Player Matchup

Cliodhna
Cliodhna
DG THE RUIZ
Cliodhna
Level 29
God Stats
44W - 52L
1,380 SR
Queue Stats
334W - 339L
1,417 Elo+
Solo
Olorun
Olorun
KingKapalot5729
Olorun
Level 29
God Stats
3W - 3L
1,390 SR
Queue Stats
218W - 255L
1,471 Elo+
Solo
Loki
Loki
Laviethen
Loki
Level 29
God Stats
60W - 37L
1,480 SR
Queue Stats
64W - 39L
1,404 Elo+
Solo
Pele
Pele
OneWickedDiesel
Pele
Level 24
God Stats
2W - 0L
1,269 SR
Queue Stats
47W - 61L
1,386 Elo+
Solo
Ra
Ra
TashPointO0
Ra
Level 27
God Stats
26W - 24L
1,060 SR
Queue Stats
130W - 103L
1,309 Elo+
Solo
Team Averages
Level 28
1,316 SR
1,397 Elo+

VS

Team Averages
Level 21
1,453 SR
1,306 Elo+
Artemis
Artemis
Evertonmustang02
Artemis
Level 29
God Stats
55W - 36L
1,578 SR
Queue Stats
215W - 266L
1,384 Elo+
Solo
Geb
Geb
RayzahLeef_ttv
Geb
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
28W - 32L
1,320 Elo+
Solo
Thanatos
Thanatos
RonaldMccheese
Thanatos
Level 28
God Stats
5W - 6L
1,519 SR
Queue Stats
66W - 61L
1,420 Elo+
Solo
Thor
Thor
UwUChrissy
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,204 Elo+
Solo
Sun Wukong
Sun Wukong
hfmghm
Sun Wukong
Level 11
God Stats
0W - 4L
1,169 SR
Queue Stats
2W - 9L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DG THE RUIZ
Cliodhna
16
7 / 0 / 5
10,402
1,040
15,141
4,788
1,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 7
9,824
982
7,447
12,310
4,779
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
16
5 / 0 / 4
9,861
986
8,140
4,995
1,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 9
9,849
985
6,831
10,412
3,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 1 / 11
9,765
977
8,133
7,406
2,736
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

292

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
9,531
953
13,740
9,861
3,638
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 3
8,777
878
4,250
13,627
16,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
14
1 / 2 / 0
8,302
830
3,298
4,158
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 10 / 4
8,753
875
9,566
17,203
6,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
hfmghm
Sun Wukong
15
1 / 2 / 2
8,830
883
3,695
6,934
5,098
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
21
Kills
5
5
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DG THE RUIZ
Cliodhna
7
0
5
9.5
L
3
4
0
0.75
W
5
0
7
8.5
W
Loki
5
0
4
7
W
2
4
9
1.63
L
0
3
3
0.5
L
Thanatos
1
2
0
0.5
W
2
1
11
7.5
L
0
10
4
0.2
L
Sun Wukong
hfmghm
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,692
Damage
34,549
39,911
Taken
51,783
14,957
Mitigated
33,299
6,769
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DG THE RUIZ
Cliodhna
15,141
1,078
0
60
4,788
1,779
0
597
4,191
0
27,977
L
13,740
7,012
0
1,062
9,861
3,638
0
3,549
6,312
0
31,860
W
7,447
2,700
1,002
3,120
12,310
4,779
0
828
11,482
15,752
0
W
Loki
8,140
2,414
0
136
4,995
1,750
0
954
4,041
0
12,853
W
6,831
1,763
0
912
10,412
3,913
0
1,232
9,180
0
23,238
L
4,250
0
0
0
13,627
16,714
0
3,731
9,896
18,187
0
L
Thanatos
3,298
1,670
0
1,526
4,158
1,376
0
381
3,777
0
8,499
W
8,133
1,306
619
920
7,406
2,736
0
639
6,767
27,091
0
L
9,566
784
0
0
17,203
6,473
0
6,581
10,622
0
22,957
L
Sun Wukong
hfmghm
Sun Wukong
3,695
169
0
381
6,934
5,098
0
1,338
5,596
0
19,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,701
Gold Earned
44,193
130
Minions Killed
145
3
Camps Cleared
3
956,112
Distance Traveled
868,248
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,402
1,040
31
3
0
212,615
1
L
Artemis
9,531
953
49
5
0
159,120
5
W
Olorun
9,824
982
14
1
0
207,245
3
W
Loki
9,861
986
20
2
0
174,783
0
W
Pele
9,849
985
31
3
3
185,871
2
L
Geb
8,777
878
24
2
0
231,518
0
L
Thanatos
8,302
830
4
0
3
111,317
2
W
Ra
9,765
977
34
3
0
175,598
0
L
Thor
8,753
875
31
3
0
180,345
0
L
Sun Wukong
8,830
883
37
4
0
185,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role