Player Matchup

Kukulkan
Kukulkan
FeelTheRush508
Kukulkan
Level 85
God Stats
1W - 0L
1,473 SR
Queue Stats
19W - 26L
1,272 Elo+
Solo
Chiron
Chiron
Lungs96
Chiron
Level 17
God Stats
6W - 4L
1,365 SR
Queue Stats
55W - 70L
1,211 Elo+
Solo
Sun Wukong
Sun Wukong
hfmghm
Sun Wukong
Level 12
God Stats
3W - 5L
1,132 SR
Queue Stats
4W - 13L
1,131 Elo+
Solo
Team Averages
Level 38
1,323 SR
1,205 Elo+

VS

Team Averages
Level 32
1,182 SR
1,168 Elo+
Cerberus
Cerberus
DabasaurusRecks
Cerberus
Level 42
God Stats
5W - 10L
1,186 SR
Queue Stats
142W - 210L
1,105 Elo+
Solo
Cthulhu
Cthulhu
TinsellySF
Cthulhu
Level 9
God Stats
0W - 2L
976 SR
Queue Stats
1W - 5L
1,064 Elo+
Solo
Bellona
Bellona
nnstoval
Bellona
Level 44
God Stats
58W - 99L
1,386 SR
Queue Stats
215W - 280L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
13 / 6 / 8
18,172
727
38,146
23,985
8,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
Lungs96
Chiron
20
8 / 7 / 10
17,146
686
21,874
20,350
8,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
hfmghm
Sun Wukong
17
1 / 5 / 12
14,776
591
10,109
19,206
12,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
8 / 10 / 8
16,956
678
24,112
36,896
41,922
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
TinsellySF
Cthulhu
7
0 / 4 / 2
11,326
453
1,299
6,052
2,208
Bellona
nnstoval
Bellona
20
9 / 8 / 7
16,631
665
24,251
40,442
27,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
22
Kills
17
18
Deaths
22
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
8
10
8
1.2
W
Kukulkan
13
6
8
2.83
W
Chiron
Lungs96
Chiron
8
7
10
1.86
L
Cthulhu
TinsellySF
Cthulhu
0
4
2
0.25
W
Sun Wukong
hfmghm
Sun Wukong
1
5
12
1.4
L
Bellona
nnstoval
Bellona
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,129
Damage
49,662
63,541
Taken
83,390
29,422
Mitigated
71,593
11,312
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
24,112
1,429
423
7,793
36,896
41,922
118
18,391
17,964
85,315
0
W
Kukulkan
38,146
5,192
548
3,819
23,985
8,426
1,040
12,275
11,710
95,692
0
W
Chiron
Lungs96
Chiron
21,874
12,319
1,434
3,385
20,350
8,088
1,150
8,211
12,027
0
73,628
L
Cthulhu
TinsellySF
Cthulhu
1,299
0
0
0
6,052
2,208
0
2,265
3,744
8,038
0
W
Sun Wukong
hfmghm
Sun Wukong
10,109
1,370
0
2,126
19,206
12,908
742
5,851
13,355
0
34,735
L
Bellona
nnstoval
Bellona
24,251
8,247
0
6,882
40,442
27,463
160
18,010
21,746
0
59,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,094
Gold Earned
44,913
266
Minions Killed
235
7
Camps Cleared
5
1,205,944
Distance Traveled
977,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,956
678
146
6
3
395,847
0
W
Kukulkan
18,172
727
135
5
4
392,782
0
W
Chiron
17,146
686
77
3
3
373,580
0
L
Cthulhu
11,326
453
14
1
0
134,121
0
W
Sun Wukong
14,776
591
54
2
0
439,582
0
L
Bellona
16,631
665
75
3
2
448,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role