Player Matchup

Vamana
Vamana
ERCOIDEM
Vamana
Level 154
God Stats
5W - 3L
1,607 SR
Queue Stats
312W - 338L
1,585 Elo+
Solo
Izanami
Izanami
KillAWat95
Izanami
Level 127
God Stats
3W - 5L
1,689 SR
Queue Stats
276W - 294L
1,540 Elo+
Solo
Ganesha
Ganesha
Rae Despair
Ganesha
Level 138
God Stats
4W - 4L
1,572 SR
Queue Stats
327W - 325L
1,531 Elo+
Solo
Cerberus
Cerberus
egggoz
Cerberus
Level 157
God Stats
5W - 2L
1,762 SR
Queue Stats
550W - 487L
1,600 Elo+
Solo
Kuzenbo
Kuzenbo
shadecrawler
Kuzenbo
Level 47
God Stats
2W - 0L
1,720 SR
Queue Stats
62W - 44L
1,599 Elo+
Solo
Team Averages
Level 125
1,670 SR
1,571 Elo+

VS

Team Averages
Level 107
1,481 SR
1,598 Elo+
Cabrakan
Cabrakan
ACM13
Cabrakan
Level 84
God Stats
3W - 5L
1,542 SR
Queue Stats
214W - 216L
1,602 Elo+
Solo
Tiamat
Tiamat
DarianF
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 211L
1,675 Elo+
Solo
Nemesis
Nemesis
MachineGunJack30
Nemesis
Level 69
God Stats
0W - 2L
1,316 SR
Queue Stats
346W - 286L
1,621 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StoicRez
Ah Muzen Cab
Level 155
God Stats
10W - 9L
1,558 SR
Queue Stats
701W - 718L
1,557 Elo+
Solo
He Bo
He Bo
TLG Brutal
He Bo
Level 137
God Stats
8W - 15L
1,488 SR
Queue Stats
567W - 636L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ERCOIDEM
Vamana
18
10 / 5 / 11
12,421
955
15,961
29,846
24,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KillAWat95
Izanami
18
10 / 2 / 9
11,646
896
18,607
10,052
4,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Rae Despair
Ganesha
17
0 / 2 / 24
10,713
824
8,128
25,158
22,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
egggoz
Cerberus
17
8 / 3 / 18
10,829
833
14,052
18,718
17,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
shadecrawler
Kuzenbo
16
4 / 4 / 18
9,906
762
11,140
17,530
28,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ACM13
Cabrakan
17
5 / 6 / 6
10,872
836
11,187
16,264
24,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
DarianF
Tiamat
15
1 / 7 / 7
8,760
674
11,678
12,364
8,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 5 / 5
8,434
649
15,334
17,712
13,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
StoicRez
Ah Muzen Cab
19
6 / 5 / 6
11,152
858
27,121
12,791
6,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
15
1 / 9 / 9
9,070
698
14,993
13,746
6,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
49
32
Kills
16
16
Deaths
32
80
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ACM13
Cabrakan
5
6
6
1.33
L
Tiamat
DarianF
Tiamat
1
7
7
0.64
W
Vamana
ERCOIDEM
Vamana
10
5
11
3.1
W
Izanami
KillAWat95
Izanami
10
2
9
7.25
L
3
5
5
1.1
W
Ganesha
Rae Despair
Ganesha
0
2
24
6
L
Ah Muzen Cab
StoicRez
Ah Muzen Cab
6
5
6
1.8
L
He Bo
1
9
9
0.61
W
Cerberus
egggoz
Cerberus
8
3
18
5.67
W
Kuzenbo
shadecrawler
Kuzenbo
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,888
Damage
80,313
101,304
Taken
72,877
97,064
Mitigated
58,565
43,412
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ACM13
Cabrakan
11,187
1,124
362
1,414
16,264
24,172
17
7,054
8,905
18,986
0
L
Tiamat
DarianF
Tiamat
11,678
1,180
1,859
1,670
12,364
8,565
0
6,833
5,393
23,519
0
W
Vamana
ERCOIDEM
Vamana
15,961
3,466
2,785
12,592
29,846
24,062
399
10,415
19,293
8,768
19,114
W
Izanami
KillAWat95
Izanami
18,607
12,706
3,076
2,994
10,052
4,611
4,316
5,631
4,374
0
49,117
L
15,334
4,756
1,529
4,762
17,712
13,123
0
8,159
9,185
926
19,380
W
Ganesha
Rae Despair
Ganesha
8,128
921
2,286
10,041
25,158
22,865
780
10,555
14,286
22,713
0
L
Ah Muzen Cab
StoicRez
Ah Muzen Cab
27,121
7,596
389
2,575
12,791
6,417
0
6,375
6,144
0
50,031
L
He Bo
14,993
810
742
549
13,746
6,288
0
7,012
6,549
24,428
0
W
Cerberus
egggoz
Cerberus
14,052
465
235
6,203
18,718
17,375
583
6,781
10,883
22,182
0
W
Kuzenbo
shadecrawler
Kuzenbo
11,140
2,302
1,228
1,972
17,530
28,151
635
5,225
12,022
15,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
48,288
192
Minions Killed
123
0
Camps Cleared
0
1,221,156
Distance Traveled
1,104,773
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,872
836
19
1
0
213,217
3
L
Tiamat
8,760
674
27
2
0
219,508
0
W
Vamana
12,421
955
21
2
0
231,338
1
W
Izanami
11,646
896
111
9
0
218,967
2
L
Nemesis
8,434
649
15
1
0
247,873
1
W
Ganesha
10,713
824
2
0
0
254,622
1
L
Ah Muzen Cab
11,152
858
40
3
0
216,894
0
L
He Bo
9,070
698
22
2
0
207,281
1
W
Cerberus
10,829
833
41
3
0
250,904
0
W
Kuzenbo
9,906
762
17
1
0
265,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role