Player Matchup

Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Drdestortion
Ullr
Level 109
God Stats
3W - 2L
1,650 SR
Queue Stats
72W - 69L
1,506 Elo+
Party 1
Sol
Sol
JiiraiyaSensei
Sol
Level 45
God Stats
4W - 3L
1,541 SR
Queue Stats
96W - 80L
1,573 Elo+
Solo
Khepri
Khepri
UwUpean
Khepri
Level 139
God Stats
14W - 11L
1,588 SR
Queue Stats
563W - 550L
1,511 Elo+
Party 1
Cliodhna
Cliodhna
yendah
Cliodhna
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 94L
1,579 Elo+
Solo
Team Averages
Level 71
1,556 SR
1,534 Elo+

VS

Team Averages
Level 51
1,535 SR
1,541 Elo+
Mercury
Mercury
Bork3z
Mercury
Level 103
God Stats
9W - 11L
1,498 SR
Queue Stats
300W - 251L
1,602 Elo+
Party 3
Danzaburou
Danzaburou
MatticusRemonus
Danzaburou
Level 38
God Stats
0W - 3L
1,220 SR
Queue Stats
30W - 31L
1,496 Elo+
Party 2
Ymir
Ymir
Vólnus
Ymir
Level 26
God Stats
7W - 3L
1,678 SR
Queue Stats
26W - 24L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
WitchDakka
Kukulkan
Level 39
God Stats
3W - 4L
1,650 SR
Queue Stats
175W - 239L
1,399 Elo+
Solo
Achilles
Achilles
tugordibello
Achilles
Level 48
God Stats
12W - 9L
1,629 SR
Queue Stats
227W - 141L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 5 / 1
8,169
511
4,144
8,494
7,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 4
8,606
538
7,158
5,896
2,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 10
9,849
616
12,112
10,231
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
UwUpean
Khepri
12
1 / 1 / 9
8,199
512
3,953
7,164
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
yendah
Cliodhna
16
13 / 2 / 7
10,042
628
16,017
11,462
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bork3z
Mercury
10
0 / 8 / 5
6,999
437
2,852
11,946
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
MatticusRemonus
Danzaburou
10
0 / 6 / 1
6,643
415
4,353
10,929
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Vólnus
Ymir
8
0 / 5 / 0
6,194
387
1,525
14,221
6,885
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
WitchDakka
Kukulkan
11
1 / 6 / 4
7,116
445
4,955
6,518
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
tugordibello
Achilles
15
10 / 3 / 1
9,822
614
14,741
16,809
12,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
28
Kills
11
11
Deaths
28
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
5
1
0.5
L
Mercury
Bork3z
Mercury
0
8
5
0.31
W
4
1
4
6
W
8
2
10
6.5
L
Danzaburou
MatticusRemonus
Danzaburou
0
6
1
0.08
W
Khepri
UwUpean
Khepri
1
1
9
5.5
L
Ymir
Vólnus
Ymir
0
5
0
0
L
Kukulkan
WitchDakka
Kukulkan
1
6
4
0.5
L
Achilles
tugordibello
Achilles
10
3
1
3.5
W
Cliodhna
yendah
Cliodhna
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,384
Damage
28,426
43,247
Taken
60,423
26,571
Mitigated
27,430
13,256
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,144
1,419
0
1,053
8,494
7,722
764
1,068
7,426
0
33,718
L
Mercury
Bork3z
Mercury
2,852
905
0
110
11,946
3,380
0
2,231
9,715
0
35,335
W
7,158
1,949
0
779
5,896
2,798
820
1,363
4,533
0
63,636
W
12,112
2,988
0
4,939
10,231
4,296
986
2,601
7,630
67,742
0
L
Danzaburou
MatticusRemonus
Danzaburou
4,353
1,872
0
1,966
10,929
2,636
294
2,680
8,249
0
32,432
W
Khepri
UwUpean
Khepri
3,953
544
0
1,773
7,164
6,685
0
2,269
4,895
16,438
0
L
Ymir
Vólnus
Ymir
1,525
715
1,346
2,392
14,221
6,885
48
4,411
9,810
14,545
0
L
Kukulkan
WitchDakka
Kukulkan
4,955
489
0
490
6,518
1,791
0
2,180
4,338
27,973
0
L
Achilles
tugordibello
Achilles
14,741
4,043
0
4,664
16,809
12,738
0
4,563
12,246
11,250
47,435
W
Cliodhna
yendah
Cliodhna
16,017
2,880
0
4,712
11,462
5,070
0
1,768
9,694
0
74,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,865
Gold Earned
36,774
423
Minions Killed
315
0
Camps Cleared
0
1,574,901
Distance Traveled
1,489,030
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,169
511
62
4
0
322,469
1
L
Mercury
6,999
437
59
4
0
342,090
4
W
Ullr
8,606
538
100
6
0
290,484
2
W
Sol
9,849
616
125
8
0
295,693
4
L
Danzaburou
6,643
415
74
5
0
276,200
5
W
Khepri
8,199
512
23
1
0
325,342
8
L
Ymir
6,194
387
20
1
0
243,335
3
L
Kukulkan
7,116
445
54
3
0
305,707
1
L
Achilles
9,822
614
108
7
0
321,698
6
W
Cliodhna
10,042
628
113
7
0
340,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role