Player Matchup

Geb
Geb
DarkReaper31
Geb
Level 144
God Stats
3W - 0L
2,023 SR
Queue Stats
44W - 36L
1,626 Elo+
Party 1
Izanami
Izanami
Giitooo
Izanami
Level 29
God Stats
9W - 7L
1,517 SR
Queue Stats
32W - 33L
1,452 Elo+
Party 1
Sol
Sol
MeliodasIV
Sol
Level 112
God Stats
4W - 1L
1,610 SR
Queue Stats
23W - 26L
1,489 Elo+
Party 1
Arachne
Arachne
SorrowsPain0
Arachne
Level 129
God Stats
4W - 0L
1,779 SR
Queue Stats
33W - 23L
1,657 Elo+
Party 1
Achilles
Achilles
StrangeZero13
Achilles
Level 120
God Stats
1W - 1L
1,620 SR
Queue Stats
36W - 38L
1,557 Elo+
Party 1
Team Averages
Level 107
1,710 SR
1,556 Elo+

VS

Team Averages
Level 80
1,480 SR
1,418 Elo+
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
ACanadienGuy
Chiron
Level 59
God Stats
0W - 1L
1,345 SR
Queue Stats
9W - 13L
1,419 Elo+
Party 2
Pele
Pele
Gorefruit
Pele
Level 18
God Stats
1W - 2L
1,497 SR
Queue Stats
4W - 7L
1,329 Elo+
Party 2
Hercules
Hercules
HughGRections
Hercules
Level 68
God Stats
1W - 1L
1,491 SR
Queue Stats
7W - 9L
1,404 Elo+
Party 2
Ares
Ares
Matamarranos216
Ares
Level 148
God Stats
1W - 4L
1,568 SR
Queue Stats
521W - 582L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 17
9,653
804
6,856
9,695
8,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Giitooo
Izanami
16
4 / 0 / 13
9,891
824
9,087
4,718
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 0 / 11
10,759
897
11,128
8,787
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
SorrowsPain0
Arachne
16
10 / 3 / 8
11,152
929
12,860
9,285
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
StrangeZero13
Achilles
15
6 / 1 / 12
9,987
832
9,664
11,198
16,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 5 / 1
7,502
625
3,901
5,949
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
15
3 / 4 / 1
8,499
708
7,195
9,403
3,782
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
13
0 / 8 / 3
7,095
591
2,698
10,487
4,361
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
HughGRections
Hercules
15
1 / 4 / 1
8,056
671
9,585
15,283
14,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 6 / 5
7,653
638
4,237
17,204
17,984
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
27
Kills
5
5
Deaths
27
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
1
0.3
L
Chiron
3
4
1
0.88
W
1
1
17
9.5
W
Izanami
Giitooo
Izanami
4
0
13
10.5
L
Pele
0
8
3
0.19
L
Hercules
HughGRections
Hercules
1
4
1
0.38
L
0
6
5
0.42
W
6
0
11
11.5
W
Arachne
SorrowsPain0
Arachne
10
3
8
4.67
W
Achilles
StrangeZero13
Achilles
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,595
Damage
27,616
43,683
Taken
58,326
34,824
Mitigated
43,205
12,727
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,901
344
0
88
5,949
2,115
0
1,998
3,859
16,506
0
L
Chiron
7,195
2,594
865
2,900
9,403
3,782
0
3,076
6,139
0
32,298
W
6,856
1,153
0
2,098
9,695
8,733
180
2,041
7,182
19,290
0
W
Izanami
Giitooo
Izanami
9,087
4,844
0
224
4,718
1,908
3,265
524
4,107
0
38,986
L
Pele
2,698
699
0
487
10,487
4,361
2
2,049
8,209
0
21,561
L
Hercules
HughGRections
Hercules
9,585
1,862
245
3,449
15,283
14,963
0
7,974
6,918
0
27,946
L
4,237
141
266
912
17,204
17,984
0
4,083
12,932
16,783
0
W
11,128
2,967
0
4,970
8,787
3,218
3,629
1,793
6,747
38,603
0
W
Arachne
SorrowsPain0
Arachne
12,860
8,336
0
3,193
9,285
4,411
676
2,943
6,179
0
28,771
W
Achilles
StrangeZero13
Achilles
9,664
1,667
0
2,242
11,198
16,554
475
918
9,892
1,966
17,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,442
Gold Earned
38,805
235
Minions Killed
209
11
Camps Cleared
5
1,151,555
Distance Traveled
950,948
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,502
625
35
3
2
136,367
2
L
Chiron
8,499
708
58
5
1
221,098
1
W
Geb
9,653
804
19
2
0
229,206
2
W
Izanami
9,891
824
79
7
0
236,092
1
L
Pele
7,095
591
33
3
1
168,690
0
L
Hercules
8,056
671
54
5
1
231,796
0
L
Ares
7,653
638
29
2
0
192,997
0
W
Sol
10,759
897
87
7
2
221,583
0
W
Arachne
11,152
929
27
2
8
231,668
2
W
Achilles
9,987
832
23
2
1
233,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role