Player Matchup

Danzaburou
Danzaburou
BigDweeb
Danzaburou
Level 76
God Stats
2W - 1L
1,769 SR
Queue Stats
51W - 51L
1,565 Elo+
Party 1
Anubis
Anubis
Shinbones_
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,628 Elo+
Party 1
Chaac
Chaac
StrangeForce
Chaac
Level 28
God Stats
5W - 6L
1,478 SR
Queue Stats
127W - 161L
1,331 Elo+
Solo
Team Averages
Level 42
1,582 SR
1,508 Elo+

VS

Team Averages
Level 34
1,469 SR
1,455 Elo+
Sol
Sol
FemaleSImp
Sol
Level 27
God Stats
88W - 58L
1,645 SR
Queue Stats
200W - 164L
1,535 Elo+
Solo
Geb
Geb
POGslyde
Geb
Level 16
God Stats
20W - 19L
1,334 SR
Queue Stats
100W - 113L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
theoriginalReRe
Hou Yi
Level 58
God Stats
4W - 4L
1,427 SR
Queue Stats
101W - 112L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDweeb
Danzaburou
11
2 / 5 / 2
7,867
656
10,185
10,373
3,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Shinbones_
Anubis
12
1 / 6 / 3
7,680
640
6,541
11,241
5,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 3
7,433
619
5,266
14,350
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 3
9,589
799
16,093
11,205
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 13
8,765
730
5,186
12,944
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 0 / 11
8,524
710
10,696
8,670
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
15
15
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigDweeb
Danzaburou
2
5
2
0.6
W
11
2
3
6.25
W
1
3
13
2.5
L
Anubis
Shinbones_
Anubis
1
6
3
0.42
L
1
4
3
0.63
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
31,975
35,964
Taken
32,819
21,436
Mitigated
18,977
10,726
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigDweeb
Danzaburou
10,185
4,124
0
1,990
10,373
3,793
163
7,176
3,197
0
20,557
W
16,093
5,923
0
5,664
11,205
4,384
885
1,890
9,315
40,328
3,501
W
5,186
488
0
1,020
12,944
11,715
473
2,522
10,422
9,004
0
L
Anubis
Shinbones_
Anubis
6,541
514
0
3,274
11,241
5,658
50
7,819
3,422
37,761
0
L
5,266
589
222
5,240
14,350
11,985
17
5,226
9,124
0
9,764
W
10,696
4,443
0
1,421
8,670
2,878
1,085
2,291
6,379
0
30,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,980
Gold Earned
26,878
111
Minions Killed
139
4
Camps Cleared
6
579,658
Distance Traveled
648,471
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,867
656
27
2
1
200,212
5
W
Sol
9,589
799
74
6
6
203,078
2
W
Geb
8,765
730
2
0
0
237,571
2
L
Anubis
7,680
640
75
6
3
175,990
5
L
Chaac
7,433
619
9
1
0
203,456
2
W
Hou Yi
8,524
710
63
5
0
207,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role