Player Matchup

Skadi
Skadi
HateLouis
Skadi
Level 160
God Stats
1W - 1L
1,696 SR
Queue Stats
143W - 134L
1,517 Elo+
Party 2
Zeus
Zeus
Hes Original
Zeus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 207L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
Tyrageosaurus
Kuzenbo
Level 129
God Stats
18W - 13L
1,584 SR
Queue Stats
419W - 409L
1,530 Elo+
Solo
Danzaburou
Danzaburou
jefry31427
Danzaburou
Level 159
God Stats
6W - 4L
1,674 SR
Queue Stats
159W - 137L
1,567 Elo+
Solo
Achilles
Achilles
moonsrise
Achilles
Level 119
God Stats
10W - 12L
1,487 SR
Queue Stats
414W - 447L
1,506 Elo+
Party 2
Team Averages
Level 130
1,588 SR
1,516 Elo+

VS

Team Averages
Level 113
1,513 SR
1,523 Elo+
Zeus
Zeus
Dionysus nnv
Zeus
Level 113
God Stats
8W - 8L
1,540 SR
Queue Stats
478W - 438L
1,489 Elo+
Solo
Terra
Terra
EngulfedMage
Terra
Level 130
God Stats
5W - 4L
1,572 SR
Queue Stats
527W - 485L
1,563 Elo+
Party 1
Bastet
Bastet
IAFF3445
Bastet
Level 124
God Stats
3W - 1L
1,570 SR
Queue Stats
268W - 253L
1,545 Elo+
Party 3
Horus
Horus
IvbenJakinov23
Horus
Level 86
God Stats
1W - 1L
1,308 SR
Queue Stats
28W - 43L
1,477 Elo+
Party 3
Neith
Neith
TJHICKLAND
Neith
Level 113
God Stats
18W - 16L
1,576 SR
Queue Stats
588W - 548L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HateLouis
Skadi
16
7 / 5 / 2
9,889
582
10,464
12,445
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 9 / 1
6,972
410
2,770
10,125
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
12
0 / 4 / 8
8,253
485
6,427
16,125
19,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
jefry31427
Danzaburou
15
2 / 3 / 2
9,961
586
8,689
9,932
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
moonsrise
Achilles
14
4 / 0 / 3
9,264
545
10,597
11,822
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
9,137
537
12,395
8,184
3,090
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 8
8,326
490
4,265
13,538
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
IAFF3445
Bastet
16
8 / 3 / 8
9,833
578
14,937
13,665
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 2
7,348
432
6,011
12,678
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
15
2 / 2 / 3
8,329
490
4,785
9,167
3,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
13
Kills
21
21
Deaths
13
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
2
1
8
6
L
Skadi
HateLouis
Skadi
7
5
2
1.6
L
0
9
1
0.06
W
Bastet
IAFF3445
Bastet
8
3
8
4
W
3
5
2
0.8
W
Neith
2
2
3
1.75
L
Kuzenbo
0
4
8
1
L
Danzaburou
jefry31427
Danzaburou
2
3
2
1
L
Achilles
moonsrise
Achilles
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,947
Damage
42,393
60,449
Taken
57,232
40,384
Mitigated
31,527
13,887
Healing
23,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,395
2,609
0
2,143
8,184
3,090
511
2,377
5,643
67,505
0
W
4,265
541
1,166
4,886
13,538
13,075
32
3,331
9,959
23,509
0
L
Skadi
HateLouis
Skadi
10,464
4,584
0
2,536
12,445
5,254
687
1,962
10,267
0
76,723
L
2,770
232
224
515
10,125
3,057
304
3,627
6,498
26,937
0
W
Bastet
IAFF3445
Bastet
14,937
3,994
0
6,795
13,665
4,970
0
1,976
11,535
0
64,530
W
6,011
2,808
319
4,263
12,678
7,264
164
1,473
10,392
0
24,160
W
Neith
4,785
1,745
0
4,260
9,167
3,128
142
820
8,347
0
57,247
L
Kuzenbo
6,427
2,547
771
2,793
16,125
19,507
0
7,493
8,504
24,160
0
L
Danzaburou
jefry31427
Danzaburou
8,689
3,854
0
3,124
9,932
3,753
140
1,535
8,354
0
75,235
L
Achilles
moonsrise
Achilles
10,597
1,884
0
3,924
11,822
8,813
0
2,220
9,161
4,692
45,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,339
Gold Earned
42,973
458
Minions Killed
433
0
Camps Cleared
0
1,502,546
Distance Traveled
1,616,125
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,137
537
127
7
0
296,045
0
W
Terra
8,326
490
40
2
0
347,478
2
L
Skadi
9,889
582
131
8
0
316,633
3
L
Zeus
6,972
410
62
4
0
261,115
0
W
Bastet
9,833
578
107
6
0
346,948
1
W
Horus
7,348
432
46
3
0
314,107
4
W
Neith
8,329
490
113
7
0
311,547
7
L
Kuzenbo
8,253
485
28
2
0
307,400
6
L
Danzaburou
9,961
586
137
8
0
271,115
3
L
Achilles
9,264
545
100
6
0
346,283
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role