Player Matchup

Chang'e
Chang'e
KingPinkie
Chang'e
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,264 Elo+
Solo
Artemis
Artemis
LoneGoon
Artemis
Level 26
God Stats
5W - 3L
1,738 SR
Queue Stats
10W - 13L
1,188 Elo+
Solo
Heimdallr
Heimdallr
Marrow74
Heimdallr
Level 17
God Stats
20W - 18L
1,411 SR
Queue Stats
59W - 73L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
SiegexGrind
Sun Wukong
Level 14
God Stats
12W - 11L
1,541 SR
Queue Stats
28W - 40L
1,449 Elo+
Solo
Arachne
Arachne
zacksnowlima
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,395 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,332 Elo+

VS

Team Averages
Level 17
1,531 SR
1,350 Elo+
Chronos
Chronos
Feiticeiro 51
Chronos
Level 28
God Stats
18W - 20L
1,550 SR
Queue Stats
130W - 135L
1,436 Elo+
Solo
Bellona
Bellona
ImASquareV2
Bellona
Level 11
God Stats
0W - 1L
1,411 SR
Queue Stats
8W - 18L
1,226 Elo+
Party 1
Ares
Ares
OrientedTub852
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,363 Elo+
Party 1
Bakasura
Bakasura
backupbear11
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,346 Elo+
Party 1
Mercury
Mercury
xXkiller_kainXx
Mercury
Level 27
God Stats
1W - 1L
1,695 SR
Queue Stats
102W - 120L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingPinkie
Chang'e
14
11 / 5 / 9
9,960
623
13,622
11,927
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
LoneGoon
Artemis
16
14 / 0 / 8
10,802
675
11,320
6,186
2,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Marrow74
Heimdallr
17
7 / 2 / 2
10,166
635
11,438
13,171
5,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
SiegexGrind
Sun Wukong
10
2 / 3 / 2
7,260
454
3,902
12,556
5,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
zacksnowlima
Arachne
7
0 / 10 / 5
6,001
375
2,098
8,322
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
10 / 3 / 1
8,941
559
11,210
14,103
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
ImASquareV2
Bellona
8
2 / 6 / 0
6,461
404
2,004
7,422
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 11 / 5
6,510
407
3,006
14,357
8,878
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
backupbear11
Bakasura
11
3 / 11 / 2
7,510
469
6,395
12,050
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 3 / 0
8,234
515
5,138
10,320
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
34
Kills
18
20
Deaths
34
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
10
3
1
3.5
L
Bellona
ImASquareV2
Bellona
2
6
0
0.33
W
Chang'e
KingPinkie
Chang'e
11
5
9
3.1
W
Artemis
LoneGoon
Artemis
14
0
8
18
W
Heimdallr
Marrow74
Heimdallr
7
2
2
4
L
0
11
5
0.23
W
Sun Wukong
SiegexGrind
Sun Wukong
2
3
2
1
L
Bakasura
backupbear11
Bakasura
3
11
2
0.36
L
3
3
0
1
W
Arachne
zacksnowlima
Arachne
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,380
Damage
27,753
52,162
Taken
58,252
19,781
Mitigated
26,501
17,705
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
11,210
4,409
0
4,526
14,103
4,690
798
3,401
10,702
46,124
0
L
Bellona
ImASquareV2
Bellona
2,004
554
0
334
7,422
5,174
0
1,905
5,517
3,344
13,309
W
Chang'e
KingPinkie
Chang'e
13,622
2,127
333
4,072
11,927
4,134
1,770
4,876
6,798
49,177
0
W
Artemis
LoneGoon
Artemis
11,320
7,681
0
2,577
6,186
2,121
3,007
798
5,294
0
62,375
W
Heimdallr
Marrow74
Heimdallr
11,438
6,023
0
8,043
13,171
5,575
905
5,159
8,012
0
78,843
L
3,006
931
0
0
14,357
8,878
0
4,820
9,537
10,099
0
W
Sun Wukong
SiegexGrind
Sun Wukong
3,902
1,425
0
2,518
12,556
5,564
1,142
641
11,421
0
30,062
L
Bakasura
backupbear11
Bakasura
6,395
3,949
0
907
12,050
4,420
322
2,764
9,285
0
21,745
L
5,138
2,920
0
4,177
10,320
3,339
615
732
9,588
0
40,166
W
Arachne
zacksnowlima
Arachne
2,098
1,552
0
162
8,322
2,387
400
2,899
5,342
0
5,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
37,656
374
Minions Killed
294
0
Camps Cleared
0
1,411,186
Distance Traveled
1,417,259
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,941
559
75
5
0
364,285
0
L
Bellona
6,461
404
40
3
0
200,359
0
W
Chang'e
9,960
623
83
5
0
281,469
0
W
Artemis
10,802
675
106
7
0
299,955
3
W
Heimdallr
10,166
635
141
9
0
283,129
3
L
Ares
6,510
407
21
1
0
208,768
0
W
Sun Wukong
7,260
454
35
2
0
306,316
2
L
Bakasura
7,510
469
63
4
0
298,909
1
L
Mercury
8,234
515
95
6
0
344,938
4
W
Arachne
6,001
375
9
1
0
240,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role