Player Matchup

Anubis
Anubis
BeeBeeCoo_Pz
Anubis
Level 5
God Stats
2W - 2L
1,595 SR
Queue Stats
7W - 10L
1,614 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bnut2471
Ah Muzen Cab
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 41L
1,650 Elo+
Solo
Artemis
Artemis
H1_Maximum
Artemis
Level 28
God Stats
2W - 3L
1,538 SR
Queue Stats
114W - 63L
1,597 Elo+
Solo
Cerberus
Cerberus
Ice-Phoenix89
Cerberus
Level 11
God Stats
5W - 3L
1,230 SR
Queue Stats
69W - 73L
1,464 Elo+
Solo
Kali
Kali
JENO33
Kali
Level 29
God Stats
10W - 7L
1,522 SR
Queue Stats
202W - 205L
1,531 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,571 Elo+

VS

Team Averages
Level 26
1,560 SR
1,487 Elo+
Odin
Odin
GhandiG335
Odin
Level 19
God Stats
17W - 12L
1,623 SR
Queue Stats
59W - 75L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
GrandmaZombie
Heimdallr
Level 33
God Stats
22W - 20L
1,584 SR
Queue Stats
157W - 156L
1,462 Elo+
Party 1
Janus
Janus
Lavado69
Janus
Level 27
God Stats
16W - 16L
1,540 SR
Queue Stats
163W - 114L
1,551 Elo+
Solo
Fenrir
Fenrir
Steed_RK
Fenrir
Level 17
God Stats
8W - 3L
1,778 SR
Queue Stats
26W - 18L
1,513 Elo+
Party 1
Da Ji
Da Ji
TrimGatherer
Da Ji
Level 33
God Stats
0W - 2L
1,272 SR
Queue Stats
143W - 153L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
2 / 7 / 6
14,718
475
6,493
14,873
6,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Bnut2471
Ah Muzen Cab
20
6 / 2 / 15
16,389
529
20,952
18,945
8,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
H1_Maximum
Artemis
20
10 / 4 / 13
16,486
532
21,948
21,525
8,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Ice-Phoenix89
Cerberus
20
3 / 3 / 23
15,137
488
12,528
24,569
32,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
JENO33
Kali
20
20 / 8 / 8
19,768
638
35,101
41,234
30,736
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 6
11,629
375
7,137
25,725
28,534
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
GrandmaZombie
Heimdallr
20
6 / 8 / 3
13,822
446
22,771
23,610
8,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Lavado69
Janus
20
9 / 9 / 6
15,690
506
35,660
23,327
7,817
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Steed_RK
Fenrir
17
4 / 8 / 5
11,798
381
9,401
26,997
19,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 11 / 5
13,420
433
9,929
29,937
12,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
41
Kills
24
24
Deaths
41
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
7
6
0.71
W
Ah Muzen Cab
Bnut2471
Ah Muzen Cab
6
2
15
6.75
L
1
5
6
0.8
L
Heimdallr
GrandmaZombie
Heimdallr
6
8
3
0.94
W
Artemis
H1_Maximum
Artemis
10
4
13
4.13
W
Cerberus
Ice-Phoenix89
Cerberus
3
3
23
4.83
W
Kali
JENO33
Kali
20
8
8
3
L
Janus
Lavado69
Janus
9
9
6
1.33
L
Fenrir
Steed_RK
Fenrir
4
8
5
0.81
L
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,022
Damage
84,898
121,146
Taken
129,596
87,868
Mitigated
76,144
53,373
Healing
22,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,493
341
0
4,322
14,873
6,669
2,133
8,609
5,972
71,474
0
W
Ah Muzen Cab
Bnut2471
Ah Muzen Cab
20,952
10,981
0
10,338
18,945
8,818
2,388
6,034
12,771
0
121,374
L
7,137
1,147
0
2,261
25,725
28,534
793
5,368
20,357
3,417
38,051
L
Heimdallr
GrandmaZombie
Heimdallr
22,771
16,442
0
5,032
23,610
8,402
662
2,932
20,678
0
120,200
W
Artemis
H1_Maximum
Artemis
21,948
10,660
0
11,363
21,525
8,861
4,184
7,361
13,978
0
139,254
W
Cerberus
Ice-Phoenix89
Cerberus
12,528
1,389
0
5,734
24,569
32,784
310
5,716
18,701
36,997
0
W
Kali
JENO33
Kali
35,101
25,015
0
21,616
41,234
30,736
1,769
8,433
32,495
0
160,226
L
Janus
Lavado69
Janus
35,660
937
477
3,616
23,327
7,817
335
3,493
19,834
150,058
0
L
Fenrir
Steed_RK
Fenrir
9,401
1,798
0
3,609
26,997
19,240
164
5,425
21,572
0
37,914
L
9,929
2,168
0
7,320
29,937
12,151
437
1,803
28,134
0
100,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,498
Gold Earned
66,359
661
Minions Killed
679
0
Camps Cleared
0
2,955,222
Distance Traveled
2,698,230
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,718
475
113
4
0
445,081
2
W
Ah Muzen Cab
16,389
529
152
5
0
592,332
3
L
Odin
11,629
375
75
2
0
556,405
0
L
Heimdallr
13,822
446
188
6
0
554,361
2
W
Artemis
16,486
532
160
5
0
599,133
10
W
Cerberus
15,137
488
66
2
0
693,492
3
W
Kali
19,768
638
170
5
0
625,184
4
L
Janus
15,690
506
222
7
0
548,570
0
L
Fenrir
11,798
381
57
2
0
592,180
8
L
Da Ji
13,420
433
137
4
0
446,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role