Player Matchup

Chaac
Chaac
DatFatJuicyBBC
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,507 Elo+
Party 2
Cliodhna
Cliodhna
LiLMyTsLy
Cliodhna
Level 88
God Stats
6W - 5L
1,654 SR
Queue Stats
317W - 334L
1,471 Elo+
Party 2
Osiris
Osiris
channabutler
Osiris
Level 116
God Stats
6W - 2L
1,624 SR
Queue Stats
37W - 42L
1,525 Elo+
Party 2
Team Averages
Level 77
1,592 SR
1,501 Elo+

VS

Team Averages
Level 98
1,571 SR
1,621 Elo+
Tiamat
Tiamat
Flip-Flop05
Tiamat
Level 160
God Stats
1W - 0L
1,762 SR
Queue Stats
32W - 9L
1,969 Elo+
Party 1
Artio
Artio
PSFiveDeveloper
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,546 Elo+
Party 1
Artemis
Artemis
mcweedburger
Artemis
Level 106
God Stats
43W - 46L
1,451 SR
Queue Stats
157W - 180L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 7
11,006
688
12,687
26,355
18,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
LiLMyTsLy
Cliodhna
13
3 / 13 / 3
10,320
645
14,133
17,300
4,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
13
5 / 8 / 2
11,613
726
8,502
20,873
15,873
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
13 / 3 / 14
13,337
834
26,482
16,133
21,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 2 / 15
12,933
808
17,440
24,535
31,431
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
mcweedburger
Artemis
13
5 / 5 / 11
10,853
678
14,351
14,108
4,444
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
10
Kills
28
28
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Tiamat
13
3
14
6.67
L
Cliodhna
LiLMyTsLy
Cliodhna
3
13
3
0.35
W
10
2
15
8.75
L
Osiris
5
8
2
0.75
W
Artemis
mcweedburger
Artemis
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,322
Damage
58,273
64,528
Taken
54,776
39,160
Mitigated
57,295
12,773
Healing
29,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,687
2,614
0
10,443
26,355
18,376
0
18,800
7,555
0
32,578
W
Tiamat
26,482
2,770
938
6,438
16,133
21,420
1,126
250
15,134
63,444
0
L
Cliodhna
LiLMyTsLy
Cliodhna
14,133
583
0
895
17,300
4,911
0
12,724
4,576
0
35,355
W
17,440
1,734
4,486
12,525
24,535
31,431
743
147
23,020
44,902
0
L
Osiris
8,502
2,571
0
1,435
20,873
15,873
0
12,818
8,055
0
16,966
W
Artemis
mcweedburger
Artemis
14,351
6,087
541
4,415
14,108
4,444
794
77
13,646
0
35,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
37,123
130
Minions Killed
167
3
Camps Cleared
11
722,836
Distance Traveled
836,136
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,006
688
45
3
1
259,458
2
W
Tiamat
13,337
834
100
6
7
275,816
3
L
Cliodhna
10,320
645
51
3
2
232,837
3
W
Artio
12,933
808
40
3
2
282,424
1
L
Osiris
11,613
726
34
2
0
230,541
3
W
Artemis
10,853
678
27
2
2
277,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role