Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aldafodir
Fenrir
Level 30
God Stats
1W - 1L
1,309 SR
Queue Stats
82W - 69L
1,633 Elo+
Solo
Poseidon
Poseidon
DefinedEviL
Poseidon
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,526 Elo+
Solo
Olorun
Olorun
ForestAetherr
Olorun
Level 22
God Stats
5W - 5L
1,500 SR
Queue Stats
70W - 52L
1,578 Elo+
Solo
Bacchus
Bacchus
Low3ndGr00ve555
Bacchus
Level 29
God Stats
2W - 1L
1,886 SR
Queue Stats
98W - 104L
1,577 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,563 Elo+

VS

Team Averages
Level 16
1,533 SR
1,586 Elo+
Loki
Loki
 
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gladiia
Gilgamesh
Level 8
God Stats
13W - 5L
1,781 SR
Queue Stats
148W - 85L
1,889 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TakenShadow44
Morgan Le Fay
Level 28
God Stats
7W - 5L
1,385 SR
Queue Stats
36W - 34L
1,542 Elo+
Solo
Neith
Neith
mateo5721
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 7 / 1
6,601
472
4,537
11,784
4,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Aldafodir
Fenrir
12
8 / 3 / 0
8,204
586
6,770
9,025
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
DefinedEviL
Poseidon
13
3 / 3 / 5
8,060
576
5,624
5,940
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 0
8,505
608
3,986
7,550
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 1 / 4
7,573
541
7,480
9,644
8,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 4 / 3
6,826
488
4,300
10,095
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
10
0 / 1 / 0
5,854
418
1,466
5,383
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Gladiia
Gilgamesh
14
10 / 1 / 2
8,526
609
11,876
12,481
10,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TakenShadow44
Morgan Le Fay
11
2 / 7 / 0
6,606
472
4,280
9,643
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
mateo5721
Neith
8
0 / 3 / 3
5,445
389
1,390
3,861
754
Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
16
Kills
14
14
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
7
1
0.21
L
Loki
 
Loki
2
4
3
0.88
L
Khepri
 
Khepri
0
1
0
0
W
Fenrir
Aldafodir
Fenrir
8
3
0
2.67
W
Poseidon
DefinedEviL
Poseidon
3
3
5
1.83
W
1
0
0
1
L
Gilgamesh
Gladiia
Gilgamesh
10
1
2
11
W
3
1
4
5
L
Morgan Le Fay
TakenShadow44
Morgan Le Fay
2
7
0
0.29
L
Neith
mateo5721
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
23,312
43,943
Taken
41,463
21,926
Mitigated
19,633
13,695
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,537
1,261
0
1,306
11,784
4,948
349
671
11,066
0
24,605
L
Loki
 
Loki
4,300
1,967
0
2,944
10,095
2,792
0
2,979
7,062
0
31,782
L
Khepri
 
Khepri
1,466
188
0
1,535
5,383
2,841
0
2,047
3,336
26,394
0
W
Fenrir
Aldafodir
Fenrir
6,770
1,568
0
3,064
9,025
3,214
75
0
9,025
0
35,937
W
Poseidon
DefinedEviL
Poseidon
5,624
761
63
1,353
5,940
1,635
299
1,052
4,748
47,329
0
W
3,986
1,967
246
3,764
7,550
3,352
665
1,395
6,155
66,875
8,910
L
Gilgamesh
Gladiia
Gilgamesh
11,876
4,723
0
3,639
12,481
10,156
0
3,367
8,984
0
42,905
W
7,480
963
0
3,899
9,644
8,777
0
2,340
7,138
34,677
0
L
Morgan Le Fay
TakenShadow44
Morgan Le Fay
4,280
532
0
1,299
9,643
3,090
0
6,934
2,591
32,934
0
L
Neith
mateo5721
Neith
1,390
347
0
629
3,861
754
472
758
3,069
0
12,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
33,257
400
Minions Killed
273
0
Camps Cleared
0
1,375,922
Distance Traveled
1,276,083
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,601
472
58
4
0
267,454
3
L
Loki
6,826
488
62
4
0
290,689
0
L
Khepri
5,854
418
33
2
0
270,576
7
W
Fenrir
8,204
586
63
5
0
287,911
4
W
Poseidon
8,060
576
86
6
0
271,699
3
W
Olorun
8,505
608
138
10
0
257,885
6
L
Gilgamesh
8,526
609
84
6
0
290,336
5
W
Bacchus
7,573
541
55
4
0
290,973
6
L
Morgan Le Fay
6,606
472
66
5
0
223,866
3
L
Neith
5,445
389
28
2
0
200,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role