Player Matchup

Jing Wei
Jing Wei
Freightliner28
Jing Wei
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 52L
1,341 Elo+
Solo
Cerberus
Cerberus
GoddessOfMystery
Cerberus
Level 27
God Stats
35W - 41L
1,415 SR
Queue Stats
77W - 97L
1,228 Elo+
Solo
Gilgamesh
Gilgamesh
OG BOMB1000
Gilgamesh
Level 28
God Stats
10W - 11L
1,602 SR
Queue Stats
91W - 94L
1,343 Elo+
Solo
Hachiman
Hachiman
Riverabros_17
Hachiman
Level 27
God Stats
18W - 10L
1,341 SR
Queue Stats
102W - 100L
1,338 Elo+
Solo
Ares
Ares
golden_decrease1
Ares
Level 18
God Stats
26W - 36L
1,398 SR
Queue Stats
26W - 36L
1,240 Elo+
Solo
Team Averages
Level 26
1,451 SR
1,298 Elo+

VS

Team Averages
Level 12
1,458 SR
1,274 Elo+
Agni
Agni
 
Agni
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bguuy_55
Neith
Level 11
God Stats
2W - 7L
1,262 SR
Queue Stats
6W - 21L
1,140 Elo+
Party 1
Tiamat
Tiamat
MarcosBr29-
Tiamat
Level 17
God Stats
11W - 9L
1,528 SR
Queue Stats
11W - 12L
1,322 Elo+
Solo
Cabrakan
Cabrakan
X-_-Hamood-_-X0
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,106 Elo+
Party 1
Kuzenbo
Kuzenbo
turtle_rev
Kuzenbo
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 24L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
15 / 6 / 8
12,860
495
22,032
24,440
7,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 1 / 6
13,376
514
5,319
18,771
8,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
OG BOMB1000
Gilgamesh
19
13 / 3 / 11
13,817
531
18,978
25,379
25,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Riverabros_17
Hachiman
18
17 / 1 / 10
13,536
521
28,774
15,761
5,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 0 / 4
11,703
450
2,595
14,214
9,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 12 / 0
9,357
360
4,054
14,359
4,287
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Bguuy_55
Neith
13
1 / 9 / 6
9,208
354
10,514
21,606
10,853
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
17
4 / 7 / 4
11,792
454
24,037
18,444
10,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
13
1 / 19 / 5
9,163
352
8,412
28,239
29,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kuzenbo
turtle_rev
Kuzenbo
13
2 / 7 / 3
9,436
363
6,669
17,108
23,151
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
52
Kills
10
11
Deaths
54
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
12
0
0.17
L
Neith
Bguuy_55
Neith
1
9
6
0.44
W
Jing Wei
15
6
8
3.17
W
3
1
6
6
L
Tiamat
4
7
4
0.86
W
Gilgamesh
OG BOMB1000
Gilgamesh
13
3
11
6.17
W
Hachiman
Riverabros_17
Hachiman
17
1
10
22
L
Cabrakan
1
19
5
0.18
W
4
0
4
6
L
Kuzenbo
turtle_rev
Kuzenbo
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,698
Damage
53,686
98,565
Taken
99,756
56,487
Mitigated
77,894
27,933
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,054
1,202
0
841
14,359
4,287
0
3,019
11,340
33,982
0
L
Neith
Bguuy_55
Neith
10,514
4,166
0
2,034
21,606
10,853
19
135
21,471
0
41,358
W
Jing Wei
22,032
18,764
0
6,701
24,440
7,402
1,828
14,400
9,652
0
68,373
W
5,319
863
0
8,554
18,771
8,901
146
4,950
13,665
119,694
0
L
Tiamat
24,037
1,308
0
3,299
18,444
10,491
0
662
17,782
83,997
0
W
Gilgamesh
OG BOMB1000
Gilgamesh
18,978
5,427
0
2,179
25,379
25,202
201
7,712
17,198
1,113
99,670
W
Hachiman
Riverabros_17
Hachiman
28,774
16,533
0
5,325
15,761
5,125
4,751
9,804
5,557
0
83,624
L
Cabrakan
8,412
812
0
97
28,239
29,112
0
2,963
25,276
28,438
0
W
2,595
207
0
5,174
14,214
9,857
1,874
5,058
9,103
55,913
0
L
Kuzenbo
turtle_rev
Kuzenbo
6,669
2,579
0
1,726
17,108
23,151
0
1,629
15,479
22,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,292
Gold Earned
48,956
687
Minions Killed
310
0
Camps Cleared
0
2,175,182
Distance Traveled
1,925,952
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,357
360
76
3
0
265,312
4
L
Neith
9,208
354
56
2
0
412,737
0
W
Jing Wei
12,860
495
89
3
0
430,124
0
W
Cerberus
13,376
514
218
8
0
422,440
0
L
Tiamat
11,792
454
109
4
0
450,914
0
W
Gilgamesh
13,817
531
152
6
0
415,506
0
W
Hachiman
13,536
521
131
5
0
477,037
6
L
Cabrakan
9,163
352
40
2
0
365,067
0
W
Ares
11,703
450
97
4
0
430,075
2
L
Kuzenbo
9,436
363
29
1
0
431,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role