Player Matchup

Hera
Hera
CARJ
Hera
Level 145
God Stats
2W - 1L
1,744 SR
Queue Stats
347W - 318L
1,539 Elo+
Solo
Neith
Neith
Cerbeardus
Neith
Level 95
God Stats
4W - 5L
1,280 SR
Queue Stats
197W - 186L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SuperSayianZero
Tsukuyomi
Level 96
God Stats
11W - 10L
1,508 SR
Queue Stats
87W - 100L
1,467 Elo+
Party 1
Artio
Artio
TastyBigC
Artio
Level 111
God Stats
23W - 29L
1,509 SR
Queue Stats
583W - 585L
1,519 Elo+
Solo
Chiron
Chiron
l1lReij001
Chiron
Level 79
God Stats
0W - 1L
1,705 SR
Queue Stats
367W - 384L
1,488 Elo+
Solo
Team Averages
Level 105
1,549 SR
1,509 Elo+

VS

Team Averages
Level 111
1,534 SR
1,521 Elo+
Amaterasu
Amaterasu
Fozy HP
Amaterasu
Level 115
God Stats
12W - 6L
1,626 SR
Queue Stats
444W - 441L
1,521 Elo+
Party 2
Bakasura
Bakasura
YungHaMiE47
Bakasura
Level 125
God Stats
23W - 17L
1,563 SR
Queue Stats
599W - 572L
1,537 Elo+
Party 2
Khepri
Khepri
Zehrek
Khepri
Level 61
God Stats
8W - 6L
1,542 SR
Queue Stats
110W - 104L
1,526 Elo+
Solo
Sol
Sol
crc62304
Sol
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 138L
1,509 Elo+
Party 2
Charybdis
Charybdis
dabberrymain
Charybdis
Level 142
God Stats
12W - 16L
1,441 SR
Queue Stats
296W - 321L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CARJ
Hera
10
0 / 2 / 0
5,743
574
4,280
5,074
2,224
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
9
3 / 2 / 0
5,639
564
4,699
3,320
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
SuperSayianZero
Tsukuyomi
9
1 / 4 / 1
5,369
537
4,151
7,620
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
TastyBigC
Artio
8
0 / 3 / 1
4,810
481
2,906
10,835
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chiron
l1lReij001
Chiron
10
1 / 4 / 1
5,780
578
5,125
7,946
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fozy HP
Amaterasu
11
2 / 1 / 2
6,320
632
2,840
8,519
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
YungHaMiE47
Bakasura
11
4 / 1 / 3
6,618
662
6,209
7,093
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Zehrek
Khepri
9
1 / 0 / 4
5,715
572
1,949
8,228
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 1
6,801
680
7,985
6,866
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
dabberrymain
Charybdis
10
3 / 2 / 4
6,126
613
5,345
5,268
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
15
15
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
CARJ
Hera
0
2
0
0
L
Neith
3
2
0
1.5
W
Amaterasu
Fozy HP
Amaterasu
2
1
2
3
L
Tsukuyomi
SuperSayianZero
Tsukuyomi
1
4
1
0.38
L
Artio
TastyBigC
Artio
0
3
1
0.17
W
Bakasura
YungHaMiE47
Bakasura
4
1
3
5.5
W
Khepri
Zehrek
Khepri
1
0
4
3
W
5
1
1
5.5
W
Charybdis
dabberrymain
Charybdis
3
2
4
2.5
L
Chiron
l1lReij001
Chiron
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
24,328
34,795
Taken
35,974
14,028
Mitigated
16,261
10,821
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
CARJ
Hera
4,280
1,688
0
1,429
5,074
2,224
46
0
5,004
36,851
0
L
Neith
4,699
1,822
0
763
3,320
1,072
0
435
2,885
0
21,980
W
Amaterasu
Fozy HP
Amaterasu
2,840
980
0
3,729
8,519
5,849
0
3,856
4,663
0
31,281
L
Tsukuyomi
SuperSayianZero
Tsukuyomi
4,151
1,393
0
2,473
7,620
2,377
20
1,360
6,136
0
21,716
L
Artio
TastyBigC
Artio
2,906
289
317
3,016
10,835
5,546
0
2,595
8,075
17,858
0
W
Bakasura
YungHaMiE47
Bakasura
6,209
4,252
0
3,556
7,093
3,127
0
699
6,394
0
36,192
W
Khepri
Zehrek
Khepri
1,949
325
0
1,462
8,228
4,202
0
1,426
6,802
10,864
0
W
7,985
3,488
0
3,357
6,866
1,881
916
295
6,571
38,913
0
W
Charybdis
dabberrymain
Charybdis
5,345
3,302
0
2,828
5,268
1,202
668
910
4,358
0
32,767
L
Chiron
l1lReij001
Chiron
5,125
2,221
75
2,748
7,946
2,809
0
5,503
2,052
0
29,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
31,580
281
Minions Killed
319
0
Camps Cleared
0
990,805
Distance Traveled
989,444
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,743
574
88
9
0
175,696
2
L
Neith
5,639
564
44
4
0
202,445
2
W
Amaterasu
6,320
632
72
7
0
183,119
4
L
Tsukuyomi
5,369
537
51
5
0
201,223
2
L
Artio
4,810
481
26
3
0
206,771
1
W
Bakasura
6,618
662
81
8
0
247,037
1
W
Khepri
5,715
572
12
1
0
200,010
4
W
Sol
6,801
680
81
8
0
184,688
1
W
Charybdis
6,126
613
73
7
0
174,590
3
L
Chiron
5,780
578
72
7
0
204,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role