Player Matchup

Anubis
Anubis
Lefishche
Anubis
Level 82
God Stats
5W - 4L
1,627 SR
Queue Stats
165W - 173L
1,501 Elo+
Party 2
Bacchus
Bacchus
NinoGwap0
Bacchus
Level 18
God Stats
10W - 4L
1,500 SR
Queue Stats
99W - 105L
1,506 Elo+
Solo
Discordia
Discordia
Revolverdrag
Discordia
Level 27
God Stats
53W - 55L
1,506 SR
Queue Stats
189W - 197L
1,536 Elo+
Solo
Charybdis
Charybdis
drxavier6090
Charybdis
Level 26
God Stats
9W - 3L
1,628 SR
Queue Stats
44W - 29L
1,581 Elo+
Solo
Kukulkan
Kukulkan
scrappack
Kukulkan
Level 4
God Stats
2W - 1L
1,682 SR
Queue Stats
5W - 6L
1,622 Elo+
Party 2
Team Averages
Level 31
1,589 SR
1,549 Elo+

VS

Team Averages
Level 27
1,450 SR
1,518 Elo+
Mercury
Mercury
Capabooka
Mercury
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 26L
1,502 Elo+
Party 1
Chiron
Chiron
SweatOnUHard
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 148L
1,486 Elo+
Party 3
Cerberus
Cerberus
Tachanka_in_salt
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 109L
1,589 Elo+
Party 1
Achilles
Achilles
WierdGamer192939
Achilles
Level 28
God Stats
3W - 3L
1,393 SR
Queue Stats
165W - 163L
1,514 Elo+
Solo
Zeus
Zeus
ZombieProd
Zeus
Level 11
God Stats
28W - 30L
1,355 SR
Queue Stats
201W - 191L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lefishche
Anubis
15
1 / 1 / 7
8,656
962
8,955
7,096
4,007
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
NinoGwap0
Bacchus
15
6 / 0 / 7
10,019
1,113
5,658
9,532
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Revolverdrag
Discordia
16
4 / 0 / 7
9,663
1,074
11,968
2,038
703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
drxavier6090
Charybdis
16
7 / 1 / 6
10,281
1,142
19,829
12,214
4,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
scrappack
Kukulkan
15
1 / 3 / 6
8,161
907
3,069
5,160
1,851
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

307

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Capabooka
Mercury
14
2 / 5 / 1
8,377
931
5,292
10,997
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
14
1 / 5 / 2
8,211
912
5,141
10,809
4,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 1 / 3
7,721
858
2,063
6,843
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 2
8,035
893
7,909
10,356
10,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 7 / 4
8,575
953
11,136
14,370
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
5
5
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Capabooka
Mercury
2
5
1
0.5
W
Anubis
Lefishche
Anubis
1
1
7
4.5
W
Bacchus
NinoGwap0
Bacchus
6
0
7
9.5
W
Discordia
Revolverdrag
Discordia
4
0
7
7.5
L
Chiron
1
5
2
0.4
L
0
1
3
1.5
L
1
1
2
2
L
1
7
4
0.43
W
Charybdis
drxavier6090
Charybdis
7
1
6
10
W
Kukulkan
scrappack
Kukulkan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,479
Damage
31,541
36,040
Taken
53,375
22,369
Mitigated
29,354
3,369
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Capabooka
Mercury
5,292
737
0
499
10,997
2,761
0
8,331
2,666
0
15,074
W
Anubis
Lefishche
Anubis
8,955
348
0
1,088
7,096
4,007
0
2,290
4,672
32,593
0
W
Bacchus
NinoGwap0
Bacchus
5,658
659
0
1,355
9,532
11,094
0
3,769
4,912
10,887
0
W
Discordia
Revolverdrag
Discordia
11,968
496
0
0
2,038
703
0
621
1,335
28,227
0
L
Chiron
5,141
2,393
453
1,192
10,809
4,114
0
4,091
6,718
0
22,219
L
2,063
20
0
1,044
6,843
7,294
0
4,063
2,780
6,017
0
L
7,909
1,536
0
1,068
10,356
10,143
0
6,513
3,843
0
22,613
L
11,136
1,002
0
366
14,370
5,042
0
6,652
7,718
31,992
0
W
Charybdis
drxavier6090
Charybdis
19,829
12,330
0
802
12,214
4,714
0
3,802
8,023
0
41,461
W
Kukulkan
scrappack
Kukulkan
3,069
947
0
124
5,160
1,851
0
2,717
2,403
6,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,780
Gold Earned
40,919
175
Minions Killed
171
6
Camps Cleared
5
873,372
Distance Traveled
750,032
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,377
931
23
3
4
173,442
0
W
Anubis
8,656
962
63
7
0
169,816
1
W
Bacchus
10,019
1,113
6
1
1
186,695
0
W
Discordia
9,663
1,074
39
4
1
183,263
1
L
Chiron
8,211
912
43
5
0
138,017
0
L
Cerberus
7,721
858
12
1
0
77,663
0
L
Achilles
8,035
893
29
3
1
202,545
1
L
Zeus
8,575
953
64
7
0
158,365
1
W
Charybdis
10,281
1,142
55
6
3
167,983
0
W
Kukulkan
8,161
907
12
1
1
165,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role