Player Matchup

Morgan Le Fay
Morgan Le Fay
BladeSilverfang
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Buntard
Anubis
Level 43
God Stats
0W - 1L
1,636 SR
Queue Stats
8W - 10L
1,428 Elo+
Solo
Geb
Geb
Ferry Charon
Geb
Level 81
God Stats
0W - 3L
1,588 SR
Queue Stats
10W - 11L
1,452 Elo+
Party 3
Jing Wei
Jing Wei
SloshedFlame
Jing Wei
Level 16
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
SwordsOath
King Arthur
Level 112
God Stats
1W - 1L
1,667 SR
Queue Stats
10W - 13L
1,406 Elo+
Party 3
Team Averages
Level 55
1,628 SR
1,457 Elo+

VS

Team Averages
Level 85
1,580 SR
1,553 Elo+
Eset
Eset
Kaitlynn8184
Eset
Level 87
God Stats
3W - 1L
1,362 SR
Queue Stats
116W - 111L
1,693 Elo+
Solo
King Arthur
King Arthur
Malapo
King Arthur
Level 75
God Stats
1W - 0L
1,551 SR
Queue Stats
13W - 14L
1,502 Elo+
Party 1
Geb
Geb
PandarenRubio
Geb
Level 126
God Stats
3W - 2L
1,667 SR
Queue Stats
92W - 68L
1,644 Elo+
Party 1
Da Ji
Da Ji
cheesemonkey4
Da Ji
Level 117
God Stats
5W - 2L
1,819 SR
Queue Stats
139W - 106L
1,641 Elo+
Party 1
Anhur
Anhur
lluucyd
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BladeSilverfang
Morgan Le Fay
14
3 / 7 / 3
9,650
742
6,808
13,798
4,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Buntard
Anubis
15
1 / 7 / 8
9,271
713
13,444
10,900
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 7
9,381
722
11,821
18,547
17,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
SloshedFlame
Jing Wei
13
1 / 13 / 4
8,189
630
4,377
16,520
4,830
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SwordsOath
King Arthur
16
6 / 6 / 1
11,054
850
11,215
19,800
21,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 18
12,100
931
13,910
12,607
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Malapo
King Arthur
17
9 / 2 / 14
11,543
888
11,931
14,299
12,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 0 / 25
12,293
946
8,560
12,769
18,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
16 / 1 / 20
13,901
1,069
22,466
11,252
5,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
lluucyd
Anhur
16
2 / 3 / 22
10,056
774
11,910
10,483
3,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
139
11
Kills
40
40
Deaths
11
23
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BladeSilverfang
Morgan Le Fay
3
7
3
0.64
L
Anubis
Buntard
Anubis
1
7
8
0.71
L
0
7
7
0.5
W
7
5
18
3.2
W
King Arthur
Malapo
King Arthur
9
2
14
8
W
6
0
25
18.5
L
Jing Wei
SloshedFlame
Jing Wei
1
13
4
0.23
L
King Arthur
SwordsOath
King Arthur
6
6
1
1.08
W
16
1
20
26
W
Anhur
lluucyd
Anhur
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,665
Damage
68,777
79,565
Taken
61,410
52,286
Mitigated
44,007
7,114
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BladeSilverfang
Morgan Le Fay
6,808
252
159
1,498
13,798
4,226
100
2,308
11,490
18,183
0
L
Anubis
Buntard
Anubis
13,444
0
240
1,557
10,900
5,153
0
4,415
6,485
33,730
0
L
11,821
1,045
420
2,192
18,547
17,077
801
6,610
11,937
31,304
0
W
13,910
630
4,320
2,331
12,607
4,386
0
7,418
4,968
36,319
0
W
King Arthur
Malapo
King Arthur
11,931
884
0
3,935
14,299
12,160
953
8,483
5,571
0
40,291
W
8,560
857
0
1,191
12,769
18,562
535
6,733
5,849
26,516
0
L
Jing Wei
SloshedFlame
Jing Wei
4,377
3,096
0
170
16,520
4,830
830
3,740
12,780
0
13,113
L
King Arthur
SwordsOath
King Arthur
11,215
1,354
0
878
19,800
21,000
253
6,111
13,689
1,430
30,930
W
22,466
6,430
0
1,255
11,252
5,287
549
4,660
6,497
0
39,374
W
Anhur
lluucyd
Anhur
11,910
5,503
558
1,744
10,483
3,612
2,931
6,132
4,170
0
34,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,545
Gold Earned
59,893
196
Minions Killed
260
8
Camps Cleared
5
1,090,523
Distance Traveled
1,275,000
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,650
742
19
1
1
189,123
3
L
Anubis
9,271
713
58
4
2
197,926
2
L
Geb
9,381
722
44
3
4
235,376
1
W
Eset
12,100
931
43
3
1
227,488
2
W
King Arthur
11,543
888
66
5
1
250,081
0
W
Geb
12,293
946
40
3
2
270,937
0
L
Jing Wei
8,189
630
31
2
0
209,768
0
L
King Arthur
11,054
850
44
3
1
258,330
1
W
Da Ji
13,901
1,069
47
4
1
288,446
4
W
Anhur
10,056
774
64
5
0
238,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role