Player Matchup

Serqet
Serqet
Chineko3178
Serqet
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,350 Elo+
Solo
Cthulhu
Cthulhu
EBK-_-Chop
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
Opp-Aimz
Gilgamesh
Level 68
God Stats
8W - 8L
1,534 SR
Queue Stats
210W - 210L
1,406 Elo+
Party 1
Achilles
Achilles
TheShadowCorps
Achilles
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 17L
1,265 Elo+
Solo
Anubis
Anubis
heroic_band1
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,275 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,344 Elo+

VS

Team Averages
Level 18
1,446 SR
1,326 Elo+
Kukulkan
Kukulkan
ThTsVonVon
Kukulkan
Level 25
God Stats
4W - 3L
1,520 SR
Queue Stats
4W - 4L
1,336 Elo+
Solo
Olorun
Olorun
eandmandeandb
Olorun
Level 29
God Stats
2W - 0L
1,474 SR
Queue Stats
25W - 18L
1,465 Elo+
Solo
Aphrodite
Aphrodite
kleberzig
Aphrodite
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 63L
1,141 Elo+
Solo
Cthulhu
Cthulhu
marblecircle420
Cthulhu
Level 6
God Stats
6W - 6L
1,292 SR
Queue Stats
7W - 8L
1,340 Elo+
Solo
Cliodhna
Cliodhna
wyofiremedic
Cliodhna
Level 18
God Stats
51W - 57L
1,442 SR
Queue Stats
85W - 89L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
10 / 8 / 11
15,215
1,087
18,467
25,921
21,451
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
EBK-_-Chop
Cthulhu
19
0 / 5 / 9
11,735
838
5,345
14,676
9,666
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Opp-Aimz
Gilgamesh
20
11 / 1 / 16
15,481
1,106
22,068
15,142
9,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
20
7 / 5 / 17
15,280
1,091
24,739
28,165
38,228
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
20
4 / 14 / 15
13,838
988
5,297
23,369
11,524
Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ThTsVonVon
Kukulkan
20
5 / 3 / 13
13,874
991
16,232
10,486
4,567
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 5 / 15
17,226
1,230
35,886
16,532
6,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
kleberzig
Aphrodite
20
0 / 5 / 16
12,457
890
4,672
10,764
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 10 / 15
13,088
935
15,389
25,626
12,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
wyofiremedic
Cliodhna
20
12 / 9 / 11
15,809
1,129
25,243
20,434
12,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
103
32
Kills
33
33
Deaths
32
68
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Serqet
10
8
11
1.94
L
Cthulhu
EBK-_-Chop
Cthulhu
0
5
9
0.9
L
Gilgamesh
Opp-Aimz
Gilgamesh
11
1
16
19
W
Kukulkan
ThTsVonVon
Kukulkan
5
3
13
3.83
L
Achilles
7
5
17
3.1
W
14
5
15
4.3
L
Anubis
4
14
15
0.82
W
Aphrodite
kleberzig
Aphrodite
0
5
16
1.6
W
2
10
15
0.95
W
Cliodhna
wyofiremedic
Cliodhna
12
9
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,916
Damage
97,422
107,273
Taken
83,842
89,987
Mitigated
42,219
9,568
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
18,467
5,403
0
1,556
25,921
21,451
0
17,617
8,304
343
36,730
L
Cthulhu
EBK-_-Chop
Cthulhu
5,345
183
381
645
14,676
9,666
0
10,619
4,057
11,718
0
L
Gilgamesh
Opp-Aimz
Gilgamesh
22,068
8,112
9
1,255
15,142
9,118
0
10,848
4,294
0
48,621
W
Kukulkan
ThTsVonVon
Kukulkan
16,232
1,201
0
0
10,486
4,567
0
433
9,518
57,776
0
L
Achilles
24,739
9,980
518
5,192
28,165
38,228
0
20,791
7,374
0
46,599
W
35,886
18,058
1,192
4,288
16,532
6,025
0
2,808
12,581
70,318
0
L
Anubis
5,297
688
0
12
23,369
11,524
0
12,304
11,065
15,872
0
W
Aphrodite
kleberzig
Aphrodite
4,672
2,498
0
1,923
10,764
6,875
0
1,354
8,495
9,892
0
W
15,389
2,144
0
2,611
25,626
12,380
0
3,994
20,380
25,433
0
W
Cliodhna
wyofiremedic
Cliodhna
25,243
9,552
0
1,365
20,434
12,372
0
2,316
15,909
0
44,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,549
Gold Earned
72,454
173
Minions Killed
261
4
Camps Cleared
3
1,217,654
Distance Traveled
1,213,615
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
15,215
1,087
35
3
0
277,649
0
L
Cthulhu
11,735
838
17
1
0
131,205
0
L
Gilgamesh
15,481
1,106
51
4
0
309,700
0
W
Kukulkan
13,874
991
103
7
0
262,931
0
L
Achilles
15,280
1,091
48
3
0
282,492
0
W
Olorun
17,226
1,230
94
7
0
254,994
3
L
Anubis
13,838
988
22
2
4
216,608
4
W
Aphrodite
12,457
890
9
1
0
123,531
0
W
Cthulhu
13,088
935
23
2
0
287,547
0
W
Cliodhna
15,809
1,129
32
2
3
284,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role