Player Matchup

Sol
Sol
ClayTheMedic
Sol
Level 131
God Stats
1W - 1L
1,381 SR
Queue Stats
51W - 45L
1,537 Elo+
Party 1
Fenrir
Fenrir
Raidórum
Fenrir
Level 27
God Stats
2W - 1L
1,523 SR
Queue Stats
37W - 43L
1,420 Elo+
Party 1
Ares
Ares
Zomboney
Ares
Level 146
God Stats
1W - 0L
1,627 SR
Queue Stats
20W - 21L
1,440 Elo+
Party 1
Team Averages
Level 101
1,510 SR
1,466 Elo+

VS

Team Averages
Level 33
1,635 SR
1,544 Elo+
Ra
Ra
Black344
Ra
Level 18
God Stats
1W - 2L
1,464 SR
Queue Stats
20W - 18L
1,463 Elo+
Party 2
Geb
Geb
CernGN
Geb
Level 66
God Stats
21W - 19L
1,646 SR
Queue Stats
201W - 225L
1,552 Elo+
Party 2
Xbalanque
Xbalanque
Whottookmycookie
Xbalanque
Level 14
God Stats
0W - 1L
1,795 SR
Queue Stats
1W - 2L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 9
8,375
838
13,390
6,233
2,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Raidórum
Fenrir
10
3 / 4 / 10
7,338
734
5,602
9,211
6,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
12
8 / 0 / 10
9,210
921
7,368
10,516
12,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,639
664
8,086
6,613
2,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
CernGN
Geb
9
0 / 6 / 4
6,512
651
3,980
14,888
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
9
1 / 8 / 2
6,285
629
4,979
10,658
5,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
4
4
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Geb
CernGN
Geb
0
6
4
0.33
W
7
0
9
11.5
W
Fenrir
Raidórum
Fenrir
3
4
10
2
L
Xbalanque
1
8
2
0.25
W
Ares
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,360
Damage
17,045
25,960
Taken
32,159
21,452
Mitigated
21,455
5,683
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,086
927
797
1,151
6,613
2,741
0
5,128
1,485
26,575
0
L
Geb
CernGN
Geb
3,980
1,030
400
2,724
14,888
13,465
0
8,767
6,121
10,811
0
W
13,390
4,542
0
4,339
6,233
2,742
2,204
3,424
2,809
45,311
0
W
Fenrir
Raidórum
Fenrir
5,602
1,209
0
571
9,211
6,329
392
5,146
4,065
0
12,742
L
Xbalanque
4,979
2,367
0
300
10,658
5,249
0
7,323
3,335
0
14,149
W
Ares
7,368
132
0
773
10,516
12,381
196
3,726
6,790
13,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
19,436
100
Minions Killed
78
5
Camps Cleared
4
515,428
Distance Traveled
477,040
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,639
664
40
4
2
169,682
1
L
Geb
6,512
651
18
2
1
171,732
4
W
Sol
8,375
838
71
7
2
162,869
2
W
Fenrir
7,338
734
18
2
1
168,806
1
L
Xbalanque
6,285
629
20
2
1
135,626
0
W
Ares
9,210
921
11
1
2
183,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role