Player Matchup

Neith
Neith
BleachBunnii
Neith
Level 60
God Stats
1W - 0L
1,529 SR
Queue Stats
6W - 5L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
CerealGxd
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,709 Elo+
Party 1
Merlin
Merlin
ninjawolf_007
Merlin
Level 125
God Stats
2W - 0L
1,537 SR
Queue Stats
11W - 5L
1,645 Elo+
Party 1
Team Averages
Level 71
1,522 SR
1,610 Elo+

VS

Team Averages
Level 36
1,431 SR
1,388 Elo+
Bellona
Bellona
NebulousDreams
Bellona
Level 28
God Stats
12W - 11L
1,585 SR
Queue Stats
44W - 52L
1,252 Elo+
Party 2
Sol
Sol
WhyItsPluto
Sol
Level 76
God Stats
0W - 1L
1,207 SR
Queue Stats
100W - 98L
1,413 Elo+
Party 2
Ymir
Ymir
strager2323
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 3 / 8
8,674
867
12,083
7,298
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
CerealGxd
Sylvanus
11
2 / 0 / 13
7,006
701
1,859
2,661
1,274
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 1 / 12
7,919
792
11,562
3,550
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,738
674
2,645
8,221
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 3 / 0
7,056
706
7,233
10,802
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 10 / 2
5,923
592
523
13,841
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
4
4
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
W
Sylvanus
CerealGxd
Sylvanus
2
0
13
8.5
L
1
6
2
0.33
L
3
3
0
1
W
6
1
12
12
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
10,401
13,509
Taken
32,864
5,115
Mitigated
18,211
3,837
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,083
6,504
0
750
7,298
2,632
332
3,376
3,679
0
31,444
W
Sylvanus
CerealGxd
Sylvanus
1,859
971
1,129
868
2,661
1,274
294
1,675
904
3,797
0
L
2,645
629
0
506
8,221
7,039
0
2,748
5,473
0
9,063
L
7,233
2,147
199
2,419
10,802
3,073
0
5,835
4,967
22,275
2,122
W
11,562
853
0
1,090
3,550
1,209
667
2,441
1,067
30,240
0
L
523
394
0
125
13,841
8,099
40
5,515
8,326
3,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,599
Gold Earned
19,717
96
Minions Killed
66
7
Camps Cleared
2
490,496
Distance Traveled
421,473
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,674
867
50
5
3
152,311
1
W
Sylvanus
7,006
701
5
1
0
164,793
0
L
Bellona
6,738
674
17
2
0
106,038
0
L
Sol
7,056
706
44
4
2
154,092
0
W
Merlin
7,919
792
41
4
4
173,392
0
L
Ymir
5,923
592
5
1
0
161,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role