Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
FPSJames
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,322 Elo+
Party 2
Ymir
Ymir
RemoveTheEarth
Ymir
Level 119
God Stats
1W - 1L
1,741 SR
Queue Stats
20W - 22L
1,534 Elo+
Party 2
Arachne
Arachne
peydimei
Arachne
Level 107
God Stats
0W - 1L
1,496 SR
Queue Stats
6W - 6L
1,556 Elo+
Party 2
Hera
Hera
shaka-59
Hera
Level 160
God Stats
4W - 2L
1,752 SR
Queue Stats
280W - 285L
1,527 Elo+
Solo
Team Averages
Level 130
1,598 SR
1,488 Elo+

VS

Team Averages
Level 113
1,487 SR
1,512 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
A useless NPC
Agni
Level 126
God Stats
3W - 5L
1,380 SR
Queue Stats
267W - 294L
1,480 Elo+
Party 1
Skadi
Skadi
Beater613
Skadi
Level 87
God Stats
15W - 14L
1,479 SR
Queue Stats
637W - 624L
1,535 Elo+
Solo
Mulan
Mulan
MEETDAWG
Mulan
Level 105
God Stats
5W - 4L
1,488 SR
Queue Stats
159W - 162L
1,574 Elo+
Party 1
Loki
Loki
Tha Boul Stick
Loki
Level 139
God Stats
9W - 6L
1,589 SR
Queue Stats
655W - 683L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 5 / 5
6,706
671
3,083
10,848
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 3
8,022
802
6,831
9,279
3,582
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 4 / 6
7,678
768
6,029
14,811
13,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
peydimei
Arachne
12
1 / 3 / 3
6,684
668
1,152
8,274
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
13
2 / 3 / 3
7,413
741
7,878
6,696
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 2 / 11
7,941
794
3,713
8,338
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 0 / 12
8,565
857
12,980
5,726
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Beater613
Skadi
17
12 / 3 / 3
9,966
997
16,928
8,906
3,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
MEETDAWG
Mulan
15
2 / 1 / 12
8,318
832
7,569
7,645
6,164
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 5
7,262
726
4,645
3,535
1,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
8
Kills
17
17
Deaths
8
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
5
0.5
W
Sylvanus
 
Sylvanus
1
2
11
3.25
W
1
0
12
7
W
Skadi
Beater613
Skadi
12
3
3
4.5
L
3
2
3
2.25
W
Mulan
MEETDAWG
Mulan
2
1
12
8
L
2
4
6
1.25
W
1
2
5
1.75
L
Arachne
peydimei
Arachne
1
3
3
0.83
L
Hera
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
45,835
49,908
Taken
34,150
31,137
Mitigated
18,489
19,249
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,083
96
695
1,066
10,848
8,177
0
3,435
7,161
0
5,850
W
Sylvanus
 
Sylvanus
3,713
1,095
5,328
3,692
8,338
5,038
603
6,893
1,235
7,177
910
W
12,980
243
498
1,716
5,726
2,250
74
3,254
2,472
29,023
0
W
Skadi
Beater613
Skadi
16,928
11,323
780
1,613
8,906
3,769
2,047
5,797
3,020
0
36,184
L
6,831
489
6,048
3,789
9,279
3,582
416
3,210
5,793
25,394
0
W
Mulan
MEETDAWG
Mulan
7,569
617
697
1,540
7,645
6,164
238
3,394
4,117
0
14,273
L
6,029
534
1,104
2,985
14,811
13,963
0
3,610
10,587
9,429
0
W
4,645
243
67
525
3,535
1,268
0
1,400
2,047
0
11,884
L
Arachne
peydimei
Arachne
1,152
830
324
875
8,274
3,022
0
2,925
5,091
0
2,244
L
Hera
7,878
1,010
392
1,971
6,696
2,393
144
1,723
4,823
19,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
42,052
83
Minions Killed
140
0
Camps Cleared
0
875,902
Distance Traveled
955,414
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,706
671
6
1
0
177,670
0
W
Sylvanus
7,941
794
14
1
0
182,261
0
W
Agni
8,565
857
38
4
0
227,347
1
W
Skadi
9,966
997
63
6
0
171,452
0
L
Ra
8,022
802
36
4
0
183,975
0
W
Mulan
8,318
832
16
2
0
222,261
0
L
Ymir
7,678
768
8
1
0
161,392
0
W
Loki
7,262
726
9
1
0
152,093
1
L
Arachne
6,684
668
5
1
0
173,321
0
L
Hera
7,413
741
28
3
0
179,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role