Player Matchup

Thor
Thor
DcurveX
Thor
Level 13
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 9L
1,110 Elo+
Party 4
Da Ji
Da Ji
Mighty_Ricky
Da Ji
Level 21
God Stats
9W - 7L
1,389 SR
Queue Stats
138W - 148L
1,287 Elo+
Solo
Cerberus
Cerberus
VoltageBolt4485
Cerberus
Level 2
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 2L
1,162 Elo+
Party 4
Geb
Geb
riodad
Geb
Level 28
God Stats
17W - 12L
1,465 SR
Queue Stats
26W - 21L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
scum4uck
Kukulkan
Level 24
God Stats
16W - 10L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 2
Team Averages
Level 18
1,379 SR
1,280 Elo+

VS

Team Averages
Level 36
1,498 SR
1,414 Elo+
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ChaosArts
Zeus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,289 Elo+
Solo
Khepri
Khepri
Dabootyhunter707
Khepri
Level 27
God Stats
5W - 0L
1,519 SR
Queue Stats
8W - 4L
1,479 Elo+
Party 3
Kuzenbo
Kuzenbo
The_Cloud_Kage
Kuzenbo
Level 28
God Stats
6W - 1L
1,470 SR
Queue Stats
8W - 5L
1,424 Elo+
Party 3
Izanami
Izanami
muddyspritz__
Izanami
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 21L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DcurveX
Thor
10
0 / 13 / 2
7,669
349
4,038
16,210
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 8 / 1
10,253
466
9,448
16,168
7,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
7
0 / 12 / 1
6,590
300
2,004
13,497
3,958
Geb
riodad
Geb
14
2 / 2 / 5
9,615
437
7,969
20,004
21,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
scum4uck
Kukulkan
16
7 / 3 / 0
10,364
471
12,787
12,551
4,678
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
23 / 1 / 2
14,159
644
25,564
20,387
23,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
15
7 / 7 / 2
10,569
480
19,266
13,400
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 4
8,270
376
2,273
10,166
7,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 1 / 7
8,593
391
5,282
9,536
13,720
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
15
3 / 5 / 3
10,372
471
5,188
13,552
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
14
Kills
34
38
Deaths
16
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
23
1
2
24
W
Zeus
7
7
2
1.14
W
1
2
4
1.5
L
Thor
DcurveX
Thor
0
13
2
0.08
L
5
8
1
0.69
W
0
1
7
3.5
L
Cerberus
0
12
1
0.04
W
Izanami
3
5
3
0.9
L
Geb
riodad
Geb
2
2
5
2.25
L
Kukulkan
scum4uck
Kukulkan
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,246
Damage
57,573
78,430
Taken
67,041
42,572
Mitigated
54,555
8,369
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
25,564
5,960
0
11,188
20,387
23,116
1,013
2,796
17,591
17,167
89,990
W
Zeus
19,266
5,299
0
824
13,400
4,518
1,698
5,952
7,448
56,460
0
W
2,273
677
0
0
10,166
7,666
215
4,955
5,211
18,261
0
L
Thor
DcurveX
Thor
4,038
2,198
0
1,948
16,210
5,093
300
3,608
11,953
0
26,276
L
9,448
3,221
0
1,236
16,168
7,462
1,738
4,878
10,767
0
48,790
W
5,282
1,750
0
0
9,536
13,720
199
5,157
4,379
22,897
0
L
Cerberus
2,004
519
0
1,014
13,497
3,958
0
2,680
10,417
12,383
0
W
Izanami
5,188
3,462
0
3,938
13,552
5,535
6,847
3,900
9,652
0
50,231
L
Geb
riodad
Geb
7,969
1,429
0
1,027
20,004
21,381
116
11,047
8,061
30,905
0
L
Kukulkan
scum4uck
Kukulkan
12,787
4,043
190
2,954
12,551
4,678
1,942
6,950
5,183
59,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,491
Gold Earned
51,963
334
Minions Killed
460
0
Camps Cleared
0
1,855,527
Distance Traveled
1,883,270
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,159
644
201
9
0
406,215
3
W
Zeus
10,569
480
96
4
0
360,520
1
W
Khepri
8,270
376
19
1
0
363,085
0
L
Thor
7,669
349
53
2
0
323,355
0
L
Da Ji
10,253
466
95
4
0
405,786
0
W
Kuzenbo
8,593
391
28
1
0
409,238
0
L
Cerberus
6,590
300
36
2
0
339,268
0
W
Izanami
10,372
471
116
5
0
344,212
0
L
Geb
9,615
437
31
1
0
427,876
1
L
Kukulkan
10,364
471
119
5
0
359,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role