Player Matchup

Ra
Ra
Gold V
Alci
Ra
Gold V
Level 116
God Stats
1W - 0L
1,743 SR
Queue Stats
121W - 122L
1,130 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
DeadlockHybriss
Ah Muzen Cab
Silver I
Level 159
God Stats
5W - 7L
1,618 SR
Queue Stats
36W - 46L
1,138 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
Drewblue00
Erlang Shen
Gold V
Level 105
God Stats
2W - 1L
1,531 SR
Queue Stats
43W - 52L
1,208 MMR
Solo
King Arthur
King Arthur
Gold II
XDominikillaX
King Arthur
Gold II
Level 129
God Stats
5W - 7L
1,424 SR
Queue Stats
120W - 119L
1,306 MMR
Party 2
Geb
Geb
Silver V
xskeetlesx
Geb
Silver V
Level 124
God Stats
2W - 2L
1,577 SR
Queue Stats
26W - 37L
1,277 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,579 SR
1,212 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,556 SR
1,212 MMR
Achilles
Achilles
Bronze IV
BugsBunnyAFRO
Achilles
Bronze IV
Level 108
God Stats
1W - 5L
1,414 SR
Queue Stats
3W - 10L
1,216 MMR
Solo
Charybdis
Charybdis
Silver I
Styled Upon
Charybdis
Silver I
Level 106
God Stats
23W - 18L
1,520 SR
Queue Stats
210W - 210L
1,224 MMR
Solo
Arachne
Arachne
Silver I
ZbytekInferno
Arachne
Silver I
Level 127
God Stats
2W - 3L
1,558 SR
Queue Stats
107W - 138L
1,210 MMR
Solo
Discordia
Discordia
Gold V
paolo7pk2
Discordia
Gold V
Level 126
God Stats
6W - 2L
1,708 SR
Queue Stats
173W - 179L
1,208 MMR
Solo
Sylvanus
Sylvanus
Silver I
xDarthKermitx
Sylvanus
Silver I
Level 158
God Stats
5W - 7L
1,580 SR
Queue Stats
63W - 59L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Alci
Ra
20
4 / 2 / 8
14,241
548
15,117
21,180
9,850
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
DeadlockHybriss
Ah Muzen Cab
20
7 / 2 / 9
14,620
562
18,345
15,684
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Drewblue00
Erlang Shen
20
11 / 0 / 8
15,604
600
21,511
21,904
18,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
XDominikillaX
King Arthur
19
4 / 2 / 5
13,501
519
15,632
28,299
28,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 3 / 13
11,875
457
9,298
26,473
27,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
The MorriganCliodhnaHeraMorgan Le Fay

VS

Bans
GilgameshCthulhuOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BugsBunnyAFRO
Achilles
18
3 / 4 / 0
11,524
443
10,240
23,021
31,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Styled Upon
Charybdis
19
1 / 4 / 3
11,961
460
17,917
18,542
7,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
18
2 / 7 / 3
11,438
440
12,123
23,844
12,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
paolo7pk2
Discordia
19
3 / 5 / 5
12,231
470
23,648
16,212
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
xDarthKermitx
Sylvanus
15
0 / 6 / 5
9,933
382
11,931
24,304
27,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
26
Kills
9
9
Deaths
26
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
Alci
Ra
4
2
8
4
L
Achilles
BugsBunnyAFRO
Achilles
3
4
0
0.75
W
Ah Muzen Cab
DeadlockHybriss
Ah Muzen Cab
7
2
9
5.75
W
Erlang Shen
Drewblue00
Erlang Shen
11
0
8
15
L
Charybdis
Styled Upon
Charybdis
1
4
3
0.63
W
King Arthur
XDominikillaX
King Arthur
4
2
5
3.25
L
Arachne
2
7
3
0.5
L
Discordia
paolo7pk2
Discordia
3
5
5
1.1
L
Sylvanus
xDarthKermitx
Sylvanus
0
6
5
0.42
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,903
Damage
75,859
113,540
Taken
105,923
90,188
Mitigated
84,757
46,885
Healing
31,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
Alci
Ra
15,117
1,305
3,768
9,905
21,180
9,850
1,188
9,975
10,593
128,247
0
L
Achilles
BugsBunnyAFRO
Achilles
10,240
3,665
0
4,326
23,021
31,302
312
2,699
20,322
0
73,154
W
Ah Muzen Cab
DeadlockHybriss
Ah Muzen Cab
18,345
9,594
0
8,122
15,684
6,737
11,692
2,870
12,782
0
126,392
W
Erlang Shen
Drewblue00
Erlang Shen
21,511
12,468
0
8,645
21,904
18,399
514
6,136
15,603
0
139,187
L
Charybdis
Styled Upon
Charybdis
17,917
11,216
0
4,046
18,542
7,512
0
3,025
15,517
0
117,126
W
King Arthur
XDominikillaX
King Arthur
15,632
1,313
0
11,605
28,299
28,159
354
5,952
22,167
0
70,648
L
Arachne
12,123
8,876
0
6,993
23,844
12,742
0
4,489
19,355
0
92,592
L
Discordia
paolo7pk2
Discordia
23,648
1,327
1,276
4,986
16,212
6,113
0
4,152
12,060
118,363
0
L
Sylvanus
xDarthKermitx
Sylvanus
11,931
1,946
2,731
6,898
24,304
27,088
0
10,134
14,170
40,538
0
W
9,298
618
0
4,840
26,473
27,043
15
9,424
16,687
27,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,841
Gold Earned
57,087
758
Minions Killed
755
0
Camps Cleared
0
2,589,818
Distance Traveled
2,176,591
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,241
548
193
7
0
471,164
2
L
Achilles
11,524
443
144
6
0
416,945
8
W
Ah Muzen Cab
14,620
562
213
8
0
511,923
9
W
Erlang Shen
15,604
600
185
7
0
627,393
0
L
Charybdis
11,961
460
223
9
0
438,679
7
W
King Arthur
13,501
519
136
5
0
467,827
3
L
Arachne
11,438
440
124
5
0
441,183
1
L
Discordia
12,231
470
209
8
0
474,493
2
L
Sylvanus
9,933
382
55
2
0
405,291
7
W
Geb
11,875
457
31
1
0
511,511
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role