Player Matchup

Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
HendSonic
Tsukuyomi
Diamond I
Level 146
God Stats
0W - 2L
1,425 SR
Queue Stats
101W - 69L
2,792 MMR
Solo
Hercules
Hercules
Diamond I
LanzerStratos
Hercules
Diamond I
Level 160
God Stats
0W - 1L
1,929 SR
Queue Stats
56W - 55L
2,455 MMR
Solo
Tiamat
Tiamat
Diamond I
Riptzer
Tiamat
Diamond I
Level 160
God Stats
6W - 8L
1,605 SR
Queue Stats
217W - 204L
2,603 MMR
Solo
Medusa
Medusa
Masters
Shûter
Medusa
Masters
Level 160
God Stats
95W - 77L
1,656 SR
Queue Stats
500W - 485L
2,418 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,623 SR
2,354 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,677 SR
2,544 MMR
Ullr
Ullr
Diamond I
Jahim
Ullr
Diamond I
Level 85
God Stats
3W - 3L
1,662 SR
Queue Stats
87W - 84L
2,722 MMR
Solo
Achilles
Achilles
Diamond II
RagingBrachydios
Achilles
Diamond II
Level 157
God Stats
10W - 10L
1,663 SR
Queue Stats
130W - 111L
2,351 MMR
Solo
Ne Zha
Ne Zha
Masters
RelentlessOne
Ne Zha
Masters
Level 160
God Stats
43W - 42L
1,617 SR
Queue Stats
562W - 481L
2,838 MMR
Solo
Fafnir
Fafnir
Diamond III
setersotes
Fafnir
Diamond III
Level 155
God Stats
17W - 13L
1,654 SR
Queue Stats
96W - 78L
2,335 MMR
Solo
Sol
Sol
Diamond I
spudbob2142
Sol
Diamond I
Level 154
God Stats
16W - 12L
1,788 SR
Queue Stats
147W - 125L
2,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 6 / 4
7,482
440
5,336
16,997
7,314
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
HendSonic
Tsukuyomi
16
4 / 4 / 1
9,112
536
11,259
13,515
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LanzerStratos
Hercules
13
0 / 4 / 2
7,928
466
6,264
16,996
11,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Riptzer
Tiamat
13
1 / 7 / 3
7,736
455
7,304
13,349
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Shûter
Medusa
15
2 / 4 / 1
9,231
543
6,127
11,750
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshArtioLoki

VS

Bans
OdinGebOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jahim
Ullr
17
10 / 2 / 8
11,571
681
12,914
11,274
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 6
11,026
649
15,809
16,489
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 2 / 14
11,449
673
13,785
15,998
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
setersotes
Fafnir
15
0 / 0 / 21
10,239
602
6,381
13,243
17,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 2 / 3
10,956
644
7,725
10,900
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
8
Kills
25
25
Deaths
8
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
4
0.5
L
Tsukuyomi
HendSonic
Tsukuyomi
4
4
1
1.13
W
Ullr
Jahim
Ullr
10
2
8
7
L
Hercules
LanzerStratos
Hercules
0
4
2
0.25
W
5
2
6
4
W
6
2
14
6.5
L
Tiamat
Riptzer
Tiamat
1
7
3
0.36
L
Medusa
Shûter
Medusa
2
4
1
0.63
W
Fafnir
setersotes
Fafnir
0
0
21
10.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
56,614
72,607
Taken
67,904
35,405
Mitigated
47,088
15,647
Healing
29,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,336
1,013
0
2,981
16,997
7,314
0
3,094
13,770
0
26,452
L
Tsukuyomi
HendSonic
Tsukuyomi
11,259
2,628
0
3,816
13,515
5,099
0
1,656
11,672
0
71,245
W
Ullr
Jahim
Ullr
12,914
5,559
0
1,661
11,274
4,798
3,633
2,383
8,891
0
92,282
L
Hercules
LanzerStratos
Hercules
6,264
1,626
0
3,815
16,996
11,884
90
1,560
14,480
5,052
39,343
W
15,809
4,402
0
6,707
16,489
14,369
707
1,636
14,853
5,312
60,303
W
13,785
5,768
0
8,082
15,998
7,490
0
1,843
13,993
0
84,433
L
Tiamat
Riptzer
Tiamat
7,304
376
0
1,454
13,349
7,385
0
4,765
8,481
54,188
0
L
Medusa
Shûter
Medusa
6,127
2,519
0
3,581
11,750
3,723
0
4,742
6,956
0
72,225
W
Fafnir
setersotes
Fafnir
6,381
1,911
0
5,575
13,243
17,628
768
893
12,299
22,167
0
W
7,725
2,954
0
7,386
10,900
2,803
1,824
2,384
8,516
91,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
55,241
534
Minions Killed
587
0
Camps Cleared
0
1,668,239
Distance Traveled
1,783,977
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,482
440
32
2
0
335,694
3
L
Tsukuyomi
9,112
536
125
7
0
383,452
2
W
Ullr
11,571
681
166
10
0
358,614
6
L
Hercules
7,928
466
98
6
0
331,207
6
W
Achilles
11,026
649
127
7
0
352,969
1
W
Ne Zha
11,449
673
131
8
0
384,421
3
L
Tiamat
7,736
455
114
7
0
301,610
4
L
Medusa
9,231
543
165
10
0
316,276
9
W
Fafnir
10,239
602
13
1
0
363,133
6
W
Sol
10,956
644
150
9
0
324,840
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role