Player Matchup

King Arthur
King Arthur
Acquarius7
King Arthur
Level 6
God Stats
2W - 2L
1,276 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 1
Yemoja
Yemoja
Lattika
Yemoja
Level 13
God Stats
2W - 0L
1,832 SR
Queue Stats
5W - 4L
1,234 Elo+
Party 1
Kukulkan
Kukulkan
WarrenCollins
Kukulkan
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 95L
1,301 Elo+
Party 1
Charybdis
Charybdis
eulases
Charybdis
Level 6
God Stats
2W - 2L
1,378 SR
Queue Stats
5W - 7L
1,358 Elo+
Solo
Bellona
Bellona
Éllanween
Bellona
Level 26
God Stats
34W - 29L
1,505 SR
Queue Stats
126W - 101L
1,543 Elo+
Solo
Team Averages
Level 30
1,498 SR
1,340 Elo+

VS

Team Averages
Level 13
1,515 SR
1,340 Elo+
Ra
Ra
BAIANO_SEM_SON07
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
FelipeCoala44
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,107 Elo+
Party 2
Geb
Geb
ReiMatheuz
Geb
Level 27
God Stats
11W - 11L
1,515 SR
Queue Stats
105W - 108L
1,455 Elo+
Solo
Amaterasu
Amaterasu
Yoshi_BR21
Amaterasu
Level 3
God Stats
0W - 2L
1,336 SR
Queue Stats
2W - 11L
1,107 Elo+
Party 2
Loki
Loki
tiagami
Loki
Level 27
God Stats
8W - 6L
1,724 SR
Queue Stats
77W - 65L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Acquarius7
King Arthur
17
0 / 11 / 4
12,118
404
1,114
20,541
14,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
Lattika
Yemoja
18
1 / 3 / 21
14,454
482
7,200
20,859
26,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
WarrenCollins
Kukulkan
20
14 / 7 / 9
16,215
541
22,256
21,634
15,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
eulases
Charybdis
20
13 / 5 / 6
15,609
520
21,967
21,060
8,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Éllanween
Bellona
20
23 / 2 / 5
17,866
596
32,269
26,524
24,882
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 18 / 0
8,788
293
3,292
17,011
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
14
0 / 14 / 2
10,222
341
2,380
24,519
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 2 / 6
14,989
500
21,928
25,800
29,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Yoshi_BR21
Amaterasu
15
0 / 14 / 4
10,961
365
3,473
24,917
9,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
tiagami
Loki
20
21 / 6 / 2
17,084
569
39,868
26,372
18,997
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
41
51
Kills
27
28
Deaths
54
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Acquarius7
King Arthur
0
11
4
0.18
L
0
18
0
0
L
Nemesis
0
14
2
0.07
W
Yemoja
Lattika
Yemoja
1
3
21
3.83
L
6
2
6
4.5
W
Kukulkan
WarrenCollins
Kukulkan
14
7
9
2.64
L
Amaterasu
Yoshi_BR21
Amaterasu
0
14
4
0.14
W
Charybdis
eulases
Charybdis
13
5
6
3.2
L
Loki
tiagami
Loki
21
6
2
3.67
W
Bellona
Éllanween
Bellona
23
2
5
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,806
Damage
70,941
110,618
Taken
118,619
89,896
Mitigated
68,873
33,097
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Acquarius7
King Arthur
1,114
215
0
2,238
20,541
14,588
367
4,834
15,219
6,052
26,294
L
3,292
524
156
785
17,011
4,022
660
5,358
11,653
29,034
0
L
Nemesis
2,380
338
0
4,488
24,519
6,753
0
3,255
21,264
0
57,240
W
Yemoja
Lattika
Yemoja
7,200
1,534
6,009
5,548
20,859
26,110
748
6,694
13,129
39,348
0
L
21,928
2,940
334
1,387
25,800
29,962
234
6,855
18,945
86,023
0
W
Kukulkan
WarrenCollins
Kukulkan
22,256
2,950
0
2,816
21,634
15,368
1,775
4,368
16,437
101,298
0
L
Amaterasu
Yoshi_BR21
Amaterasu
3,473
810
0
4,421
24,917
9,139
1,943
7,221
17,696
0
39,752
W
Charybdis
eulases
Charybdis
21,967
13,657
0
6,969
21,060
8,948
8,667
5,646
14,927
0
138,872
L
Loki
tiagami
Loki
39,868
10,143
0
6,495
26,372
18,997
778
7,427
18,945
0
150,344
W
Bellona
Éllanween
Bellona
32,269
18,575
0
9,517
26,524
24,882
0
6,375
19,448
0
175,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,262
Gold Earned
62,044
672
Minions Killed
546
0
Camps Cleared
0
2,623,783
Distance Traveled
2,534,314
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,118
404
58
2
0
447,808
1
L
Ra
8,788
293
38
1
0
341,534
1
L
Nemesis
10,222
341
81
3
0
505,690
0
W
Yemoja
14,454
482
61
2
0
557,446
1
L
Geb
14,989
500
130
4
0
581,401
1
W
Kukulkan
16,215
541
160
5
0
520,040
0
L
Amaterasu
10,961
365
78
3
0
498,757
0
W
Charybdis
15,609
520
206
7
0
494,278
0
L
Loki
17,084
569
219
7
0
606,932
2
W
Bellona
17,866
596
187
6
0
604,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role