Player Matchup

Tsukuyomi
Tsukuyomi
DupsThua360
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Geb
Geb
FireDiver8840
Geb
Level 8
God Stats
1W - 2L
1,294 SR
Queue Stats
6W - 14L
1,168 Elo+
Solo
Ymir
Ymir
Jumper445
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,206 Elo+
Party 1
Jing Wei
Jing Wei
ScaryBunny70302
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,206 Elo+
Party 1
Pele
Pele
WhiteSage33
Pele
Level 14
God Stats
2W - 2L
1,640 SR
Queue Stats
3W - 6L
1,520 Elo+
Solo
Team Averages
Level 8
1,487 SR
1,320 Elo+

VS

Team Averages
Level 19
1,407 SR
1,346 Elo+
Ah Muzen Cab
Ah Muzen Cab
AgentDelo99
Ah Muzen Cab
Level 8
God Stats
27W - 26L
1,427 SR
Queue Stats
35W - 33L
1,380 Elo+
Solo
Discordia
Discordia
Ol Kwazy Wabbit
Discordia
Level 27
God Stats
67W - 57L
1,482 SR
Queue Stats
220W - 208L
1,403 Elo+
Solo
Geb
Geb
RayzahLeef_ttv
Geb
Level 29
God Stats
6W - 4L
1,367 SR
Queue Stats
28W - 32L
1,318 Elo+
Solo
Hun Batz
Hun Batz
UtmostFormula13
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,377 Elo+
Solo
Ra
Ra
str8toutta289
Ra
Level 10
God Stats
37W - 17L
1,261 SR
Queue Stats
88W - 83L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DupsThua360
Tsukuyomi
16
8 / 14 / 0
11,759
1,069
21,397
24,112
10,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 11 / 2
9,908
901
2,782
19,632
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ymir
16
0 / 13 / 4
10,096
918
3,582
29,225
27,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
16
0 / 12 / 2
9,355
850
7,025
14,863
5,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 6 / 2
9,816
892
7,154
18,938
7,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AgentDelo99
Ah Muzen Cab
20
26 / 1 / 19
14,957
1,360
40,051
11,325
4,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Ol Kwazy Wabbit
Discordia
20
17 / 0 / 27
15,380
1,398
27,188
6,985
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 0 / 35
12,410
1,128
10,464
11,069
16,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
16
1 / 4 / 12
9,916
901
4,733
8,547
2,708
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 3 / 9
10,751
977
11,049
8,415
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
157
8
Kills
55
56
Deaths
8
10
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AgentDelo99
Ah Muzen Cab
26
1
19
35.5
L
Tsukuyomi
DupsThua360
Tsukuyomi
8
14
0
0.57
L
0
11
2
0.09
L
Ymir
0
13
4
0.15
W
Discordia
Ol Kwazy Wabbit
Discordia
17
0
27
30.5
W
5
0
35
22.5
L
Jing Wei
0
12
2
0.08
W
Hun Batz
1
4
12
1.75
L
0
6
2
0.17
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,940
Damage
93,485
106,770
Taken
46,341
61,893
Mitigated
30,182
4,076
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AgentDelo99
Ah Muzen Cab
40,051
21,164
0
4,306
11,325
4,936
0
1,438
9,887
0
59,653
L
Tsukuyomi
DupsThua360
Tsukuyomi
21,397
5,840
0
181
24,112
10,390
0
9,653
14,329
0
43,973
L
2,782
207
0
540
19,632
10,869
0
8,227
11,249
15,796
0
L
Ymir
3,582
1,198
0
2,149
29,225
27,078
0
12,540
16,506
15,159
0
W
Discordia
Ol Kwazy Wabbit
Discordia
27,188
4,046
0
2,159
6,985
2,889
0
141
6,844
46,696
0
W
10,464
413
0
0
11,069
16,201
0
2,031
9,038
17,073
0
L
Jing Wei
7,025
3,250
0
158
14,863
5,581
0
8,529
6,308
0
25,685
W
Hun Batz
4,733
1,598
49
1,128
8,547
2,708
0
572
7,975
0
11,929
L
7,154
227
0
1,048
18,938
7,975
0
9,155
9,677
0
30,117
W
11,049
1,329
350
2,135
8,415
3,448
0
2,182
6,233
28,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,934
Gold Earned
63,414
168
Minions Killed
178
1
Camps Cleared
4
1,007,329
Distance Traveled
975,748
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,957
1,360
55
5
0
222,131
0
L
Tsukuyomi
11,759
1,069
39
4
0
216,581
1
L
Geb
9,908
901
18
2
1
164,100
3
L
Ymir
10,096
918
32
3
0
166,929
1
W
Discordia
15,380
1,398
53
5
1
224,899
0
W
Geb
12,410
1,128
12
1
0
229,351
0
L
Jing Wei
9,355
850
27
2
0
240,242
1
W
Hun Batz
9,916
901
5
0
1
120,242
0
L
Pele
9,816
892
52
5
0
219,477
0
W
Ra
10,751
977
53
5
2
179,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role