Player Matchup

Merlin
Merlin
Freddy3813
Merlin
Level 25
God Stats
7W - 13L
1,298 SR
Queue Stats
38W - 44L
1,371 Elo+
Solo
Fenrir
Fenrir
ToryStars
Fenrir
Level 13
God Stats
10W - 12L
1,481 SR
Queue Stats
19W - 25L
1,341 Elo+
Party 1
Xing Tian
Xing Tian
jeffinfernal666
Xing Tian
Level 9
God Stats
10W - 10L
1,588 SR
Queue Stats
21W - 20L
1,374 Elo+
Party 1
Discordia
Discordia
xcopycaat
Discordia
Level 17
God Stats
15W - 15L
1,472 SR
Queue Stats
42W - 47L
1,340 Elo+
Party 4
Arachne
Arachne
xrail_95
Arachne
Level 15
God Stats
7W - 3L
1,601 SR
Queue Stats
33W - 28L
1,387 Elo+
Party 4
Team Averages
Level 16
1,488 SR
1,363 Elo+

VS

Team Averages
Level 21
1,419 SR
1,334 Elo+
Fenrir
Fenrir
Kev11nPr7nce
Fenrir
Level 5
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 7L
1,202 Elo+
Party 3
Kali
Kali
ManuliPanuli
Kali
Level 38
God Stats
2W - 1L
1,692 SR
Queue Stats
197W - 197L
1,438 Elo+
Party 2
Hel
Hel
T155IP0SK1
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 144L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
T3duardit00
Kukulkan
Level 8
God Stats
7W - 11L
1,262 SR
Queue Stats
8W - 13L
1,264 Elo+
Party 3
Cliodhna
Cliodhna
its-_-blady
Cliodhna
Level 29
God Stats
1W - 5L
1,328 SR
Queue Stats
122W - 118L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Freddy3813
Merlin
13
4 / 1 / 2
7,684
640
3,291
4,836
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ToryStars
Fenrir
11
4 / 2 / 6
7,503
625
5,889
6,908
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
jeffinfernal666
Xing Tian
11
6 / 0 / 5
7,311
609
2,856
4,893
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
xcopycaat
Discordia
9
1 / 5 / 2
6,225
519
4,038
5,813
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
xrail_95
Arachne
13
15 / 0 / 4
8,972
748
13,680
7,238
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 7 / 0
4,819
402
1,113
7,680
3,572
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
6 / 7 / 0
6,789
566
7,513
12,639
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
5,748
479
2,356
7,626
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
T3duardit00
Kukulkan
8
1 / 6 / 0
5,544
462
3,390
7,230
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
its-_-blady
Cliodhna
7
1 / 4 / 0
5,089
424
2,580
6,496
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
30
Kills
8
8
Deaths
30
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Freddy3813
Merlin
4
1
2
5
L
Fenrir
0
7
0
0
L
6
7
0
0.86
L
0
6
0
0
L
Kukulkan
T3duardit00
Kukulkan
1
6
0
0.17
W
Fenrir
ToryStars
Fenrir
4
2
6
3.5
L
Cliodhna
its-_-blady
Cliodhna
1
4
0
0.25
W
Xing Tian
jeffinfernal666
Xing Tian
6
0
5
8.5
W
Discordia
xcopycaat
Discordia
1
5
2
0.4
W
Arachne
xrail_95
Arachne
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
16,952
29,688
Taken
41,671
13,425
Mitigated
12,565
8,970
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Freddy3813
Merlin
3,291
180
0
680
4,836
1,360
405
1,350
3,216
40,297
0
L
Fenrir
1,113
188
0
133
7,680
3,572
0
1,124
6,468
0
10,126
L
7,513
3,973
0
5,345
12,639
3,881
0
3,761
8,682
0
29,347
L
2,356
268
0
1,340
7,626
1,838
440
1,677
5,789
26,593
0
L
Kukulkan
T3duardit00
Kukulkan
3,390
198
0
0
7,230
1,906
320
2,060
5,132
23,675
0
W
Fenrir
ToryStars
Fenrir
5,889
1,569
0
2,176
6,908
3,044
444
1,136
5,772
0
25,374
L
Cliodhna
its-_-blady
Cliodhna
2,580
314
0
1,532
6,496
1,368
0
867
5,415
0
16,097
W
Xing Tian
jeffinfernal666
Xing Tian
2,856
115
0
2,160
4,893
3,806
360
1,948
2,945
10,963
0
W
Discordia
xcopycaat
Discordia
4,038
926
0
320
5,813
1,294
1,813
306
5,507
26,720
0
W
Arachne
xrail_95
Arachne
13,680
9,803
0
3,634
7,238
3,921
1,177
706
6,502
0
46,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,695
Gold Earned
27,989
283
Minions Killed
237
0
Camps Cleared
0
1,208,983
Distance Traveled
1,047,641
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,684
640
85
7
0
255,810
1
L
Fenrir
4,819
402
30
3
0
221,822
0
L
Kali
6,789
566
60
5
0
248,287
2
L
Hel
5,748
479
63
5
0
207,270
3
L
Kukulkan
5,544
462
50
4
0
203,757
1
W
Fenrir
7,503
625
57
5
0
224,140
1
L
Cliodhna
5,089
424
34
3
0
166,505
0
W
Xing Tian
7,311
609
21
2
0
240,999
0
W
Discordia
6,225
519
56
5
0
221,551
0
W
Arachne
8,972
748
64
5
0
266,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role