Player Matchup

Heimdallr
Heimdallr
MatticusRemonus
Heimdallr
Level 38
God Stats
0W - 2L
1,309 SR
Queue Stats
30W - 31L
1,511 Elo+
Party 3
Fafnir
Fafnir
Mewtss
Fafnir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
TRev0IS
Thanatos
Level 47
God Stats
16W - 12L
1,598 SR
Queue Stats
35W - 47L
1,472 Elo+
Solo
King Arthur
King Arthur
Vólnus
King Arthur
Level 26
God Stats
0W - 2L
1,276 SR
Queue Stats
26W - 24L
1,532 Elo+
Party 3
Ah Puch
Ah Puch
kunades
Ah Puch
Level 27
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,424 SR
1,503 Elo+

VS

Team Averages
Level 93
1,417 SR
1,450 Elo+
King Arthur
King Arthur
Bułka009
King Arthur
Level 120
God Stats
1W - 2L
1,186 SR
Queue Stats
140W - 146L
1,553 Elo+
Party 1
Poseidon
Poseidon
Hoshigakiii
Poseidon
Level 147
God Stats
4W - 1L
1,811 SR
Queue Stats
126W - 126L
1,540 Elo+
Party 1
Mercury
Mercury
KamilZdun
Mercury
Level 148
God Stats
4W - 7L
1,392 SR
Queue Stats
395W - 414L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ktpult
Morgan Le Fay
Level 35
God Stats
3W - 2L
1,250 SR
Queue Stats
17W - 19L
1,281 Elo+
Solo
Cthulhu
Cthulhu
Lodomiś
Cthulhu
Level 14
God Stats
3W - 0L
1,447 SR
Queue Stats
5W - 4L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MatticusRemonus
Heimdallr
13
5 / 7 / 1
8,779
516
9,226
12,737
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Mewtss
Fafnir
10
0 / 4 / 6
7,446
438
4,293
15,157
15,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
TRev0IS
Thanatos
15
5 / 6 / 3
9,370
551
9,647
15,259
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Vólnus
King Arthur
14
4 / 4 / 3
8,959
527
8,735
12,891
6,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
kunades
Ah Puch
11
0 / 7 / 1
6,496
382
4,164
10,102
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bułka009
King Arthur
15
7 / 5 / 5
10,037
590
11,008
17,467
12,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Hoshigakiii
Poseidon
15
7 / 1 / 4
9,922
584
15,457
12,303
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
KamilZdun
Mercury
18
6 / 2 / 0
10,640
626
5,863
12,923
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Ktpult
Morgan Le Fay
12
1 / 4 / 4
7,650
450
6,726
10,153
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Lodomiś
Cthulhu
14
7 / 3 / 8
8,965
527
11,749
11,049
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
14
Kills
28
28
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bułka009
King Arthur
7
5
5
1.9
W
Poseidon
Hoshigakiii
Poseidon
7
1
4
9
W
Mercury
KamilZdun
Mercury
6
2
0
3
W
Morgan Le Fay
Ktpult
Morgan Le Fay
1
4
4
0.75
W
Cthulhu
Lodomiś
Cthulhu
7
3
8
3.67
L
Heimdallr
MatticusRemonus
Heimdallr
5
7
1
0.79
L
Fafnir
Mewtss
Fafnir
0
4
6
0.75
L
Thanatos
TRev0IS
Thanatos
5
6
3
1.08
L
King Arthur
Vólnus
King Arthur
4
4
3
1.38
L
Ah Puch
kunades
Ah Puch
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,065
Damage
50,803
66,146
Taken
63,895
37,307
Mitigated
30,434
19,664
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bułka009
King Arthur
11,008
943
0
3,332
17,467
12,651
26
2,148
15,319
12,191
39,404
W
Poseidon
Hoshigakiii
Poseidon
15,457
1,742
0
3,687
12,303
3,898
645
2,700
9,603
61,673
0
W
Mercury
KamilZdun
Mercury
5,863
2,509
0
5,298
12,923
4,234
2,364
232
12,691
0
91,582
W
Morgan Le Fay
Ktpult
Morgan Le Fay
6,726
608
0
899
10,153
3,121
0
1,722
8,431
32,252
0
W
Cthulhu
Lodomiś
Cthulhu
11,749
1,105
1,200
1,738
11,049
6,530
294
2,360
8,689
33,193
0
L
Heimdallr
MatticusRemonus
Heimdallr
9,226
4,254
0
2,486
12,737
4,843
291
9,319
3,098
0
44,414
L
Fafnir
Mewtss
Fafnir
4,293
1,219
496
3,937
15,157
15,995
0
9,980
4,465
11,263
0
L
Thanatos
TRev0IS
Thanatos
9,647
2,012
0
8,908
15,259
5,760
0
4,880
10,244
0
63,447
L
King Arthur
Vólnus
King Arthur
8,735
729
0
2,168
12,891
6,896
216
2,959
9,856
2,595
41,526
L
Ah Puch
kunades
Ah Puch
4,164
128
0
1,669
10,102
3,813
0
7,919
2,183
30,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
47,214
345
Minions Killed
471
0
Camps Cleared
0
1,517,847
Distance Traveled
1,660,865
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,037
590
102
6
0
318,841
5
W
Poseidon
9,922
584
116
7
0
329,203
5
W
Mercury
10,640
626
142
8
0
409,267
5
W
Morgan Le Fay
7,650
450
50
3
0
295,589
1
W
Cthulhu
8,965
527
61
4
0
307,965
1
L
Heimdallr
8,779
516
70
4
0
283,792
4
L
Fafnir
7,446
438
24
1
0
306,429
4
L
Thanatos
9,370
551
104
6
0
335,762
0
L
King Arthur
8,959
527
87
5
0
317,701
3
L
Ah Puch
6,496
382
60
4
0
274,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role