Player Matchup

Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Arriyan
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
ITRO134671
Susano
Level 28
God Stats
3W - 5L
1,347 SR
Queue Stats
11W - 18L
1,321 Elo+
Solo
Cthulhu
Cthulhu
R3dBvll
Cthulhu
Level 13
God Stats
33W - 30L
1,327 SR
Queue Stats
47W - 56L
1,313 Elo+
Party 2
Neith
Neith
r3dl4bel
Neith
Level 15
God Stats
49W - 54L
1,448 SR
Queue Stats
71W - 82L
1,398 Elo+
Party 2
Team Averages
Level 17
1,424 SR
1,406 Elo+

VS

Team Averages
Level 15
1,659 SR
1,525 Elo+
Nike
Nike
CrispybaconBob
Nike
Level 28
God Stats
4W - 1L
1,638 SR
Queue Stats
94W - 84L
1,518 Elo+
Party 1
Izanami
Izanami
Ekit11
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Ymir
Ymir
HairyColours
Ymir
Level 7
God Stats
10W - 5L
1,614 SR
Queue Stats
18W - 13L
1,432 Elo+
Party 1
Olorun
Olorun
Thordrar
Olorun
Level 14
God Stats
14W - 8L
1,709 SR
Queue Stats
26W - 15L
1,592 Elo+
Party 1
Arachne
Arachne
woeha
Arachne
Level 26
God Stats
7W - 1L
1,834 SR
Queue Stats
86W - 69L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 9 / 1
7,806
459
8,823
16,784
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Arriyan
King Arthur
9
1 / 8 / 0
6,265
369
3,228
15,266
8,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
ITRO134671
Susano
14
2 / 8 / 3
8,258
486
7,804
14,352
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
R3dBvll
Cthulhu
11
2 / 3 / 2
6,781
399
6,143
12,678
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
r3dl4bel
Neith
11
1 / 3 / 3
6,864
404
4,777
6,979
1,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
9,602
565
9,554
11,793
7,415
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Ekit11
Izanami
17
7 / 2 / 6
11,060
651
15,246
11,189
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 7
9,014
530
5,008
12,341
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Thordrar
Olorun
14
3 / 1 / 5
9,303
547
9,338
10,133
3,946
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
woeha
Arachne
17
14 / 1 / 5
11,551
679
10,076
11,699
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
31
31
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
9
1
0.39
L
King Arthur
Arriyan
King Arthur
1
8
0
0.13
W
4
2
6
3.5
W
Izanami
Ekit11
Izanami
7
2
6
5
W
3
3
7
2.17
L
Susano
ITRO134671
Susano
2
8
3
0.44
L
Cthulhu
R3dBvll
Cthulhu
2
3
2
1
W
Olorun
Thordrar
Olorun
3
1
5
5.5
L
Neith
r3dl4bel
Neith
1
3
3
0.83
W
Arachne
woeha
Arachne
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
49,222
66,059
Taken
57,155
28,150
Mitigated
31,481
12,913
Healing
22,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,823
5,346
148
4,432
16,784
4,924
0
2,467
14,138
43,820
0
L
King Arthur
Arriyan
King Arthur
3,228
769
0
2,447
15,266
8,503
0
2,100
13,032
49
19,528
W
9,554
1,182
0
3,238
11,793
7,415
963
1,247
10,431
4,399
45,544
W
Izanami
Ekit11
Izanami
15,246
11,272
0
5,558
11,189
4,232
2,076
5,410
5,650
0
89,618
W
5,008
572
0
2,811
12,341
9,760
0
3,596
8,379
11,070
0
L
Susano
ITRO134671
Susano
7,804
1,290
0
2,537
14,352
4,328
0
3,202
10,920
0
51,911
L
Cthulhu
R3dBvll
Cthulhu
6,143
172
0
1,125
12,678
8,526
0
5,500
7,178
22,702
0
W
Olorun
Thordrar
Olorun
9,338
3,970
0
4,706
10,133
3,946
1,752
2,207
7,605
58,052
0
L
Neith
r3dl4bel
Neith
4,777
1,539
0
2,224
6,979
1,869
0
1,908
5,025
0
33,338
W
Arachne
woeha
Arachne
10,076
6,784
0
6,377
11,699
6,128
1,699
1,726
9,928
0
82,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
50,530
318
Minions Killed
474
0
Camps Cleared
0
1,508,442
Distance Traveled
1,606,668
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,806
459
88
5
0
272,428
4
L
King Arthur
6,265
369
32
2
0
293,342
3
W
Nike
9,602
565
89
5
0
349,237
1
W
Izanami
11,060
651
149
9
0
324,211
3
W
Ymir
9,014
530
10
1
0
333,725
8
L
Susano
8,258
486
95
6
0
319,729
1
L
Cthulhu
6,781
399
40
2
0
317,532
10
W
Olorun
9,303
547
108
6
0
275,570
0
L
Neith
6,864
404
63
4
0
305,411
6
W
Arachne
11,551
679
118
7
0
323,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role