Player Matchup

Nu Wa
Nu Wa
TioJoshi
Nu Wa
Level 29
God Stats
12W - 5L
1,622 SR
Queue Stats
123W - 101L
1,459 Elo+
Party 2
Chaac
Chaac
jj_518__jj
Chaac
Level 80
God Stats
40W - 21L
1,578 SR
Queue Stats
237W - 219L
1,451 Elo+
Party 2
Skadi
Skadi
xxSGTbetoxx
Skadi
Level 28
God Stats
3W - 5L
1,469 SR
Queue Stats
240W - 249L
1,393 Elo+
Party 2
Team Averages
Level 46
1,556 SR
1,435 Elo+

VS

Team Averages
Level 39
1,363 SR
1,284 Elo+
Susano
Susano
SenJu_TOQUIMA
Susano
Level 64
God Stats
0W - 1L
1,209 SR
Queue Stats
14W - 22L
1,275 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SenJu_Tachito
Morgan Le Fay
Level 35
God Stats
8W - 7L
1,523 SR
Queue Stats
13W - 13L
1,327 Elo+
Party 1
Bellona
Bellona
TeoVoa
Bellona
Level 17
God Stats
2W - 8L
1,356 SR
Queue Stats
8W - 12L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
TioJoshi
Nu Wa
16
9 / 2 / 11
11,976
749
14,942
7,930
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
14
2 / 3 / 16
10,684
668
12,967
15,172
17,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
9 / 4 / 8
11,783
736
11,534
11,124
3,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 2
10,867
679
10,012
18,566
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
SenJu_Tachito
Morgan Le Fay
13
3 / 5 / 4
9,755
610
11,037
14,326
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TeoVoa
Bellona
12
1 / 6 / 4
9,744
609
4,229
14,917
14,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
20
Kills
9
9
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
L
Morgan Le Fay
SenJu_Tachito
Morgan Le Fay
3
5
4
1
L
Bellona
TeoVoa
Bellona
1
6
4
0.5
W
Nu Wa
TioJoshi
Nu Wa
9
2
11
7.25
W
Chaac
2
3
16
3.33
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,443
Damage
25,278
34,226
Taken
47,809
23,267
Mitigated
24,961
5,137
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,012
1,363
0
112
18,566
4,881
0
7,397
10,779
0
31,403
L
Morgan Le Fay
SenJu_Tachito
Morgan Le Fay
11,037
1,256
0
2,019
14,326
5,350
0
2,823
11,210
45,491
0
L
Bellona
TeoVoa
Bellona
4,229
367
0
2,412
14,917
14,730
0
5,101
9,104
0
23,488
W
Nu Wa
TioJoshi
Nu Wa
14,942
4,790
97
852
7,930
2,122
1,424
1,620
6,310
38,205
0
W
Chaac
12,967
1,335
0
3,610
15,172
17,948
218
4,748
10,424
0
30,328
W
11,534
5,010
0
578
11,124
3,197
1,541
5,193
5,931
0
42,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
30,366
161
Minions Killed
135
5
Camps Cleared
3
850,100
Distance Traveled
754,925
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,867
679
37
2
0
271,114
1
L
Morgan Le Fay
9,755
610
69
4
2
220,222
0
L
Bellona
9,744
609
29
2
1
263,589
0
W
Nu Wa
11,976
749
45
3
1
291,767
0
W
Chaac
10,684
668
43
3
2
290,724
1
W
Skadi
11,783
736
73
5
2
267,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role