,620
901
77
6
5
297,995
2
L
Bacchus
9,252
661
20
1
0
236,265
0
W
King Arthur
9,639
689
35
3
0
291,105
1
W
Xing Tian
11,243
803
33
2
0
299,869
2
L
Medusa
9,050
646
92
7
2
249,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role