Player Matchup

Amaterasu
Amaterasu
AdrestiaInvidia
Amaterasu
Level 47
God Stats
47W - 30L
1,673 SR
Queue Stats
175W - 131L
1,578 Elo+
Party 3
Danzaburou
Danzaburou
Deelanz
Danzaburou
Level 120
God Stats
11W - 7L
1,561 SR
Queue Stats
218W - 200L
1,579 Elo+
Party 3
Gilgamesh
Gilgamesh
HisoMK
Gilgamesh
Level 117
God Stats
5W - 7L
1,652 SR
Queue Stats
193W - 196L
1,488 Elo+
Party 2
Ganesha
Ganesha
Jakescarface1
Ganesha
Level 157
God Stats
17W - 18L
1,566 SR
Queue Stats
700W - 683L
1,526 Elo+
Solo
Janus
Janus
TheeOriginalSage
Janus
Level 149
God Stats
2W - 8L
1,351 SR
Queue Stats
265W - 258L
1,472 Elo+
Party 2
Team Averages
Level 118
1,561 SR
1,529 Elo+

VS

Team Averages
Level 113
1,616 SR
1,608 Elo+
Sylvanus
Sylvanus
Adannyy
Sylvanus
Level 48
God Stats
8W - 6L
1,520 SR
Queue Stats
42W - 55L
1,437 Elo+
Solo
Agni
Agni
MetalArms
Agni
Level 152
God Stats
2W - 1L
1,609 SR
Queue Stats
107W - 80L
1,664 Elo+
Party 1
Bastet
Bastet
OnePunchCuck
Bastet
Level 46
God Stats
2W - 0L
1,884 SR
Queue Stats
47W - 30L
1,636 Elo+
Party 1
Achilles
Achilles
shadow432154
Achilles
Level 158
God Stats
2W - 1L
1,384 SR
Queue Stats
157W - 122L
1,655 Elo+
Party 1
Chiron
Chiron
x SoSkiLLeD
Chiron
Level 159
God Stats
6W - 2L
1,683 SR
Queue Stats
156W - 140L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdrestiaInvidia
Amaterasu
17
5 / 4 / 4
12,321
513
6,143
21,164
21,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Deelanz
Danzaburou
17
5 / 7 / 6
12,036
502
14,653
24,165
9,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
HisoMK
Gilgamesh
17
2 / 6 / 5
10,597
442
7,587
21,669
14,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
17
0 / 6 / 4
10,635
443
8,009
25,472
28,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 7 / 3
10,931
455
6,974
15,760
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adannyy
Sylvanus
15
0 / 3 / 16
11,439
477
5,884
15,484
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Agni
20
6 / 1 / 10
14,173
591
15,361
8,171
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
20
8 / 4 / 11
13,939
581
23,786
21,262
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
shadow432154
Achilles
20
10 / 1 / 10
14,762
615
22,779
22,229
26,961
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
20
6 / 4 / 9
13,780
574
13,927
15,604
4,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
13
Kills
30
30
Deaths
13
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Adannyy
Sylvanus
0
3
16
2.67
L
Amaterasu
AdrestiaInvidia
Amaterasu
5
4
4
1.75
L
Danzaburou
Deelanz
Danzaburou
5
7
6
1.14
L
Gilgamesh
HisoMK
Gilgamesh
2
6
5
0.75
L
Ganesha
0
6
4
0.33
W
Agni
6
1
10
11
W
Bastet
8
4
11
3.38
L
1
7
3
0.36
W
Achilles
shadow432154
Achilles
10
1
10
15
W
Chiron
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,366
Damage
81,737
108,230
Taken
82,750
78,593
Mitigated
52,937
25,779
Healing
32,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Adannyy
Sylvanus
5,884
1,025
3,269
5,471
15,484
11,058
819
968
14,516
17,379
0
L
Amaterasu
AdrestiaInvidia
Amaterasu
6,143
1,284
2,319
5,274
21,164
21,635
296
6,522
14,642
877
25,798
L
Danzaburou
Deelanz
Danzaburou
14,653
5,882
0
7,917
24,165
9,119
284
4,379
19,786
0
115,925
L
Gilgamesh
HisoMK
Gilgamesh
7,587
1,648
0
5,069
21,669
14,039
0
5,723
15,946
0
69,397
L
Ganesha
8,009
746
0
3,619
25,472
28,477
0
4,197
21,275
64,984
0
W
Agni
15,361
302
0
2,848
8,171
3,159
2,796
2,452
5,571
111,566
0
W
Bastet
23,786
4,645
0
7,745
21,262
6,954
1,358
5,006
16,092
0
102,605
L
6,974
507
0
1,581
15,760
5,323
0
4,251
11,509
78,299
0
W
Achilles
shadow432154
Achilles
22,779
7,040
0
6,116
22,229
26,961
1,748
6,027
16,112
10,922
93,369
W
Chiron
13,927
7,831
1,461
5,656
15,604
4,805
5,508
2,578
12,907
0
118,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,520
Gold Earned
68,093
603
Minions Killed
710
0
Camps Cleared
0
2,148,007
Distance Traveled
2,332,476
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,439
477
23
1
0
393,931
9
L
Amaterasu
12,321
513
48
2
0
457,661
8
L
Danzaburou
12,036
502
167
7
0
421,321
7
L
Gilgamesh
10,597
442
135
6
0
470,431
5
L
Ganesha
10,635
443
100
4
0
379,461
1
W
Agni
14,173
591
203
8
0
472,604
8
W
Bastet
13,939
581
125
5
0
514,253
4
L
Janus
10,931
455
153
6
0
419,133
9
W
Achilles
14,762
615
174
7
0
535,071
4
W
Chiron
13,780
574
185
8
0
416,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role