Player Matchup

Xing Tian
Xing Tian
Adiatom
Xing Tian
Level 26
God Stats
2W - 4L
1,505 SR
Queue Stats
42W - 49L
1,446 Elo+
Party 3
Tiamat
Tiamat
DarkRage124
Tiamat
Level 69
God Stats
4W - 8L
1,563 SR
Queue Stats
52W - 56L
1,408 Elo+
Party 1
Izanami
Izanami
Lunchmom13
Izanami
Level 63
God Stats
6W - 11L
1,326 SR
Queue Stats
228W - 226L
1,450 Elo+
Party 3
Bastet
Bastet
NoScopeKing3156
Bastet
Level 128
God Stats
4W - 3L
1,549 SR
Queue Stats
122W - 109L
1,481 Elo+
Party 1
Fenrir
Fenrir
SoloGameryep
Fenrir
Level 33
God Stats
17W - 10L
1,524 SR
Queue Stats
82W - 86L
1,487 Elo+
Party 1
Team Averages
Level 64
1,493 SR
1,454 Elo+

VS

Team Averages
Level 78
1,552 SR
1,439 Elo+
Odin
Odin
DaBlackHammer9
Odin
Level 64
God Stats
8W - 6L
1,688 SR
Queue Stats
91W - 70L
1,430 Elo+
Party 2
Neith
Neith
DigOleBicks69
Neith
Level 28
God Stats
23W - 15L
1,685 SR
Queue Stats
127W - 94L
1,423 Elo+
Party 2
Fenrir
Fenrir
Ginja10Ninja
Fenrir
Level 82
God Stats
4W - 3L
1,150 SR
Queue Stats
77W - 57L
1,471 Elo+
Party 2
Aphrodite
Aphrodite
jacrispy34
Aphrodite
Level 85
God Stats
23W - 14L
1,659 SR
Queue Stats
65W - 49L
1,475 Elo+
Party 2
Geb
Geb
zl Anemia lz
Geb
Level 129
God Stats
5W - 6L
1,581 SR
Queue Stats
724W - 726L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adiatom
Xing Tian
8
0 / 1 / 0
4,919
492
2,101
6,458
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
8
0 / 2 / 1
4,883
488
2,632
4,918
2,631
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Lunchmom13
Izanami
9
0 / 4 / 0
4,780
478
3,596
5,814
1,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 0
5,506
551
4,472
8,491
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
8
1 / 4 / 0
4,776
478
3,104
7,447
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,548
555
5,277
4,692
1,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
5 / 0 / 0
6,096
610
5,743
2,850
679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
11
7 / 1 / 2
6,556
656
4,807
5,264
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
jacrispy34
Aphrodite
10
1 / 1 / 2
5,595
560
3,445
6,183
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 7
5,083
508
3,546
8,340
4,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
14
14
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Adiatom
Xing Tian
0
1
0
0
W
1
1
3
2.5
L
Tiamat
0
2
1
0.25
W
5
0
0
5
W
Fenrir
7
1
2
8
L
Izanami
Lunchmom13
Izanami
0
4
0
0
L
2
3
0
0.67
L
Fenrir
1
4
0
0.25
W
Aphrodite
jacrispy34
Aphrodite
1
1
2
2
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,905
Damage
22,818
33,128
Taken
27,329
13,689
Mitigated
10,354
8,097
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Adiatom
Xing Tian
2,101
378
0
1,352
6,458
4,501
0
2,214
4,200
9,133
0
W
5,277
1,486
0
365
4,692
1,986
330
166
4,526
0
26,712
L
Tiamat
2,632
121
0
1,344
4,918
2,631
0
1,240
3,678
21,084
0
W
5,743
2,321
0
1,608
2,850
679
284
589
2,261
0
28,566
W
Fenrir
4,807
1,788
0
2,862
5,264
1,622
0
724
4,540
0
32,035
L
Izanami
Lunchmom13
Izanami
3,596
2,198
0
918
5,814
1,573
0
1,348
4,466
0
36,079
L
4,472
1,022
0
2,906
8,491
2,441
0
1,539
6,868
0
27,450
L
Fenrir
3,104
1,078
0
1,577
7,447
2,543
0
650
6,523
0
14,338
W
Aphrodite
jacrispy34
Aphrodite
3,445
270
308
4,567
6,183
1,846
346
2,111
4,072
28,708
0
W
3,546
493
150
2,731
8,340
4,221
0
1,143
7,197
13,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
28,878
220
Minions Killed
228
0
Camps Cleared
0
977,341
Distance Traveled
981,103
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,919
492
14
1
0
201,667
1
W
Odin
5,548
555
49
5
0
197,883
2
L
Tiamat
4,883
488
46
5
0
171,078
1
W
Neith
6,096
610
55
6
0
166,640
2
W
Fenrir
6,556
656
63
6
0
218,574
1
L
Izanami
4,780
478
70
7
0
175,325
0
L
Bastet
5,506
551
58
6
0
227,584
3
L
Fenrir
4,776
478
32
3
0
201,687
3
W
Aphrodite
5,595
560
44
4
0
201,692
2
W
Geb
5,083
508
17
2
0
196,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role