Player Matchup

Kukulkan
Kukulkan
Emptytombs
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 54L
1,584 Elo+
Party 2
Jing Wei
Jing Wei
They_Must_Suffer
Jing Wei
Level 120
God Stats
8W - 9L
1,569 SR
Queue Stats
704W - 753L
1,495 Elo+
Solo
Sobek
Sobek
dudeyouredead
Sobek
Level 34
God Stats
4W - 12L
1,361 SR
Queue Stats
116W - 56L
1,593 Elo+
Party 2
Team Averages
Level 87
1,477 SR
1,557 Elo+

VS

Team Averages
Level 102
1,669 SR
1,505 Elo+
Horus
Horus
ChaotikHaZe
Horus
Level 82
God Stats
6W - 7L
1,587 SR
Queue Stats
47W - 48L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
code 10 killer
Baron Samedi
Level 104
God Stats
2W - 0L
1,746 SR
Queue Stats
112W - 105L
1,531 Elo+
Party 1
Mulan
Mulan
supershadow235
Mulan
Level 121
God Stats
20W - 7L
1,675 SR
Queue Stats
106W - 97L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Emptytombs
Kukulkan
7
0 / 2 / 0
3,758
752
2,503
2,705
722
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 0
3,589
718
1,227
2,011
601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
3,964
793
3,352
7,326
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 4
4,456
891
2,204
4,145
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
code 10 killer
Baron Samedi
8
1 / 0 / 4
4,538
908
3,960
2,710
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 0 / 3
4,544
909
4,925
5,169
2,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
0
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Kukulkan
Emptytombs
Kukulkan
0
2
0
0
L
0
1
0
0
W
Baron Samedi
code 10 killer
Baron Samedi
1
0
4
3
L
0
3
1
0.17
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,082
Damage
11,089
12,042
Taken
12,024
5,920
Mitigated
5,533
2,697
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,204
849
354
1,599
4,145
1,891
0
1,932
2,213
0
6,677
L
Kukulkan
Emptytombs
Kukulkan
2,503
512
0
529
2,705
722
0
481
2,186
10,164
0
L
1,227
750
0
463
2,011
601
0
853
999
0
3,319
W
Baron Samedi
code 10 killer
Baron Samedi
3,960
286
631
1,334
2,710
976
0
1,382
1,328
12,962
0
L
3,352
377
0
1,705
7,326
4,597
0
2,626
4,244
5,189
0
W
4,925
1,134
0
2,629
5,169
2,666
0
2,841
2,328
0
8,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,311
Gold Earned
13,538
32
Minions Killed
44
1
Camps Cleared
4
257,932
Distance Traveled
329,955
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,456
891
2
0
1
115,210
3
L
Kukulkan
3,758
752
19
4
1
88,905
3
L
Jing Wei
3,589
718
9
2
0
68,900
2
W
Baron Samedi
4,538
908
26
5
2
105,754
1
L
Sobek
3,964
793
4
1
0
100,127
2
W
Mulan
4,544
909
16
3
1
108,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role