Player Matchup

Nemesis
Nemesis
KOBK BUSY
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 1
Thor
Thor
KOBK Mario1874
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 1
Cupid
Cupid
KaiuTK
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,292 Elo+
Solo
Fenrir
Fenrir
Nergigante13
Fenrir
Level 18
God Stats
2W - 2L
1,485 SR
Queue Stats
5W - 13L
1,185 Elo+
Solo
Artemis
Artemis
SpiritAnimal609
Artemis
Level 23
God Stats
8W - 11L
1,255 SR
Queue Stats
90W - 96L
1,297 Elo+
Solo
Team Averages
Level 11
1,448 SR
1,215 Elo+

VS

Team Averages
Level 16
1,463 SR
1,320 Elo+
Cliodhna
Cliodhna
Fangseeker97
Cliodhna
Level 10
God Stats
16W - 17L
1,417 SR
Queue Stats
35W - 34L
1,342 Elo+
Solo
Medusa
Medusa
GmoUno
Medusa
Level 29
God Stats
40W - 37L
1,635 SR
Queue Stats
270W - 331L
1,351 Elo+
Solo
Zeus
Zeus
NsomniaGames
Zeus
Level 29
God Stats
90W - 93L
1,564 SR
Queue Stats
136W - 153L
1,453 Elo+
Solo
Guan Yu
Guan Yu
RegalThyme56324
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,195 Elo+
Solo
Danzaburou
Danzaburou
Yayisga
Danzaburou
Level 7
God Stats
1W - 1L
1,197 SR
Queue Stats
10W - 19L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KOBK BUSY
Nemesis
18
2 / 12 / 4
12,212
872
7,775
21,866
9,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 13 / 6
11,571
827
2,974
19,142
7,955
Cupid
KaiuTK
Cupid
19
4 / 7 / 5
13,394
957
15,097
20,439
7,966
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
19
1 / 2 / 7
11,989
856
11,192
16,949
10,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
5 / 6 / 5
13,936
995
20,266
14,229
6,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

9

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fangseeker97
Cliodhna
20
24 / 4 / 9
17,126
1,223
36,544
21,629
16,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
GmoUno
Medusa
20
5 / 1 / 19
14,603
1,043
15,152
11,418
5,571
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 1 / 14
13,355
954
20,964
8,955
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 4 / 13
12,020
859
4,060
10,965
12,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Yayisga
Danzaburou
20
1 / 2 / 15
12,362
883
7,327
8,702
3,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
109
12
Kills
39
40
Deaths
12
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Fangseeker97
Cliodhna
24
4
9
7.13
W
Medusa
GmoUno
Medusa
5
1
19
14.5
L
Nemesis
KOBK BUSY
Nemesis
2
12
4
0.33
L
0
13
6
0.23
L
Cupid
KaiuTK
Cupid
4
7
5
0.93
L
Fenrir
1
2
7
2.25
W
8
1
14
15
W
1
4
13
1.88
L
5
6
5
1.25
W
Danzaburou
Yayisga
Danzaburou
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,304
Damage
84,047
92,625
Taken
61,669
42,794
Mitigated
41,413
5,096
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Fangseeker97
Cliodhna
36,544
7,297
0
1,104
21,629
16,806
0
0
21,629
0
60,785
W
Medusa
GmoUno
Medusa
15,152
8,947
0
1,222
11,418
5,571
0
0
11,418
0
58,314
L
Nemesis
KOBK BUSY
Nemesis
7,775
2,642
0
850
21,866
9,734
0
4,939
15,063
0
30,135
L
2,974
572
0
0
19,142
7,955
0
4,320
14,731
0
22,614
L
Cupid
KaiuTK
Cupid
15,097
7,530
376
766
20,439
7,966
0
6,527
13,739
0
34,097
L
Fenrir
11,192
1,057
134
1,088
16,949
10,306
0
4,907
11,961
0
22,463
W
20,964
2,430
644
1,314
8,955
3,221
0
0
8,955
44,537
0
W
4,060
968
556
1,809
10,965
12,045
0
0
10,925
0
10,859
L
20,266
14,178
0
1,882
14,229
6,833
0
271
13,878
0
59,228
W
Danzaburou
Yayisga
Danzaburou
7,327
1,259
0
1,204
8,702
3,770
0
0
8,702
0
20,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,102
Gold Earned
69,466
269
Minions Killed
251
1
Camps Cleared
9
1,270,766
Distance Traveled
1,344,830
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
17,126
1,223
55
4
1
330,252
0
W
Medusa
14,603
1,043
80
6
4
251,555
0
L
Nemesis
12,212
872
61
4
0
276,133
2
L
Thor
11,571
827
35
3
0
238,543
1
L
Cupid
13,394
957
50
4
0
247,271
0
L
Fenrir
11,989
856
32
2
1
295,880
3
W
Zeus
13,355
954
74
5
0
245,519
0
W
Guan Yu
12,020
859
18
1
4
268,220
0
L
Artemis
13,936
995
91
7
0
212,939
1
W
Danzaburou
12,362
883
24
2
0
249,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role