Player Matchup

Cthulhu
Cthulhu
FuriousFellow69
Cthulhu
Level 109
God Stats
2W - 2L
1,118 SR
Queue Stats
58W - 46L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
Ginger7Nuggets
Baron Samedi
Level 125
God Stats
5W - 2L
1,552 SR
Queue Stats
126W - 108L
1,559 Elo+
Party 2
Bakasura
Bakasura
LilSlimbo
Bakasura
Level 100
God Stats
2W - 1L
1,407 SR
Queue Stats
39W - 31L
1,458 Elo+
Solo
Sol
Sol
LostOblivion
Sol
Level 46
God Stats
22W - 20L
1,750 SR
Queue Stats
124W - 95L
1,565 Elo+
Solo
Fenrir
Fenrir
MOOKS218
Fenrir
Level 80
God Stats
1W - 2L
1,368 SR
Queue Stats
51W - 54L
1,493 Elo+
Party 2
Team Averages
Level 92
1,439 SR
1,510 Elo+

VS

Team Averages
Level 113
1,594 SR
1,512 Elo+
Ares
Ares
A6stenz
Ares
Level 77
God Stats
33W - 20L
1,715 SR
Queue Stats
548W - 444L
1,502 Elo+
Party 3
Cupid
Cupid
BuddhaliciousAF
Cupid
Level 152
God Stats
3W - 3L
1,493 SR
Queue Stats
61W - 57L
1,526 Elo+
Party 1
Odin
Odin
CherokeeBill
Odin
Level 60
God Stats
42W - 21L
1,690 SR
Queue Stats
603W - 474L
1,511 Elo+
Party 3
Scylla
Scylla
XsRED
Scylla
Level 158
God Stats
20W - 19L
1,531 SR
Queue Stats
180W - 182L
1,505 Elo+
Solo
Izanami
Izanami
elitetony
Izanami
Level 118
God Stats
2W - 3L
1,543 SR
Queue Stats
94W - 95L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 16
13,988
933
19,764
25,065
31,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Ginger7Nuggets
Baron Samedi
20
2 / 3 / 16
14,406
960
14,245
10,114
5,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
LilSlimbo
Bakasura
20
6 / 4 / 10
13,769
918
9,895
18,466
8,117
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 2 / 12
15,020
1,001
23,063
17,263
6,977
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
MOOKS218
Fenrir
20
6 / 5 / 9
14,557
970
10,051
18,925
15,585
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
A6stenz
Ares
17
0 / 1 / 0
11,082
739
0
1,189
678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
0 / 10 / 8
13,728
915
15,174
28,949
10,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 0 / 0
11,012
734
347
227
83
Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
XsRED
Scylla
20
7 / 4 / 7
16,399
1,093
27,126
20,044
6,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
elitetony
Izanami
20
9 / 7 / 6
16,642
1,109
38,877
30,484
10,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
22
Kills
16
16
Deaths
22
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
A6stenz
Ares
0
1
0
0
L
0
10
8
0.4
L
0
0
0
0
W
2
2
16
5
W
Baron Samedi
Ginger7Nuggets
Baron Samedi
2
3
16
3.33
W
Bakasura
LilSlimbo
Bakasura
6
4
10
2.75
W
6
2
12
6
W
Fenrir
MOOKS218
Fenrir
6
5
9
2.1
L
Scylla
XsRED
Scylla
7
4
7
2.63
L
Izanami
elitetony
Izanami
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,018
Damage
81,524
89,833
Taken
80,893
67,830
Mitigated
28,609
18,037
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
A6stenz
Ares
0
0
0
48
1,189
678
0
612
527
454
0
L
15,174
5,969
365
814
28,949
10,690
0
19,889
8,512
0
42,902
L
347
0
0
0
227
83
0
151
66
0
894
W
19,764
288
1,829
1,389
25,065
31,955
0
4,622
20,443
41,676
0
W
Baron Samedi
Ginger7Nuggets
Baron Samedi
14,245
261
1,075
1,702
10,114
5,196
0
3,894
6,220
66,474
0
W
Bakasura
LilSlimbo
Bakasura
9,895
7,596
0
2,676
18,466
8,117
0
3,968
14,498
0
18,356
W
23,063
6,719
0
7,538
17,263
6,977
0
6,801
10,462
53,262
0
W
Fenrir
MOOKS218
Fenrir
10,051
1,840
0
1,828
18,925
15,585
0
7,841
11,084
594
21,917
L
Scylla
XsRED
Scylla
27,126
1,644
0
0
20,044
6,704
0
15,839
4,205
62,892
0
L
Izanami
elitetony
Izanami
38,877
30,416
0
3,244
30,484
10,454
0
21,175
8,437
0
89,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,740
Gold Earned
68,863
328
Minions Killed
272
15
Camps Cleared
7
1,450,948
Distance Traveled
866,290
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,082
739
0
0
0
13,922
0
L
Cupid
13,728
915
44
3
3
249,562
0
L
Odin
11,012
734
2
0
2
18,521
0
W
Cthulhu
13,988
933
68
5
2
317,387
0
W
Baron Samedi
14,406
960
114
8
2
275,336
0
W
Bakasura
13,769
918
40
3
3
314,540
2
W
Sol
15,020
1,001
81
5
2
274,189
0
W
Fenrir
14,557
970
25
2
6
269,496
0
L
Scylla
16,399
1,093
91
6
1
303,085
3
L
Izanami
16,642
1,109
135
9
1
281,200
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role