Player Matchup

Geb
Geb
Ac3_Get3m39
Geb
Level 128
God Stats
0W - 5L
1,160 SR
Queue Stats
233W - 267L
1,480 Elo+
Party 2
Neith
Neith
KrokusTheGod
Neith
Level 142
God Stats
5W - 5L
1,510 SR
Queue Stats
40W - 44L
1,432 Elo+
Solo
Sol
Sol
LoveSempai
Sol
Level 119
God Stats
10W - 14L
1,481 SR
Queue Stats
266W - 289L
1,597 Elo+
Party 2
Team Averages
Level 130
1,384 SR
1,503 Elo+

VS

Team Averages
Level 107
1,543 SR
1,523 Elo+
Baron Samedi
Baron Samedi
EnjoyTheGamePlz
Baron Samedi
Level 87
God Stats
1W - 0L
1,857 SR
Queue Stats
55W - 36L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
EnoughAthlete15
Gilgamesh
Level 122
God Stats
5W - 5L
1,526 SR
Queue Stats
134W - 121L
1,465 Elo+
Party 1
Bastet
Bastet
TrojTheMighty
Bastet
Level 112
God Stats
1W - 2L
1,247 SR
Queue Stats
118W - 96L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
10,081
560
10,541
20,059
18,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 13 / 4
10,938
608
11,755
18,970
6,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 10 / 2
11,330
629
18,715
19,990
7,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnjoyTheGamePlz
Baron Samedi
16
3 / 4 / 21
12,289
683
16,011
19,854
9,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
EnoughAthlete15
Gilgamesh
17
9 / 4 / 19
13,058
725
16,596
24,488
17,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
18 / 1 / 8
14,492
805
19,863
17,584
9,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
7
Kills
30
30
Deaths
9
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Baron Samedi
EnjoyTheGamePlz
Baron Samedi
3
4
21
3.38
W
Gilgamesh
EnoughAthlete15
Gilgamesh
9
4
19
4.63
L
2
13
4
0.31
L
3
10
2
0.4
W
18
1
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,011
Damage
52,470
59,019
Taken
61,926
32,738
Mitigated
36,558
9,627
Healing
27,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,541
1,067
0
2,356
20,059
18,501
0
6,895
12,736
23,315
0
W
Baron Samedi
EnjoyTheGamePlz
Baron Samedi
16,011
1,222
3,124
10,959
19,854
9,259
966
9,842
8,062
58,238
0
W
Gilgamesh
EnoughAthlete15
Gilgamesh
16,596
5,758
21
6,521
24,488
17,825
1,045
8,998
12,006
0
53,420
L
11,755
2,710
0
2,286
18,970
6,577
0
2,808
15,938
0
34,970
L
18,715
5,340
0
4,985
19,990
7,660
416
5,438
14,097
41,237
3,306
W
19,863
5,916
79
6,904
17,584
9,474
777
8,510
8,603
0
47,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
39,839
154
Minions Killed
193
6
Camps Cleared
7
750,805
Distance Traveled
959,064
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,081
560
28
2
1
269,084
5
W
Baron Samedi
12,289
683
87
5
3
288,492
4
W
Gilgamesh
13,058
725
46
3
0
325,255
1
L
Neith
10,938
608
62
3
2
241,904
3
L
Sol
11,330
629
64
4
3
239,817
2
W
Bastet
14,492
805
60
3
4
345,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role