Player Matchup

Bastet
Bastet
Kitsutaka
Bastet
Level 68
God Stats
10W - 1L
1,414 SR
Queue Stats
17W - 4L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SadisticLamb
Morgan Le Fay
Level 61
God Stats
2W - 1L
1,510 SR
Queue Stats
63W - 14L
1,798 Elo+
Party 1
Athena
Athena
SlothWasTaken
Athena
Level 28
God Stats
11W - 5L
1,659 SR
Queue Stats
15W - 8L
1,571 Elo+
Party 1
Team Averages
Level 52
1,528 SR
1,646 Elo+

VS

Team Averages
Level 48
1,452 SR
1,297 Elo+
Bastet
Bastet
ArsenicGAMERAJ
Bastet
Level 49
God Stats
1W - 3L
1,400 SR
Queue Stats
207W - 334L
1,322 Elo+
Party 2
Mulan
Mulan
BogartThePotato
Mulan
Level 17
God Stats
4W - 8L
1,369 SR
Queue Stats
9W - 22L
1,230 Elo+
Party 2
Nu Wa
Nu Wa
GrandpaGirth
Nu Wa
Level 77
God Stats
2W - 6L
1,586 SR
Queue Stats
117W - 197L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kitsutaka
Bastet
15
16 / 0 / 8
10,991
916
16,833
6,642
2,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SadisticLamb
Morgan Le Fay
14
6 / 3 / 17
9,860
822
13,362
8,521
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 19
9,433
786
6,801
13,464
16,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
7,746
646
7,640
13,662
3,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 8 / 0
8,291
691
7,283
17,440
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 7 / 0
7,008
584
7,231
9,767
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
25
Kills
4
4
Deaths
25
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
3
8
0
0.38
L
0
7
0
0
W
Bastet
Kitsutaka
Bastet
16
0
8
20
W
Morgan Le Fay
SadisticLamb
Morgan Le Fay
6
3
17
4.83
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,996
Damage
22,154
28,627
Taken
40,869
22,429
Mitigated
20,551
5,086
Healing
1,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,640
2,531
0
792
13,662
3,581
0
6,852
6,442
0
16,309
L
7,283
1,933
0
633
17,440
14,377
0
8,885
8,159
0
18,455
L
7,231
1,109
0
175
9,767
2,593
0
3,701
5,932
25,408
1,439
W
Bastet
Kitsutaka
Bastet
16,833
3,265
0
1,674
6,642
2,602
66
1,809
4,833
0
33,502
W
Morgan Le Fay
SadisticLamb
Morgan Le Fay
13,362
1,395
0
999
8,521
3,319
741
1,969
6,552
48,834
0
W
6,801
2,072
413
2,000
13,464
16,508
20
3,866
9,598
15,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,284
Gold Earned
23,045
162
Minions Killed
116
8
Camps Cleared
3
676,869
Distance Traveled
579,737
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,746
646
37
3
0
206,296
1
L
Mulan
8,291
691
34
3
0
175,588
3
L
Nu Wa
7,008
584
45
4
3
197,853
4
W
Bastet
10,991
916
41
3
2
245,761
1
W
Morgan Le Fay
9,860
822
99
8
4
221,219
1
W
Athena
9,433
786
22
2
2
209,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role