Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JUICYJUICE1020
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 125L
1,358 Elo+
Solo
King Arthur
King Arthur
LuciusKz
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,585 Elo+
Party 1
Merlin
Merlin
Millie_BB_Swag
Merlin
Level 13
God Stats
0W - 3L
1,525 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Medusa
Medusa
Nightstalker594
Medusa
Level 16
God Stats
22W - 33L
1,462 SR
Queue Stats
27W - 39L
1,373 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,463 Elo+

VS

Team Averages
Level 23
1,454 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
DSlashW
Tsukuyomi
Level 29
God Stats
5W - 6L
1,360 SR
Queue Stats
71W - 87L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Insほへ
Ah Muzen Cab
Level 27
God Stats
8W - 2L
1,623 SR
Queue Stats
146W - 164L
1,525 Elo+
Solo
Bellona
Bellona
SavagePanda740
Bellona
Level 15
God Stats
2W - 0L
1,481 SR
Queue Stats
4W - 7L
1,662 Elo+
Solo
Ymir
Ymir
abcq1
Ymir
Level 29
God Stats
22W - 40L
1,305 SR
Queue Stats
126W - 193L
1,277 Elo+
Solo
Susano
Susano
doomdestroyer05
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 4 / 2
7,940
378
4,471
17,190
15,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
JUICYJUICE1020
Danzaburou
13
4 / 6 / 0
9,289
442
7,146
13,107
2,706
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LuciusKz
King Arthur
13
6 / 5 / 7
9,063
432
4,840
21,018
7,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 6 / 7
8,563
408
8,517
7,423
1,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 6 / 6
9,959
474
8,737
17,198
4,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DSlashW
Tsukuyomi
15
7 / 7 / 3
9,943
473
13,241
10,761
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Insほへ
Ah Muzen Cab
20
11 / 0 / 4
12,419
591
20,823
15,861
6,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 7
9,135
435
6,509
11,851
11,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
abcq1
Ymir
17
4 / 1 / 4
10,536
502
6,596
11,216
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 10 / 5
8,747
417
7,770
13,993
4,790
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
21
Kills
27
27
Deaths
21
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
2
0.25
W
Tsukuyomi
DSlashW
Tsukuyomi
7
7
3
1.21
W
Ah Muzen Cab
Insほへ
Ah Muzen Cab
11
0
4
13
L
Danzaburou
JUICYJUICE1020
Danzaburou
4
6
0
0.67
L
King Arthur
LuciusKz
King Arthur
6
5
7
1.9
L
5
6
7
1.42
L
6
6
6
1.5
W
2
3
7
1.83
W
Ymir
abcq1
Ymir
4
1
4
6
W
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,711
Damage
54,939
75,936
Taken
63,682
31,773
Mitigated
33,879
13,448
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,471
1,549
310
2,080
17,190
15,290
0
576
16,147
34,398
0
W
Tsukuyomi
DSlashW
Tsukuyomi
13,241
3,443
0
1,269
10,761
5,076
39
1,752
9,009
0
52,077
W
Ah Muzen Cab
Insほへ
Ah Muzen Cab
20,823
10,264
0
11,180
15,861
6,899
935
2,868
12,993
0
120,744
L
Danzaburou
JUICYJUICE1020
Danzaburou
7,146
3,398
485
1,705
13,107
2,706
150
617
12,120
0
44,674
L
King Arthur
LuciusKz
King Arthur
4,840
650
0
5,459
21,018
7,517
114
3,237
17,781
0
13,299
L
8,517
1,020
0
156
7,423
1,516
365
1,409
6,014
45,552
0
L
8,737
2,866
207
3,046
17,198
4,744
1,648
1,950
15,204
0
53,516
W
6,509
671
0
2,348
11,851
11,431
700
2,330
9,521
8,415
26,467
W
Ymir
abcq1
Ymir
6,596
1,065
0
0
11,216
5,683
60
2,118
9,098
64,295
0
W
7,770
2,934
0
534
13,993
4,790
0
4,889
9,104
0
29,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,814
Gold Earned
50,780
356
Minions Killed
434
0
Camps Cleared
0
1,650,354
Distance Traveled
1,755,355
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,940
378
52
2
0
309,787
4
W
Tsukuyomi
9,943
473
58
3
0
388,137
2
W
Ah Muzen Cab
12,419
591
155
7
0
359,021
3
L
Danzaburou
9,289
442
96
5
0
358,580
3
L
King Arthur
9,063
432
31
1
0
374,948
1
L
Merlin
8,563
408
82
4
0
240,879
0
L
Medusa
9,959
474
95
5
0
366,160
0
W
Bellona
9,135
435
53
3
0
382,320
2
W
Ymir
10,536
502
129
6
0
309,225
0
W
Susano
8,747
417
39
2
0
316,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role