Player Matchup

Tsukuyomi
Tsukuyomi
Causdauer
Tsukuyomi
Level 29
God Stats
6W - 8L
1,587 SR
Queue Stats
105W - 142L
1,394 Elo+
Party 1
Anubis
Anubis
Ch1l_ch3wy
Anubis
Level 14
God Stats
5W - 5L
1,462 SR
Queue Stats
8W - 7L
1,436 Elo+
Solo
Ganesha
Ganesha
PeepnTracy1110
Ganesha
Level 3
God Stats
1W - 1L
1,234 SR
Queue Stats
8W - 15L
1,226 Elo+
Solo
Guan Yu
Guan Yu
Senor_Skittlez
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
juanpapas18
Hachiman
Level 21
God Stats
14W - 24L
1,720 SR
Queue Stats
33W - 66L
1,303 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,372 Elo+

VS

Team Averages
Level 12
1,507 SR
1,466 Elo+
Ra
Ra
BidAnt2046285
Ra
Level 6
God Stats
0W - 3L
1,201 SR
Queue Stats
3W - 5L
1,379 Elo+
Party 2
Bellona
Bellona
Das_ist_Trivial
Bellona
Level 27
God Stats
3W - 3L
1,833 SR
Queue Stats
3W - 4L
1,748 Elo+
Solo
Jing Wei
Jing Wei
HulkbusterJ13
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,397 Elo+
Party 2
Guan Yu
Guan Yu
JPME_98
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,421 Elo+
Solo
Loki
Loki
TTv_imbanna
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Causdauer
Tsukuyomi
19
15 / 0 / 9
12,602
548
11,558
13,846
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Ch1l_ch3wy
Anubis
18
14 / 1 / 9
12,332
536
21,127
13,186
7,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 24
11,841
515
7,191
23,426
29,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 3 / 12
11,615
505
9,959
20,830
27,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
juanpapas18
Hachiman
17
9 / 1 / 5
11,692
508
11,270
14,346
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 3
7,637
332
10,481
15,216
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 1
10,226
445
8,919
17,610
16,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
HulkbusterJ13
Jing Wei
12
0 / 11 / 3
8,237
358
11,796
17,218
3,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
JPME_98
Guan Yu
12
1 / 17 / 3
8,333
362
6,423
24,224
11,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 3 / 2
7,192
313
544
5,777
773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
18
48
Kills
6
9
Deaths
50
59
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
14
3
0.11
W
Tsukuyomi
Causdauer
Tsukuyomi
15
0
9
19.5
W
Anubis
Ch1l_ch3wy
Anubis
14
1
9
18.5
L
5
5
1
1.1
L
Jing Wei
HulkbusterJ13
Jing Wei
0
11
3
0.14
L
Guan Yu
JPME_98
Guan Yu
1
17
3
0.15
W
1
4
24
3.25
W
9
3
12
5
L
0
3
2
0.33
W
Hachiman
juanpapas18
Hachiman
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,105
Damage
38,163
85,634
Taken
80,045
75,026
Mitigated
35,590
35,761
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,481
852
1,428
1,425
15,216
2,908
0
4,801
10,415
31,973
0
W
Tsukuyomi
Causdauer
Tsukuyomi
11,558
3,873
0
9,048
13,846
5,939
4,080
1,215
12,475
0
79,072
W
Anubis
Ch1l_ch3wy
Anubis
21,127
1,924
861
8,484
13,186
7,311
2,901
2,568
10,364
85,454
0
L
8,919
2,715
0
4,582
17,610
16,818
596
5,992
11,618
82
54,239
L
Jing Wei
HulkbusterJ13
Jing Wei
11,796
8,318
0
1,794
17,218
3,968
0
5,925
11,293
0
39,864
L
Guan Yu
JPME_98
Guan Yu
6,423
757
31
1,070
24,224
11,123
0
11,339
12,885
9,366
12,586
W
7,191
2,757
0
2,001
23,426
29,478
1,512
3,827
17,688
40,849
0
W
9,959
1,436
1,908
6,641
20,830
27,127
1,218
2,235
18,093
0
48,004
L
544
273
0
0
5,777
773
0
261
5,516
0
12,623
W
Hachiman
juanpapas18
Hachiman
11,270
6,610
0
6,818
14,346
5,171
2,826
2,170
10,706
0
78,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,082
Gold Earned
41,625
521
Minions Killed
288
0
Camps Cleared
0
2,085,038
Distance Traveled
1,764,001
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,637
332
56
2
0
388,201
0
W
Tsukuyomi
12,602
548
131
6
0
525,010
0
W
Anubis
12,332
536
153
7
0
374,445
0
L
Bellona
10,226
445
99
4
0
426,084
0
L
Jing Wei
8,237
358
72
3
0
399,775
0
L
Guan Yu
8,333
362
31
1
0
400,848
1
W
Ganesha
11,841
515
32
1
0
371,291
0
W
Guan Yu
11,615
505
86
4
0
444,148
2
L
Loki
7,192
313
30
1
0
149,093
1
W
Hachiman
11,692
508
119
5
0
370,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role