Player Matchup

Pele
Pele
Gaeben
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Sageid
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
Vorvadosss
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 21L
1,658 Elo+
Solo
Fenrir
Fenrir
William08D
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
scarples
Khepri
Level 29
God Stats
11W - 4L
1,752 SR
Queue Stats
239W - 227L
1,562 Elo+
Solo
Team Averages
Level 32
1,550 SR
1,566 Elo+

VS

Team Averages
Level 15
1,621 SR
1,545 Elo+
Izanami
Izanami
Ex1qu1o
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
Gladiia
Gilgamesh
Level 8
God Stats
13W - 5L
1,722 SR
Queue Stats
148W - 85L
1,880 Elo+
Solo
Fenrir
Fenrir
Sandvich321
Fenrir
Level 28
God Stats
24W - 23L
1,407 SR
Queue Stats
182W - 192L
1,424 Elo+
Solo
Kukulkan
Kukulkan
rgz03
Kukulkan
Level 17
God Stats
4W - 5L
1,654 SR
Queue Stats
112W - 121L
1,434 Elo+
Solo
Persephone
Persephone
snowiecutie
Persephone
Level 17
God Stats
2W - 0L
1,822 SR
Queue Stats
62W - 22L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gaeben
Pele
9
2 / 2 / 2
5,819
529
2,502
6,205
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Sageid
Neith
7
0 / 5 / 0
4,543
413
1,046
4,417
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Vorvadosss
Zhong Kui
11
3 / 1 / 2
6,670
606
7,165
7,130
7,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
William08D
Fenrir
6
0 / 6 / 1
4,452
405
965
5,172
1,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
scarples
Khepri
9
0 / 1 / 3
5,439
494
2,640
5,691
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ex1qu1o
Izanami
9
4 / 0 / 2
5,729
521
2,483
2,595
688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Gladiia
Gilgamesh
11
2 / 3 / 2
6,471
588
7,414
9,575
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
10
4 / 2 / 2
6,265
570
2,603
5,842
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
rgz03
Kukulkan
11
5 / 1 / 2
6,784
617
4,086
4,553
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Persephone
snowiecutie
Persephone
9
0 / 0 / 4
5,342
486
2,585
4,646
1,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
15
15
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ex1qu1o
Izanami
4
0
2
5
L
Pele
Gaeben
Pele
2
2
2
1.5
W
Gilgamesh
Gladiia
Gilgamesh
2
3
2
1
L
Neith
Sageid
Neith
0
5
0
0
W
Fenrir
4
2
2
2.5
L
Zhong Kui
Vorvadosss
Zhong Kui
3
1
2
4
L
Fenrir
William08D
Fenrir
0
6
1
0.08
W
Kukulkan
rgz03
Kukulkan
5
1
2
6
L
Khepri
scarples
Khepri
0
1
3
1.5
W
Persephone
snowiecutie
Persephone
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,318
Damage
19,171
28,615
Taken
27,211
15,886
Mitigated
9,448
9,124
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ex1qu1o
Izanami
2,483
1,536
0
150
2,595
688
784
896
1,699
0
24,489
L
Pele
Gaeben
Pele
2,502
744
0
2,525
6,205
2,159
0
568
5,595
0
29,418
W
Gilgamesh
Gladiia
Gilgamesh
7,414
3,344
0
2,502
9,575
3,455
0
5,445
4,130
0
35,747
L
Neith
Sageid
Neith
1,046
374
0
99
4,417
1,272
520
1,010
3,172
0
16,873
W
Fenrir
2,603
393
0
2,882
5,842
1,861
0
1,213
4,629
0
29,016
L
Zhong Kui
Vorvadosss
Zhong Kui
7,165
1,636
0
4,095
7,130
7,568
0
416
6,714
33,585
0
L
Fenrir
William08D
Fenrir
965
455
0
328
5,172
1,654
0
1,919
3,253
0
8,017
W
Kukulkan
rgz03
Kukulkan
4,086
709
0
1,479
4,553
1,635
0
1,780
2,773
33,862
0
L
Khepri
scarples
Khepri
2,640
66
133
1,944
5,691
3,233
0
2,226
3,210
13,159
0
W
Persephone
snowiecutie
Persephone
2,585
133
0
2,276
4,646
1,809
0
623
4,023
20,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
30,591
194
Minions Killed
300
0
Camps Cleared
0
923,748
Distance Traveled
1,007,455
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,729
521
62
6
0
174,138
0
L
Pele
5,819
529
57
5
0
204,768
0
W
Gilgamesh
6,471
588
74
7
0
222,729
2
L
Neith
4,543
413
35
3
0
168,254
0
W
Fenrir
6,265
570
59
5
0
238,733
0
L
Zhong Kui
6,670
606
71
6
0
183,420
3
L
Fenrir
4,452
405
14
1
0
140,682
1
W
Kukulkan
6,784
617
74
7
0
198,441
2
L
Khepri
5,439
494
17
2
0
226,624
2
W
Persephone
5,342
486
31
3
0
173,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role