Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ANT0NI003
Chronos
Level 102
God Stats
6W - 6L
1,511 SR
Queue Stats
139W - 137L
1,412 Elo+
Party 1
Artemis
Artemis
Yakius
Artemis
Level 159
God Stats
5W - 2L
1,646 SR
Queue Stats
281W - 267L
1,519 Elo+
Solo
Team Averages
Level 139
1,531 SR
1,486 Elo+

VS

Team Averages
Level 97
1,434 SR
1,417 Elo+
Danzaburou
Danzaburou
HagalePues
Danzaburou
Level 115
God Stats
5W - 5L
1,562 SR
Queue Stats
205W - 209L
1,470 Elo+
Solo
Cthulhu
Cthulhu
LoiraLoka
Cthulhu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
359W - 350L
1,504 Elo+
Solo
Jing Wei
Jing Wei
MrAteniel
Jing Wei
Level 67
God Stats
0W - 4L
1,204 SR
Queue Stats
84W - 99L
1,510 Elo+
Solo
Ra
Ra
Unlocktall
Ra
Level 127
God Stats
2W - 3L
1,405 SR
Queue Stats
341W - 354L
1,496 Elo+
Solo
Osiris
Osiris
Warvy
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 4 / 10
10,201
850
7,862
13,930
6,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
 
Tsukuyomi
16
2 / 3 / 14
9,576
798
12,743
14,161
6,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
 
Terra
15
3 / 2 / 15
9,448
787
6,114
14,188
16,659
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
ANT0NI003
Chronos
17
3 / 2 / 12
9,705
809
9,720
11,608
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Yakius
Artemis
18
5 / 1 / 11
10,637
886
14,396
7,085
3,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HagalePues
Danzaburou
8
0 / 3 / 1
6,763
564
1,526
5,603
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
LoiraLoka
Cthulhu
15
5 / 6 / 7
9,715
810
10,622
16,882
19,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
MrAteniel
Jing Wei
16
1 / 5 / 6
8,939
745
4,860
9,828
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 5
9,118
760
14,408
8,218
3,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Warvy
Osiris
18
5 / 4 / 4
9,899
825
13,447
13,962
10,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
22
Kills
12
12
Deaths
22
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
4
10
3.5
W
Tsukuyomi
 
Tsukuyomi
2
3
14
3
W
Terra
 
Terra
3
2
15
5.25
W
Chronos
ANT0NI003
Chronos
3
2
12
4.5
L
Danzaburou
HagalePues
Danzaburou
0
3
1
0.17
L
Cthulhu
LoiraLoka
Cthulhu
5
6
7
1.42
L
Jing Wei
MrAteniel
Jing Wei
1
5
6
0.8
L
1
4
5
0.88
L
Osiris
Warvy
Osiris
5
4
4
1.75
W
Artemis
Yakius
Artemis
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,835
Damage
44,863
60,972
Taken
54,493
38,885
Mitigated
38,280
31,457
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,862
976
2,029
1,462
13,930
6,669
680
5,133
7,062
0
9,635
W
Tsukuyomi
 
Tsukuyomi
12,743
1,929
1,761
2,086
14,161
6,652
881
5,263
8,537
0
27,892
W
Terra
 
Terra
6,114
1,010
11,907
6,443
14,188
16,659
368
5,933
7,700
13,978
0
W
Chronos
ANT0NI003
Chronos
9,720
2,003
1,587
2,124
11,608
5,301
1,563
4,971
6,444
28,582
0
L
Danzaburou
HagalePues
Danzaburou
1,526
639
0
1,102
5,603
1,507
0
929
4,674
0
4,343
L
Cthulhu
LoiraLoka
Cthulhu
10,622
246
1,146
1,641
16,882
19,955
80
6,633
10,249
16,763
0
L
Jing Wei
MrAteniel
Jing Wei
4,860
3,406
236
1,355
9,828
3,470
653
2,063
7,765
0
14,630
L
14,408
758
4,528
2,264
8,218
3,308
0
3,051
5,167
33,287
0
L
Osiris
Warvy
Osiris
13,447
3,061
429
3,947
13,962
10,040
810
3,158
10,804
0
24,428
W
Artemis
Yakius
Artemis
14,396
4,604
907
1,151
7,085
3,604
2,660
3,730
3,355
0
34,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,567
Gold Earned
44,434
121
Minions Killed
111
0
Camps Cleared
0
1,123,898
Distance Traveled
970,544
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,201
850
3
0
0
211,221
3
W
Tsukuyomi
9,576
798
23
2
0
245,059
0
W
Terra
9,448
787
11
1
0
227,603
1
W
Chronos
9,705
809
47
4
0
247,265
0
L
Danzaburou
6,763
564
3
0
0
87,413
1
L
Cthulhu
9,715
810
15
1
0
183,968
0
L
Jing Wei
8,939
745
20
2
0
218,428
3
L
Ra
9,118
760
59
5
0
236,302
4
L
Osiris
9,899
825
14
1
0
244,433
3
W
Artemis
10,637
886
37
3
0
192,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role