Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
M9S7
Yemoja
Level 32
God Stats
1W - 1L
1,248 SR
Queue Stats
114W - 123L
1,416 Elo+
Party 2
Olorun
Olorun
Rototh
Olorun
Level 26
God Stats
43W - 34L
1,589 SR
Queue Stats
118W - 137L
1,482 Elo+
Solo
Bastet
Bastet
TotalTrashPLayer
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,599 Elo+
Solo
Heimdallr
Heimdallr
aitomaito
Heimdallr
Level 29
God Stats
1W - 1L
1,319 SR
Queue Stats
78W - 91L
1,419 Elo+
Party 2
Team Averages
Level 25
1,431 SR
1,483 Elo+

VS

Team Averages
Level 28
1,538 SR
1,602 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
JestemPatras
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,539 Elo+
Party 1
Janus
Janus
PICKLEEEEE
Janus
Level 8
God Stats
1W - 2L
1,498 SR
Queue Stats
12W - 7L
1,726 Elo+
Party 3
Ymir
Ymir
WellyUK
Ymir
Level 18
God Stats
6W - 10L
1,514 SR
Queue Stats
15W - 17L
1,528 Elo+
Party 3
Izanami
Izanami
inflacja
Izanami
Level 5
God Stats
1W - 1L
1,678 SR
Queue Stats
40W - 48L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
9 / 0 / 7
11,262
593
15,647
8,737
9,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
M9S7
Yemoja
11
1 / 0 / 3
7,762
409
2,591
6,409
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Rototh
Olorun
14
2 / 3 / 4
8,668
456
5,841
10,472
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 4 / 6
10,802
569
16,965
13,933
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
aitomaito
Heimdallr
11
0 / 3 / 0
6,937
365
1,745
4,691
1,310
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 6 / 4
8,804
463
6,764
13,335
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
JestemPatras
King Arthur
14
0 / 8 / 0
8,279
436
1,103
14,852
10,449
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
16
5 / 2 / 2
9,889
520
12,166
9,775
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
WellyUK
Ymir
11
0 / 3 / 4
7,345
387
2,425
12,597
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
inflacja
Izanami
13
2 / 4 / 3
8,133
428
4,419
10,439
3,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
23
Kills
9
10
Deaths
23
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
0
7
12.5
L
Cliodhna
 
Cliodhna
2
6
4
0.67
L
King Arthur
JestemPatras
King Arthur
0
8
0
0
W
Yemoja
M9S7
Yemoja
1
0
3
2.5
L
Janus
5
2
2
3
W
Olorun
Rototh
Olorun
2
3
4
1.33
W
11
4
6
3.5
L
Ymir
WellyUK
Ymir
0
3
4
0.67
W
Heimdallr
aitomaito
Heimdallr
0
3
0
0
L
Izanami
inflacja
Izanami
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,789
Damage
26,877
44,242
Taken
60,998
24,250
Mitigated
34,329
16,444
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,647
1,229
0
2,470
8,737
9,175
0
1,342
7,319
11,483
67,922
L
Cliodhna
 
Cliodhna
6,764
397
0
4,134
13,335
4,529
0
1,128
12,207
0
56,276
L
King Arthur
JestemPatras
King Arthur
1,103
345
0
930
14,852
10,449
438
1,194
13,658
2,992
48,263
W
Yemoja
M9S7
Yemoja
2,591
462
530
2,101
6,409
5,518
643
2,372
3,861
13,631
0
L
Janus
12,166
280
145
2,809
9,775
3,074
0
1,611
8,164
79,996
0
W
Olorun
Rototh
Olorun
5,841
2,406
596
4,698
10,472
3,565
1,486
5,105
5,147
54,686
0
W
16,965
3,920
0
5,724
13,933
4,682
0
3,938
9,781
0
70,789
L
Ymir
WellyUK
Ymir
2,425
723
0
1,951
12,597
13,256
115
5,421
7,176
12,311
0
W
Heimdallr
aitomaito
Heimdallr
1,745
497
0
325
4,691
1,310
835
1,161
3,466
0
25,900
L
Izanami
inflacja
Izanami
4,419
3,444
0
1,532
10,439
3,021
712
1,371
9,068
0
48,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
42,450
446
Minions Killed
523
0
Camps Cleared
0
1,809,292
Distance Traveled
1,840,616
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,262
593
148
8
0
393,993
0
L
Cliodhna
8,804
463
108
6
0
374,529
3
L
King Arthur
8,279
436
126
7
0
347,605
1
W
Yemoja
7,762
409
27
1
0
384,472
1
L
Janus
9,889
520
162
9
0
437,809
7
W
Olorun
8,668
456
117
6
0
318,557
9
W
Bastet
10,802
569
101
5
0
410,176
2
L
Ymir
7,345
387
32
2
0
358,700
6
W
Heimdallr
6,937
365
53
3
0
302,094
1
L
Izanami
8,133
428
95
5
0
321,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role