Player Matchup

Ymir
Ymir
Akipa
Ymir
Level 14
God Stats
2W - 1L
1,300 SR
Queue Stats
16W - 16L
1,412 Elo+
Solo
Thor
Thor
Darkurtts
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Artio
Artio
Soujha
Artio
Level 28
God Stats
14W - 14L
1,437 SR
Queue Stats
232W - 225L
1,460 Elo+
Solo
Neith
Neith
The02Legends
Neith
Level 24
God Stats
2W - 1L
1,419 SR
Queue Stats
64W - 46L
1,269 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iDarkvNix
Morgan Le Fay
Level 81
God Stats
3W - 4L
1,409 SR
Queue Stats
210W - 247L
1,401 Elo+
Party 2
Team Averages
Level 30
1,413 SR
1,408 Elo+

VS

Team Averages
Level 18
1,428 SR
1,405 Elo+
Jormungandr
Jormungandr
Biankhan
Jormungandr
Level 23
God Stats
10W - 4L
1,570 SR
Queue Stats
14W - 14L
1,300 Elo+
Party 1
Guan Yu
Guan Yu
BielAlfha07
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
Cracro0
Bakasura
Level 23
God Stats
2W - 2L
1,247 SR
Queue Stats
35W - 34L
1,368 Elo+
Party 1
Apollo
Apollo
Underthecoyote
Apollo
Level 10
God Stats
2W - 6L
1,244 SR
Queue Stats
12W - 17L
1,361 Elo+
Solo
Vulcan
Vulcan
smurftudo
Vulcan
Level 26
God Stats
4W - 3L
1,579 SR
Queue Stats
156W - 183L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Akipa
Ymir
10
3 / 1 / 11
6,891
626
5,412
8,184
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
9
0 / 2 / 4
5,828
530
1,991
6,922
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Soujha
Artio
12
9 / 0 / 0
7,754
705
5,523
5,561
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
9 / 4 / 4
6,995
636
9,208
6,454
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
iDarkvNix
Morgan Le Fay
9
4 / 1 / 1
5,993
545
4,531
4,289
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Biankhan
Jormungandr
8
1 / 5 / 2
5,535
503
2,286
9,215
4,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
BielAlfha07
Guan Yu
7
0 / 5 / 1
4,782
435
710
6,759
2,445
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
Cracro0
Bakasura
9
3 / 7 / 2
5,825
530
4,502
10,304
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 6 / 4
5,091
463
2,868
5,638
1,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
smurftudo
Vulcan
10
3 / 2 / 1
6,374
579
8,824
4,514
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
25
Kills
8
8
Deaths
25
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Akipa
Ymir
3
1
11
8.5
L
Jormungandr
Biankhan
Jormungandr
1
5
2
0.4
L
Guan Yu
BielAlfha07
Guan Yu
0
5
1
0.1
L
Bakasura
Cracro0
Bakasura
3
7
2
0.57
W
Thor
0
2
4
1
W
Artio
Soujha
Artio
9
0
0
9
W
9
4
4
2.75
L
1
6
4
0.5
W
Morgan Le Fay
iDarkvNix
Morgan Le Fay
4
1
1
4.5
L
Vulcan
smurftudo
Vulcan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
19,190
31,410
Taken
36,430
14,650
Mitigated
13,092
11,459
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Akipa
Ymir
5,412
1,702
60
3,322
8,184
4,683
207
3,040
4,909
21,888
0
L
Jormungandr
Biankhan
Jormungandr
2,286
717
145
743
9,215
4,172
0
3,865
5,343
15,762
0
L
Guan Yu
BielAlfha07
Guan Yu
710
193
0
749
6,759
2,445
0
2,083
4,307
0
15,211
L
Bakasura
Cracro0
Bakasura
4,502
2,687
0
2,468
10,304
3,760
0
3,027
7,193
0
18,476
W
Thor
1,991
385
0
2,682
6,922
1,752
0
1,990
4,628
0
28,346
W
Artio
Soujha
Artio
5,523
523
64
3,578
5,561
4,697
0
1,118
4,271
31,230
0
W
9,208
3,981
0
1,156
6,454
2,120
1,087
2,232
3,956
0
35,049
L
2,868
2,212
0
80
5,638
1,246
0
2,985
2,607
0
7,845
W
Morgan Le Fay
iDarkvNix
Morgan Le Fay
4,531
929
0
597
4,289
1,398
0
2,140
1,979
21,860
0
L
Vulcan
smurftudo
Vulcan
8,824
2,111
0
248
4,514
1,469
0
2,914
1,514
32,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
27,607
281
Minions Killed
189
0
Camps Cleared
0
1,032,145
Distance Traveled
1,000,886
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,891
626
39
4
0
217,011
1
L
Jormungandr
5,535
503
21
2
0
204,431
0
L
Guan Yu
4,782
435
38
3
0
170,500
0
L
Bakasura
5,825
530
47
4
0
227,756
0
W
Thor
5,828
530
54
5
0
202,561
1
W
Artio
7,754
705
76
7
0
199,358
4
W
Neith
6,995
636
65
6
0
179,062
0
L
Apollo
5,091
463
13
1
0
181,187
0
W
Morgan Le Fay
5,993
545
47
4
0
234,153
1
L
Vulcan
6,374
579
70
6
0
217,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role